ERROR: range check error (27000 / 702) Version: Dungeon Crawl Stone Soup 0.33-a0-195-geaf764a6c2 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16975092198575173154, deterministic pregen: 1 Command line: /usr/games/crawl-git-eaf764a6c2 -name LAYA -rc /dgldir/rcfiles/crawl-git/LAYA.rc -macro /dgldir/rcfiles/crawl-git/LAYA.macro -morgue /dgldir/morgue/LAYA/ -webtiles-socket /crawl-master/webserver/sockets/LAYA:2024-10-03.02:46:14.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-git-eaf764a6c2(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x564589107c7e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-eaf764a6c2(_Z13do_crash_dumpv+0x43a) [0x564589115dca]: do_crash_dump() /usr/games/crawl-git-eaf764a6c2(_Z20crash_signal_handleri+0x1fa) [0x56458910815a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7e997fb2e320]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7e997fb87b1c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7e997fb2e26e]: /usr/games/crawl-git-eaf764a6c2(+0x4aa0ed) [0x5645891150ed]: /usr/games/crawl-git-eaf764a6c2(_Z10die_nolinePKcz+0x16b) [0x56458911598b]: die_noline(char const*, ...) /usr/games/crawl-git-eaf764a6c2(+0x84ba1c) [0x5645894b6a1c]: /usr/games/crawl-git-eaf764a6c2(_Z11monster_dieR7monster11killer_typeibb+0x4a36) [0x5645894c73a6]: monster_die(monster&, killer_type, int, bool, bool) /usr/games/crawl-git-eaf764a6c2(_ZN4bolt12kill_monsterER7monster+0xee) [0x5645890aff1e]: bolt::kill_monster(monster&) /usr/games/crawl-git-eaf764a6c2(_ZN4bolt14affect_monsterEP7monster+0x10bc) [0x5645890c09cc]: bolt::affect_monster(monster*) /usr/games/crawl-git-eaf764a6c2(_ZN4bolt11affect_cellEv+0x289) [0x5645890bb5a9]: bolt::affect_cell() /usr/games/crawl-git-eaf764a6c2(_ZN4bolt7explodeEbb+0x776) [0x5645890bbe56]: bolt::explode(bool, bool) /usr/games/crawl-git-eaf764a6c2(_ZN16explosion_fineff4fireEv+0xa9) [0x564589226e99]: explosion_fineff::fire() /usr/games/crawl-git-eaf764a6c2(_Z18fire_final_effectsv+0x38) [0x5645892254c8]: fire_final_effects() /usr/games/crawl-git-eaf764a6c2(_Z15handle_monstersb+0xc3d) [0x56458947d87d]: handle_monsters(bool) /usr/games/crawl-git-eaf764a6c2(_Z12world_reactsv+0x14f) [0x5645898733df]: world_reacts() /usr/games/crawl-git-eaf764a6c2(+0xc0a736) [0x564589875736]: /usr/games/crawl-git-eaf764a6c2(+0xc0b435) [0x564589876435]: /usr/games/crawl-git-eaf764a6c2(main+0x1f7) [0x564589040e17]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7e997fb131ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7e997fb1328b]: /usr/games/crawl-git-eaf764a6c2(_start+0x25) [0x564589041835]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007e997fbf97a7 in __GI___wait4 (pid=2550803, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007e997fbf97a7 in __GI___wait4 (pid=2550803, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000056458910832c in call_gdb (file=0x7e997fced4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2546341\000\000\000\000\000" #2 0x0000564589115de8 in do_crash_dump () at dbg-asrt.cc:692 t = 1727923625 dir = "/dgldir/morgue/LAYA/" name = "/dgldir/morgue/LAYA/crash-LAYA-20241003-024705.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR: range check error (27000 / 702)" file = 0x7e997fced4e0 <_IO_2_1_stderr_> #3 0x000056458910815a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {1}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007e997fb2e26e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00005645891150ed in _BreakStrToDebugger (mesg=mesg@entry=0x7ffff47a8750 "ERROR: range check error (27000 / 702)", assert=false) at dbg-asrt.cc:818 No locals. #10 0x000056458911598b in die_noline (format=format@entry=0x5645898872e2 "range check error (%ld / %d)") at dbg-asrt.cc:900 tmp = "range check error (27000 / 702)", '\000' mesg = "ERROR: range check error (27000 / 702)", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7ffff47a9030, reg_save_area = 0x7ffff47a8f60}} #11 0x00005645894b6a1c in FixedVector::operator[] (index=, this=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/fixedvector.h:65 No locals. #12 0x00005645894c73a6 in FixedVector::operator[] (index=27000, this=) at mon-death.cc:2639 No locals. #13 monster_die (mons=..., killer=, killer_index=, silent=, mount_death=false) at mon-death.cc:2668 killer_mon = 0x0 was_visible = true spectralised = false summoned = false duration = monster_killed = hard_reset = timeout = gives_player_xp = drop_items = in_transit = false was_banished = mons_reset = leaves_corpse = true real_death = pet_kill = false did_death_message = death_message = exploded = anon = targ_holy = corpse_consumed = corpse = player_xp = mwhere = {x = -193293920, y = 32767} #14 0x00005645890aff1e in bolt::kill_monster (this=0x56458a963c88, mon=...) at