Dungeon Sprint DCSS version 0.32-a0-2149-g8529b04c42 (webtiles) character file. Game seed: 6203249806927002414 7 LAYA the Magician (level 2, 0/31 HPs) Began as a Djinni Conjurer on Aug 18, 2024. Slain by a centaur (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (44 turns). LAYA the Magician(Djinni Conjurer) Turns: 44, Time: 00:00:25 Health: 0/31 AC: 2 Str: 6 XL: 2 Next: 10% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) %: no teleportation, infuse magic (-1 HP) @: berserking, flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Skills: - Level 3.1 Dodging - Level 2.3 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Okay, then. The centaur unwields a +0 orcbow. The centaur closely misses you. The centaur kicks you. The centaur hits you. The centaur barely misses you. There is an open door here. Unknown command. You feel yourself speed up. The centaur hits you but does no damage. The centaur closely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (87% to hit) Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. Unknown command. You hit the centaur. The centaur is lightly wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. You punch the centaur! The centaur is heavily wounded. The centaur closely misses you. The centaur kicks you but does no damage. Unknown command. You hit the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...).....@cWS5o+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, a phantom, a centaur, an orc priest and an ufetubus. Vanquished Creatures A dart slug (D) An endoplasm (D) A goblin (D) A hobgoblin (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 18 | D | Reached XP level 2. HP: 20/21 MP: 0/0 38 | D | Noticed a centaur 38 | D | Noticed a phantom 38 | D | Noticed a water moccasin 44 | D | HP: 1/31 [centaur (5)] 44 | D | Slain by a centaur Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Stealth | 2 | 2.3 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 12 Searing Ray || 1 Use: Potion || 4 Armour: Robe || 15 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 21 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 21 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 42 daAuts