Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-95-gee063f470e Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 18397562914951602361, deterministic pregen: 1 Command line: /usr/games/crawl-git-ee063f470e -name LAYA -rc /dgldir/rcfiles/crawl-git/LAYA.rc -macro /dgldir/rcfiles/crawl-git/LAYA.macro -morgue /dgldir/morgue/LAYA/ -webtiles-socket /crawl-master/webserver/sockets/LAYA:2025-05-30.00:14:28.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-ee063f470e(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x58cdab4b07ee]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-ee063f470e(_Z13do_crash_dumpv+0x43a) [0x58cdab4be85a]: do_crash_dump() /usr/games/crawl-git-ee063f470e(_Z20crash_signal_handleri+0x1fa) [0x58cdab4b0cca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x796f35fd7330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x796f35fcd6a2]: /usr/games/crawl-git-ee063f470e(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x58cdab6c23d5]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-ee063f470e(_Z19fire_item_no_quiverP4dist+0x237) [0x58cdabb4a537]: fire_item_no_quiver(dist*) /usr/games/crawl-git-ee063f470e(+0xc67856) [0x58cdabc4c856]: /usr/games/crawl-git-ee063f470e(+0xc683e5) [0x58cdabc4d3e5]: /usr/games/crawl-git-ee063f470e(main+0x1f7) [0x58cdab3e6367]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x796f35fbc1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x796f35fbc28b]: /usr/games/crawl-git-ee063f470e(_start+0x25) [0x58cdab3e6d95]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000796f360a27a7 in __GI___wait4 (pid=1588856, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000796f360a27a7 in __GI___wait4 (pid=1588856, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000058cdab4b0e9c in call_gdb (file=0x796f361964e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1583051\000\000\000\000\000" #2 0x000058cdab4be878 in do_crash_dump () at dbg-asrt.cc:673 t = 1748564132 dir = "/dgldir/morgue/LAYA/" name = "/dgldir/morgue/LAYA/crash-LAYA-20250530-001532.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x796f361964e0 <_IO_2_1_stderr_> #3 0x000058cdab4b0cca in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000796f35fcd6a2 in isspace (c=-1001) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ee063f470e/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ee063f470e/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ee063f470e/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_basic nicolae_figureground_sparkle uniq_natasha Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, LAYA the Gnoll Fighter. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Found a dagger. e - a sapphire potion A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! An endoplasm comes into view. Found 8 gold pieces. The endoplasm quivers. Found 3 flux baubles and a scroll labelled USISOM BIET. A bat comes into view. The kobold hits you but does no damage. The bat moves out of view. You closely miss the kobold. Your bite misses the kobold. You hit the endoplasm. The endoplasm hits you but does no damage. The kobold hits you with a +0 short sword. You slash the endoplasm! You kill the endoplasm! You hit the kobold. You block the bat's attack. You block the kobold's attack. You slash the kobold! You kill the kobold! The bat closely misses you. You closely miss the bat. The bat barely misses you. You block the bat's attack. The bat completely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - a scroll labelled USISOM BIET You see here 3 flux baubles. Things that are here: a +0 short sword; 4 stones You now have 8 gold pieces. g - 2 viscous sapphire potions You now have 19 gold pieces (gained 11). A frilled lizard comes into view. The frilled lizard hisses angrily. You see here a scroll labelled LOJENU JUTE. A frilled lizard is nearby! You block the frilled lizard's attack. You closely miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. h - a scroll labelled LOJENU JUTE i - 2 red potions You now have 28 gold pieces (gained 9). Found a whip. You see here a +0 whip. You open the door. There is an open door here. There is an open door here. A ball python comes into view. The ball python hisses angrily. You slash the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. Found a leather armour. A rat comes into view. A rat is nearby! Found a plate armour. You block the rat's attack. You slash the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 plate armour. You see here a +0 leather armour. f - 2 scrolls labelled USISOM BIET (gained 1) A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin completely misses you. The hobgoblin hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A quokka comes into view. A quokka is nearby! A quokka is nearby! The quokka bites you but does no damage. You closely miss the quokka. You block the quokka's attack. You slash the quokka! You kill the quokka! You have reached level 2! You see here a quokka corpse. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! Found a spear. You block the frilled lizard's attack. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard closely misses you. You block the frilled lizard's attack. You hit the frilled lizard but do no damage. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. Found 5 gold pieces. The goblin shouts! A goblin is nearby! A goblin is nearby! The goblin barely misses you. You hit the goblin but do no damage. You block the goblin's attack. