Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 8957369291290158563 38 L4yla the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Sept 29, 2024. Slain by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:31 (1131 turns). L4yla the Conjurer (Deep Elf Conjurer) Turns: 1131, Time: 00:03:31 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 25% Magic: 2/9 EV: 11 Int: 24 God: Gold: 76 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. You spent 13 gold pieces at shops. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Inventory: Armour a - a +0 robe (worn) k - a scarf of invisibility (worn) Jewellery v - a ring of see invisible Scrolls f - a scroll of revelation {unknown} i - a scroll of noise Potions b - a potion of magic c - 2 potions of attraction {unknown} d - a potion of curing {unknown} e - a potion of brilliance {unknown} g - a potion of enlightenment {unknown} h - 2 potions of degeneration {unknown} j - 2 potions of berserk rage {unknown} l - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Terence .......... #.....#..# . #..#r.#..#.. #.........$. #......... #...... . ###....## .## #....@#.###... #.#...@..#... ##...........# #......##.##.##.# ####............. #......##.. ######.##### #.....# #.....+ #######.....# You could see Terence and a rat. Message History Found 11 gold pieces. The magic dart hits Terence. Terence is moderately wounded. Terence shouts! You hear an angry hiss. x2 The magic dart hits Terence but does no damage. Terence is moderately wounded. A ball python comes into view. The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. The magic dart hits Terence. Terence is moderately wounded. A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) The rat squeaks loudly. Terence hits you with a +0 flail! The searing ray misses Terence. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "And stay out!" Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 63 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, serial_shops, shop D:2: layout_basic, minmay_misc_feat_square, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | L4yla the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 162 | D:1 | Reached skill level 5 in Conjurations 196 | D:1 | Found a faded altar of an unknown god. 401 | D:1 | Found Poifaiso's Magic Scroll Emporium. 423 | D:1 | Bought a scroll of noise for 13 gold pieces 682 | D:1 | Learned a level 2 spell: Searing Ray 820 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1122 | D:2 | Noticed Terence 1131 | D:2 | Slain by Terence Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons (D:1) A bat (D:1) 6 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 28 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1136 | 1055 | 81 | 0 | 901 | 2 | 568.0 | Dungeon | 1136 | 1055 | 81 | 0 | 901 | 2 | 568.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1052 daAuts D:2: 84 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 55 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 51 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------