Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. L4yla the Apothecary (Spriggan Alchemist) Turns: 17, Time: 00:00:25 Health: 9/9 AC: 2 Str: 4 XL: 1 Next: 8% Magic: 1/5 EV: 16 Int: 16 God: Gold: 4 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 4 gold pieces. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Skills: - Level 2.6 Dodging - Level 3.0 Stealth - Level 2.6 Spellcasting - Level 0.6 Conjurations + Level 3.3 Alchemy You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level z - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a glowing ruby potion Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .....≈≈≈≈≈≈≈...# .#..≈≈.♣...≈≈..## ...≈≈....♣..≈≈..### ..≈≈....<.ß..≈≈.... ..≈..ß........≈.# ..≈.....♣.....≈.# ..≈≈.........≈≈.# ...≈≈....ß..≈≈..# #...≈≈..@.♣≈≈..## ##...≈≈≈.≈≈≈..## ##...........# #...........# #.....br......# #.............# #..........#..# #.............. You can see a bat and a rat. Message History Welcome, L4yla the Spriggan Alchemist. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a glowing ruby potion and 4 gold pieces. Found a staircase leading out of the dungeon. c - a glowing ruby potion You now have 4 gold pieces. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting misses the ball python. A rat comes into view. The sting misses the ball python. The rat squeaks loudly. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. A bat comes into view. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Unknown command. The sting hits the ball python. The ball python is poisoned. You kill the ball python! Unknown command. Saving game... please wait. Action || total ---------------------------++------- Cast: Sting || 3 Armour: Robe || 1 Dodge: Dodged || 1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | L4yla the Spriggan Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 Vanquished Creatures A ball python (D:1) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 5 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 5 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 13 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------