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 32 gold pieces (gained 4). You see here a +0 dagger. You now have 37 gold pieces (gained 5). You now have 47 gold pieces (gained 10). i - 3 red potions (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. A rat comes into view. Found a glowing puce potion. A rat is nearby! A rat is nearby! You hit the rat. You kill the rat! A hobgoblin comes into view. Found a dagger and a ring mail. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! A rat comes into view. The rat squeaks loudly. Found 12 gold pieces. The hobgoblin closely misses you. You slash the hobgoblin! You kill the hobgoblin! You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! j - a glowing puce potion You now have 59 gold pieces (gained 12). k - a murky puce potion Found 6 poisoned darts. You see here 6 poisoned darts. You see here a +0 dagger. Found 4 javelins. You see here 4 javelins. Key pressed, stopping explore. No target in view! No target in view! No target in view! No target in view! No target in view! Found a scale mail. You see here a +0 scale mail. You see here a +0 dagger. l - a scroll labelled UVE IZEZXUYGA You see here a frilled lizard skeleton. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . You see here 4 javelins. m - 4 javelins What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A giant cockroach is nearby! Unknown command. You aren't carrying any pieces of jewellery. Unknown command. The giant cockroach bites you. You hit the giant cockroach. The giant cockroach is severely wounded. The giant cockroach completely misses you. You slash the giant cockroach! You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. A kobold comes into view. It is wielding a +0 club. The kobold shouts! Found a book of Storms. A kobold is nearby! A kobold is nearby! The kobold throws a stone. The stone barely misses you. There is an open door here. You closely miss the kobold. The kobold barely misses you. You barely miss the kobold. The kobold hits you with a +0 club. You block the kobold's attack. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You pick up a book of Storms and begin reading... You add the spells Static Discharge, Airstrike and Forge Lightning Spire to your library. Things that are here: a +0 club; 4 stones You open the door. There is an open door here. There is a shaft here. Found a stone staircase leading up. Found a robe. You see here a +0 robe. Found a stone staircase leading down. No target in view! No target in view! n - a scroll labelled LAURAA ZICHOFE There is a stone staircase leading down here. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! You block the ball python's attack. You slash the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. You open the door. There is an open door here. You open the door. You open the door. A frilled lizard comes into view. The frilled lizard hisses angrily. You hear a shout! A hobgoblin comes into view. There are monsters nearby! There are monsters nearby! The frilled lizard hisses. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! The hobgoblin barely misses you. You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! As you read the scroll labelled USISOM BIET, it crumbles to dust. It is a scroll of identify. i - 3 potions of resistance As you read the scroll of identify, it crumbles to dust. g - 2 potions of moonshine HP restored. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You see here a scroll labelled BEOSTR GOCS. Okay, then. You drop a scroll labelled LAURAA ZICHOFE. Okay, then. Unknown command. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-95-gee063f470e Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [LAYA] Species: Gnoll Job: Fighter HP: 29/29; mods: 0/0 MP: 2/2; mod: 0 Stats: 15 7 11 Position: (21, 15), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 6 | 307 | 45/88 Short Blades | X | 1 | 3 | 0 | 6 | 6/12 Long Blades | X | 1 | 3 | 0 | 6 | 6/12 Axes | X | 1 | 3 | 4 | 157 | 32/62 Maces & Flails | X | 1 | 3 | 0 | 6 | 6/12 Polearms | X | 1 | 3 | 0 | 6 | 6/12 Staves | X | 1 | 3 | 0 | 6 | 6/12 Ranged Weapons | X | 1 | 3 | 0 | 6 | 6/12 Throwing | X | 1 | 3 | 0 | 6 | 6/12 Armour | X | 1 | 3 | 6 | 307 | 45/88 Dodging | X | 1 | 3 | 0 | 6 | 6/12 Stealth | X | 1 | 3 | 0 | 6 | 6/12 Shields | X | 1 | 3 | 6 | 307 | 45/88 Unarmed Combat | X | 1 | 3 | 0 | 6 | 6/12 Spellcasting | X | 1 | 4 | 0 | 6 | 6/12 Conjurations | X | 1 | 3 | 0 | 6 | 6/17 Hexes | X | 1 | 3 | 0 | 6 | 6/17 Summonings | X | 1 | 4 | 0 | 6 | 6/17 Necromancy | X | 1 | 4 | 0 | 6 | 6/17 Translocations | X | 1 | 4 | 0 | 6 | 6/17 Forgecraft | X | 1 | 4 | 0 | 6 | 6/17 Fire Magic | X | 1 | 4 | 0 | 6 | 6/17 Ice Magic | X | 1 | 4 | 0 | 6 | 6/17 Air Magic | X | 1 | 4 | 0 | 6 | 6/17 Earth Magic | X | 1 | 4 | 0 | 6 | 6/17 Alchemy | X | 1 | 4 | 0 | 6 | 6/17 Invocations | X | 1 | 4 | 0 | 6 | 6/10 Evocations | X | 1 | 4 | 0 | 6 | 6/12 Shapeshifting | X | 1 | 4 | 0 | 6 | 6/14 Spell bugs: Durations: Attributes: #12: 59 #49: 65 Mutations: fangs: 1 (innate) treasure sense: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #0: +0 war axe eq slot #3, inv slot #1: +0 scale mail eq slot #2, inv slot #2: +0 buckler }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.#########.# #.# #.########## #.###### #........... ∆ #.#....#############.. ...##...........########.. #......................'.. #....##....#### ########.. #.##. #....# #.....'.. # #. #..@.# #.#####.. #+ #....+ ### .......# ......#+## ......+ .....g ...... ..... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>