beam.cc:5090 where = species = MONS_CANE_TOAD goldify = kindex = 27000 ref_killer = KILL_MON corpse = #15 0x00005645890c09cc in bolt::affect_monster (this=0x56458a963c88, mon=) at beam.cc:5753 engulfs = preac = 9 postac = 7 final = 7 conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}} beam_hit = r = {bits = std::vector of length 0, capacity 0, children = std::map with 2 elements = {[1] = {bits = std::vector of length 0, capacity 0, children = std::map with 0 elements}, [2] = {bits = std::vector of length 0, capacity 0, children = std::map with 2 elements = {[0] = {bits = std::vector of length 0, capacity 0, children = std::map with 0 elements}, [1] = {bits = std::vector of length 0, capacity 0, children = std::map with 0 elements}}}}} repel = rand_ev = hit_margin = #16 0x00005645890bb5a9 in bolt::affect_cell (this=this@entry=0x56458a963c88) at beam.cc:1161 ignored = false m = 0x564589e476b8 hit_player = #17 0x00005645890bbe56 in bolt::explosion_affect_cell (p=..., this=0x56458a963c88) at beam.cc:7145 orig_pos = orig_pos = #18 bolt::explode (this=this@entry=0x56458a963c88, show_more=show_more@entry=true, hole_in_the_middle=hole_in_the_middle@entry=false) at beam.cc:7093 delta = @0x56458b2eb410: {x = -1, y = -2} __for_range = std::vector of length 16, capacity 16 = {{x = -2, y = -2}, {x = -2, y = 2}, {x = -2, y = -1}, {x = 2, y = -1}, {x = -1, y = -2}, {x = -1, y = 2}, {x = -2, y = 0}, {x = 2, y = 0}, {x = 0, y = -2}, {x = 0, y = 2}, {x = -2, y = 1}, {x = 2, y = 1}, {x = 1, y = -2}, {x = 1, y = 2}, {x = 2, y = -2}, {x = 2, y = 2}} __for_begin = __for_end = line = std::vector of length 16, capacity 16 = {{x = -2, y = -2}, {x = -2, y = 2}, {x = -2, y = -1}, {x = 2, y = -1}, {x = -1, y = -2}, {x = -1, y = 2}, {x = -2, y = 0}, {x = 2, y = 0}, {x = 0, y = -2}, {x = 0, y = 2}, {x = -2, y = 1}, {x = 2, y = 1}, {x = 1, y = -2}, {x = 1, y = 2}, {x = 2, y = -2}, {x = 2, y = 2}} __for_range = __for_begin = __for_end = r = exp_map = {mData = {mData = {{mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 15, 15, 15, 15, 15, 15, 15, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 15, 10, 10, 10, 10, 10, 15, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 15, 10, 5, 5, 5, 10, 15, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 15, 10, 5, 0, 5, 10, 15, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 15, 10, 5, 5, 5, 10, 15, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 15, 10, 10, 10, 10, 10, 15, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 15, 15, 15, 15, 15, 15, 15, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}}}} sweep = std::vector of length 4, capacity 4 = {std::vector of length 1, capacity 1 = {{x = 0, y = 0}}, std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}}, std::vector of length 16, capacity 16 = {{x = -2, y = -2}, {x = -2, y = 2}, {x = -2, y = -1}, {x = 2, y = -1}, {x = -1, y = -2}, {x = -1, y = 2}, {x = -2, y = 0}, {x = 2, y = 0}, {x = 0, y = -2}, {x = 0, y = 2}, {x = -2, y = 1}, {x = 2, y = 1}, {x = 1, y = -2}, {x = 1, y = 2}, {x = 2, y = -2}, {x = 2, y = 2}}, std::vector of length 24, capacity 24 = {{x = -3, y = -3}, {x = -3, y = 3}, {x = -3, y = -2}, {x = 3, y = -2}, {x = -2, y = -3}, {x = -2, y = 3}, {x = -3, y = -1}, {x = 3, y = -1}, {x = -1, y = -3}, {x = -1, y = 3}, {x = -3, y = 0}, {x = 3, y = 0}, {x = 0, y = -3}, {x = 0, y = 3}, {x = -3, y = 1}, {x = 3, y = 1}, {x = 1, y = -3}, {x = 1, y = 3}, {x = -3, y = 2}, {x = 3, y = 2}, {x = 2, y = -3}, {x = 2, y = 3}, {x = 3, y = -3}, {x = 3, y = 3}}} centre = {x = 9, y = 9} cells_seen = #19 0x0000564589226e99 in explosion_fineff::fire (this=0x56458a963c70) at fineff.cc:597 No locals. #20 0x00005645892254c8 in fire_final_effects () at fineff.cc:966 eff = Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-eaf764a6c2/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-eaf764a6c2/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-eaf764a6c2/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 3 Level id: Lair:3 Level build method = , level layout type = city, absdepth0 = 12 Level vaults: layout_regular_city minmay_snake_entry_six_corridors Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog! The blink frog is moderately wounded. The blink frog is knocked back by the mystic blast. The blink frog collides with the blink frog! The blink frog gives a loud, deep croak! The blink frog is moderately wounded. The blink frog is severely wounded. The mystic blast hits the blink frog!! You kill the blink frog! Makhleb accepts your kill. You feel better. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog! The blink frog is severely wounded. The blink frog is knocked back by the mystic blast. The blink frog slams into the rock wall! The blink frog is almost dead. The mystic blast hits the blink frog! You kill the blink frog! Makhleb accepts your kill. You feel better. You radiate an aura of cold. The blink frog seems to slow down. x3 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog!! You kill the blink frog! Makhleb accepts your kill. You feel better. The mystic blast hits the blink frog. The blink frog is heavily wounded. The blink frog is knocked back by the mystic blast. The blink frog slams into the rock wall! The blink frog is severely wounded. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog. You kill the blink frog! Makhleb accepts your kill. You feel better. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog! You kill the blink frog! Makhleb accepts your kill. You feel better. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You now have 1057 gold pieces (gained 11). y - a wand of light (5) Found 2 stones. A wolf comes into view. x2 The wolf moves out of view. A wolf is nearby! A wolf comes into view. The wolf moves out of view. The wolf howls! You hear a bellow! x2 A black mamba comes into view. The wolf barely misses you. You barely miss the wolf. You block the wolf's attack. The wolf misses you. A yak comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wolf! The wolf is heavily wounded. The wolf is knocked back by the mystic blast. The yak bellows! Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You block the wolf's attack. You see here a potion of curing. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wolf! You kill the wolf! Makhleb accepts your kill. You feel better. The black mamba hisses angrily. The wolf howls! You hear a bellow! A yak comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A yak comes into view. Found a stone staircase leading down. You radiate an aura of cold. The yak seems to slow down. The black mamba seems to slow down. The wolf seems to slow down. The yak seems to slow down. x2 The yak bellows! You hear a bellow! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is heavily wounded. The yak is knocked back by the mystic blast. The yak collides with the wolf! The wolf is heavily wounded. The yak is almost dead. The mystic blast hits the black mamba! The black mamba is moderately wounded. The black mamba is knocked back by the mystic blast. The black mamba collides with the yak. The yak is almost dead. The black mamba is moderately wounded. You hear a howl! A yak comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wolf. The wolf is severely wounded. The wolf is knocked back by the mystic blast. The mystic blast hits the yak!! You kill the yak! Makhleb accepts your kill. You feel better. The mystic blast hits the black mamba! The black mamba is almost dead. The black mamba is knocked back by the mystic blast. You radiate an aura of cold. The wolf seems to slow down. The black mamba seems to slow down. The yak seems to slow down. The wolf seems to slow down. The yak seems to slow down. x2 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The wolf is no longer moving slowly. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black mamba! You kill the black mamba! Makhleb accepts your kill. You feel better. The mystic blast hits the wolf!! You kill the wolf! Makhleb accepts your kill. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wolf! The wolf is heavily wounded. The wolf is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. The wolf pauses to sniff the ground. Things that are here: a wolf corpse; a yak corpse Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wolf!! You kill the wolf! Makhleb accepts your kill. You feel better. The mystic blast hits the yak! The yak is moderately wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak! The yak is moderately wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak!! The yak is heavily wounded. The yak is knocked back by the mystic blast. The yak collides with the yak! The yak is severely wounded. x2 The yak is no longer moving slowly. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You radiate an aura of cold. The yak resists. The yak seems to slow down. x2 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak!! The yak is severely wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall! You kill the yak! Makhleb accepts your kill. You feel better. The mystic blast hits the yak. The yak is almost dead. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is almost dead. The mystic blast hits the yak! You kill the yak! Makhleb accepts your kill. You feel better. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! You kill the yak! Makhleb accepts your kill. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a wolf corpse; a yak corpse m - 15 potions of curing (gained 1) Found a dagger. A cane toad comes into view. A cane toad is nearby! Found a scroll of identify. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is lightly wounded. The cane toad is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Unknown command. The cane toad misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is heavily wounded. The cane toad is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The cane toad misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is almost dead. The cane toad is knocked back by the mystic blast. Unknown command. Unknown command. Your magical contamination has completely faded away. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! You kill the cane toad! Makhleb accepts your kill. You feel better. Unknown command. N - 2 scrolls of identify (gained 1) A cane toad comes into view. You radiate an aura of cold. The cane toad seems to slow down. The cane toad croaks. Okay, then. Okay, then. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad!! The cane toad is severely wounded. The cane toad is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad!! You kill the cane toad! Makhleb accepts your kill. You feel better. Unknown command. You see here a yak corpse. Found a stone staircase leading down. There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Okay, then. What level of the Lair of Beasts? (default 2, ? - help) There is a stone staircase leading down here. You fly downwards. Found 4 datura-tipped darts and a potion of mutation. There is a stone staircase leading up here. Unknown command. Welcome back, LAYA the Djinni Conjurer. Blood and souls for Makhleb! Press ? for a list of commands and other information. Unknown command. l - 4 potions of mutation (gained 1) Found a ring mail. Found an escape hatch in the ceiling. You now have 1083 gold pieces (gained 26). Found a stone staircase leading down. You now have 1096 gold pieces (gained 13). Found 5 stones. A cane toad comes into view. You radiate an aura of cold. The cane toad seems to slow down. The cane toad gives a loud, deep croak! You hear a bellow! x2 Cast which spell? (? or * to list) Okay, then. A yak comes into view. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the cane toad!! The cane toad is heavily wounded. The cane toad is knocked back by the mystic blast. You hear a bellow! x2 Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A yak comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak!! The yak is heavily wounded. The yak is knocked back by the mystic blast. The mystic blast hits the cane toad! The cane toad is almost dead. The cane toad is knocked back by the mystic blast. You hear a bellow! You hear a loud, deep croak! You hear a bellow! You hear a loud, deep croak! You hear a croak. A blink frog comes into view. A yak comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A blink frog comes into view. The blink frog gives a loud, deep croak! You hear a loud, deep croak! A yak comes into view. x2 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak!! The yak is almost dead. The yak is knocked back by the mystic blast. You hear a loud, deep croak! You hear a croak. A blink frog comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak!! You kill the yak! Makhleb accepts your kill. You feel better. The mystic blast hits the yak!! The yak is heavily wounded. The yak is knocked back by the mystic blast. The mystic blast hits the cane toad!! You kill the cane toad! Makhleb accepts your kill. You feel better. You radiate an aura of cold. The blink frog seems to slow down. The yak seems to slow down. x3 The blink frog seems to slow down. The yak seems to slow down. The blink frog seems to slow down. You hear a loud, deep croak! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog! The blink frog is moderately wounded. The blink frog is knocked back by the mystic blast. The blink frog collides with the yak. The yak is lightly wounded. The blink frog is heavily wounded. You hear a loud, deep croak! A blink frog comes into view. x2 The blink frog blinks! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You radiate an aura of cold. The blink frog seems to slow down. The yak seems to slow down. x2; The blink frog seems to slow down. The yak seems to slow down. x2; The blink frog seems to slow down. x2 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog! You kill the blink frog! Makhleb accepts your kill. You feel better. The mystic blast hits the yak! The yak is heavily wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak. The yak is severely wounded. The blink frog blinks! The yak gores you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog!! The blink frog is heavily wounded. The blink frog is knocked back by the mystic blast. The blink frog collides with the blink frog! The blink frog is heavily wounded. The blink frog is almost dead. The mystic blast hits the yak! The yak is almost dead. The yak is knocked back by the mystic blast. The mystic blast hits the yak but does no damage. The yak is severely wounded. You hear a loud, deep croak! You block the yak's attack. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak. The yak is lightly wounded. The yak is knocked back by the mystic blast. The yak collides with the blink frog! You kill the blink frog! Makhleb accepts your kill. You feel better. The yak is moderately wounded. The mystic blast hits the yak! The yak is moderately wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak! The yak is almost dead. The yak is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog!! The blink frog is severely wounded. The blink frog is knocked back by the mystic blast. The blink frog collides with the yak. The yak is heavily wounded. The blink frog is almost dead. The mystic blast hits the yak!! You kill the yak! Makhleb accepts your kill. You feel better. You radiate an aura of cold. The blink frog seems to slow down. The yak seems to slow down. x2 The blink frog seems to slow down. x2; The yak seems to slow down. The blink frog blinks! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog!! The blink frog is almost dead. The blink frog is knocked back by the mystic blast. The mystic blast hits the blink frog!! The blink frog is heavily wounded. The blink frog is knocked back by the mystic blast. The mystic blast hits the yak but does no damage. The yak is moderately wounded. The mystic blast hits the yak!! You kill the yak! Makhleb accepts your kill. You feel better. A cane toad comes into view. The blink frog blinks! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is heavily wounded. The yak is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog!! You kill the blink frog! Makhleb accepts your kill. You feel better. The mystic blast hits the yak! The yak is almost dead. The yak is knocked back by the mystic blast. The yak collides with the cane toad! The cane toad is moderately wounded. You kill the yak! Makhleb accepts your kill. You feel better. The mystic blast hits the yak!! You kill the yak! Makhleb accepts your kill. You feel better. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog. The blink frog is severely wounded. The blink frog is knocked back by the mystic blast. The mystic blast hits the cane toad. The cane toad is heavily wounded. The cane toad is knocked back by the mystic blast. The blink frog blinks! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog! You kill the blink frog! Makhleb accepts your kill. You feel better. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The cane toad stings you but does no damage. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog!! You kill the blink frog! Makhleb accepts your kill. You feel better. The mystic blast hits the cane toad!! The cane toad is almost dead. The cane toad is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a blink frog corpse. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad!! You kill the cane toad! Makhleb accepts your kill. You feel better. Unknown command. You see here a blink frog corpse. A malevolent force fills the Lair of Beasts... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a croak. You hear a trumpeting! x2; You hear an angry hiss. You hear a trumpeting! You hear an angry hiss. You hear a roar! You hear an angry hiss. x10; You hear a loud, deep croak! You hear an angry hiss. x3; You hear a loud, deep croak! You hear a croak. x2 Unknown command. A black mamba comes into view. x2 A water moccasin comes into view. You block the blink frog's attack. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog!! The blink frog is severely wounded. The blink frog is knocked back by the mystic blast. Unknown command. A water moccasin comes into view. The blink frog blinks! A water moccasin comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black mamba!! The black mamba is heavily wounded. The black mamba is knocked back by the mystic blast. The mystic blast hits the black mamba!! The black mamba is severely wounded. The black mamba is knocked back by the mystic blast. The mystic blast hits the blink frog!! You kill the blink frog! Makhleb accepts your kill. You feel better. A black mamba comes into view. A water moccasin comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black mamba!! You kill the black mamba! Makhleb accepts your kill. You feel better. The mystic blast hits the water moccasin!! The water moccasin is severely wounded. The water moccasin is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin!! The water moccasin is severely wounded. The water moccasin is knocked back by the mystic blast. You radiate an aura of cold. The water moccasin seems to slow down. The black mamba seems to slow down. The water moccasin seems to slow down. The black mamba seems to slow down. The water moccasin seems to slow down. x2 A bullfrog comes into view. Unknown command. You radiate an aura of cold. The bullfrog seems to slow down. The black mamba seems to slow down. The water moccasin seems to slow down. The black mamba seems to slow down. The water moccasin seems to slow down. x3 A black mamba comes into view. The black mamba misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is moderately wounded. The water moccasin is knocked back by the mystic blast. The mystic blast hits the black mamba!! You kill the black mamba! Makhleb accepts your kill. You feel better. A water moccasin comes into view. A bullfrog comes into view. An elephant comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black mamba. The black mamba is lightly wounded. The black mamba is knocked back by the mystic blast. The black mamba collides with the water moccasin! The water moccasin is severely wounded. The black mamba is moderately wounded. The mystic blast hits the water moccasin!! You kill the water moccasin! Makhleb accepts your kill. You feel better. A water moccasin comes into view. x2; An elephant comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin!! You kill the water moccasin! Makhleb accepts your kill. The mystic blast hits the water moccasin! The water moccasin is severely wounded. The water moccasin is knocked back by the mystic blast. The mystic blast hits the water moccasin!! You kill the water moccasin! Makhleb accepts your kill. The mystic blast hits the black mamba! The black mamba is heavily wounded. The black mamba is knocked back by the mystic blast. A water moccasin comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black mamba! The black mamba is almost dead. The black mamba is knocked back by the mystic blast. The mystic blast hits the black mamba!! The black mamba is heavily wounded. The black mamba is knocked back by the mystic blast. The black mamba collides with the black mamba. The black mamba is almost dead. The black mamba is heavily wounded. A water moccasin comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! You kill the water moccasin! Makhleb accepts your kill. The mystic blast hits the bullfrog! The bullfrog is severely wounded. The bullfrog is knocked back by the mystic blast. The bullfrog collides with the black mamba! You kill the black mamba! Makhleb accepts your kill. You feel better. You kill the bullfrog! Makhleb accepts your kill. You feel better. The mystic blast hits the water moccasin! The water moccasin is severely wounded. The water moccasin is knocked back by the mystic blast. The water moccasin collides with the elephant! The elephant is lightly wounded. You kill the water moccasin! Makhleb accepts your kill. The mystic blast hits the black mamba. The black mamba is severely wounded. The black mamba is knocked back by the mystic blast. A bullfrog comes into view. A water moccasin comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black mamba! You kill the black mamba! Makhleb accepts your kill. You feel better. The mystic blast hits the water moccasin! The water moccasin is heavily wounded. The water moccasin is knocked back by the mystic blast. The mystic blast hits the bullfrog! The bullfrog is heavily wounded. The bullfrog is knocked back by the mystic blast. A five-headed hydra comes into view. Your Spellcasting skill increases to level 16! Your Conjurations skill increases to level 16! Your Hexes skill increases to level 16! Your Summonings skill increases to level 16! Your Necromancy skill increases to level 16! Your Translocations skill increases to level 16! Your Fire Magic skill increases to level 16! Your Ice Magic skill increases to level 16! Your Air Magic skill increases to level 16! Your Earth Magic skill increases to level 16! Your Alchemy skill increases to level 16! Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is moderately wounded. The water moccasin is knocked back by the mystic blast. The water moccasin collides with the water moccasin! You kill the water moccasin! Makhleb accepts your kill. You feel better. The water moccasin is almost dead. The mystic blast hits the bullfrog! You kill the bullfrog! Makhleb accepts your kill. You feel better. The mystic blast hits the elephant. The elephant is moderately wounded. The elephant is knocked back by the mystic blast. A water moccasin comes into view. An elephant comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the elephant! The elephant is lightly wounded. The elephant is knocked back by the mystic blast. The mystic blast hits the water moccasin!! The water moccasin is almost dead. The water moccasin is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin!! The water moccasin is severely wounded. The water moccasin is knocked back by the mystic blast. The mystic blast hits the bullfrog! The bullfrog is almost dead. The bullfrog is knocked back by the mystic blast. The mystic blast hits the water moccasin!! You kill the water moccasin! Makhleb accepts your kill. A cane toad comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the elephant! The elephant is moderately wounded. The elephant is knocked back by the mystic blast. The elephant collides with the five-headed hydra. The five-headed hydra is lightly wounded. The elephant is moderately wounded. The mystic blast hits the elephant!! The elephant is severely wounded. The mystic blast hits the water moccasin!! The water moccasin is almost dead. The water moccasin is knocked back by the mystic blast. You radiate an aura of cold. The water moccasin seems to slow down. The elephant seems to slow down. The water moccasin seems to slow down. The elephant seems to slow down. The water moccasin seems to slow down. The five-headed hydra resists. The bullfrog seems to slow down. The elephant seems to slow down. The water moccasin seems to slow down. The cane toad seems to slow down. A basilisk comes into view. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! You kill the water moccasin! Makhleb accepts your kill. The mystic blast hits the elephant!! The elephant is almost dead. The elephant is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is lightly wounded. The water moccasin is knocked back by the mystic blast. The mystic blast hits the five-headed hydra!! The five-headed hydra is heavily wounded. The five-headed hydra is knocked back by the mystic blast. The mystic blast hits the bullfrog! You kill the bullfrog! Makhleb accepts your kill. You feel better. The mystic blast hits the elephant. The elephant is moderately wounded. The elephant is knocked back by the mystic blast. The elephant collides with the fungus! The fungus begins to die. The fungus is lightly damaged. The elephant is heavily wounded. The mystic blast hits the elephant. You kill the elephant! Makhleb accepts your kill. You feel better. The sentinel's mark upon you fades away. The basilisk gazes at you. You resist with almost no effort. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! You kill the water moccasin! Makhleb accepts your kill. You feel better. The elephant is no longer moving slowly. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! The water moccasin is severely wounded. The water moccasin is knocked back by the mystic blast. The mystic blast hits the water moccasin! You kill the water moccasin! Makhleb accepts your kill. You feel better. The mystic blast hits the elephant! The elephant is lightly wounded. The elephant is knocked back by the mystic blast. The mystic blast hits the elephant. The elephant is heavily wounded. The elephant is knocked back by the mystic blast. You radiate an aura of cold. The water moccasin seems to slow down. The basilisk seems to slow down. The five-headed hydra seems to slow down. The elephant seems to slow down. The cane toad seems to slow down. The elephant resists. A nearby fungus withers and dies. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the five-headed hydra! The five-headed hydra is heavily wounded. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the five-headed hydra! The five-headed hydra is severely wounded. The five-headed hydra is knocked back by the mystic blast. The five-headed hydra collides with the elephant! The elephant is lightly wounded. The five-headed hydra is severely wounded. The mystic blast hits the cane toad! The cane toad is moderately wounded. The cane toad is knocked back by the mystic blast. The mystic blast hits the elephant! The elephant is severely wounded. The elephant is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! The water moccasin is almost dead. The water moccasin is knocked back by the mystic blast. The mystic blast hits the five-headed hydra!! You kill the five-headed hydra! Makhleb accepts your kill. The mystic blast hits the basilisk!! The basilisk is severely wounded. The basilisk is knocked back by the mystic blast. The mystic blast hits the elephant! The elephant is moderately wounded. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the elephant!! The elephant is heavily wounded. The elephant tramples you but does no damage. The elephant barely misses you. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad. The cane toad is heavily wounded. The cane toad is knocked back by the mystic blast. The mystic blast hits the elephant!! The elephant is almost dead. The elephant is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! You kill the water moccasin! Makhleb accepts your kill. You feel better. The mystic blast hits the elephant. The elephant is severely wounded. The elephant is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the basilisk! You kill the basilisk! Makhleb accepts your kill. You feel better. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad. The cane toad is heavily wounded. The cane toad is knocked back by the mystic blast. The mystic blast hits the elephant! The elephant is almost dead. The elephant is knocked back by the mystic blast. You radiate an aura of cold. The elephant seems to slow down. x2 The cane toad seems to slow down. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the elephant. The elephant is severely wounded. The elephant is knocked back by the mystic blast. The elephant collides with the elephant! You kill the elephant! Makhleb accepts your kill. You feel better. The elephant is almost dead. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the elephant!! You kill the elephant! Makhleb accepts your kill. You feel better. You have reached level 15! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 24, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Conjure Ball Lightning wells up from within. Spell assigned to 'k'. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! Your ball lightning explodes! The blast of lightning engulfs the cane toad! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you! You see here a black mamba corpse. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the cane toad! The cane toad dies! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-195-geaf764a6c2 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Monster 'cane toad' (31, 34) [midx = 118] currently acting: <<<<<<<<< Name: cane toad Base name: cane toad Full name: cane toad On/in/over feature: floor Foe: player Target: (35, 38) At target: nothing Inventory: attitude: 0, behaviour: 2, number: 0, flags: 0x4000000410 colour: -1, foe_memory: 491, shield_blocks:0 god: No God, seen_context: 0 >>>>>>>>> Player: {{{{{{{{{{{ Name: [LAYA] Species: Djinni Job: Conjurer HP: 37/87; mods: 0/0 MP: 0/0; mod: 0 Stats: 8 (8) 26 (26) 16 (16) Position: (35, 39), god: Makhleb (8), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 96 | 46/100 Short Blades | X | 1 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 0 | 1 | 144 | 85/119 Axes | X | 1 | 0 | 4 | 765 | 58/353 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/70 Polearms | X | 1 | 0 | 0 | 0 | 0/70 Staves | X | 1 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/70 Throwing | X | 1 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 0 | 9 | 2391 | 141/525 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 1 | 10 | 9 | 2738 | 488/525 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 8 | 16 | 1145 | 31/156 Conjurations | X | 1 | 8 | 16 | 1145 | 31/156 Hexes | X | 1 | 8 | 16 | 1145 | 31/156 Summonings | X | 1 | 8 | 16 | 1145 | 31/156 Necromancy | X | 1 | 8 | 16 | 1145 | 31/156 Translocations | X | 1 | 8 | 16 | 1145 | 31/156 Fire Magic | X | 1 | 8 | 16 | 1145 | 31/156 Ice Magic | X | 1 | 8 | 16 | 1145 | 31/156 Air Magic | X | 1 | 8 | 16 | 1145 | 31/156 Earth Magic | X | 1 | 8 | 16 | 1145 | 31/156 Alchemy | X | 1 | 8 | 16 | 1145 | 31/156 Invocations | X | 1 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 0 | 3 | 334 | 34/200 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 1568 #13: 472 #23: 12979 #24: -1589659321 #34: 1 #49: 930 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Cocytus destruction: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #32: +4 long sword of Foul Odours {protect, Will++ Dex+3} eq slot #1, inv slot #22: +0 cloak of Repulsion {rC+ rN+ Str+2} eq slot #2, inv slot #3: +0 helmet eq slot #3, inv slot #23: +1 pair of gloves eq slot #5, inv slot #37: +0 buckler eq slot #6, inv slot #29: +4 skin of Zhor {*Englaciate rC+++ SInv} eq slot #7, inv slot #43: ring "Eqifexal" {rPois EV+5 Slay+3 Stlth+} eq slot #8, inv slot #41: ring of protection from cold eq slot #9, inv slot #7: amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.......#.#####.....##.# .....................#.#. ........†................ ....F....†............>.. .........†............... ......*§†................ ...†..§§.†########P...(## #...†§§†.## #..... ......†§@..# ### .... ...##...†..# ...# .. ...#.......#....# ....#...........# ..#.......#..... .#..#.....#.#...# ..........###.P## ..........# ## ..........# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>