KyuKurarin Level 1 of the Dungeon [Shop] Iklicod's General Store 4 stones (5 gold) a +1 mace of protection (148 gold) 5 stones (7 gold) 3 stones (4 gold) a wand of roots (6) (201 gold) a scroll of silence (133 gold) (1, -2, D:1) a frilled lizard corpse (skeletalised by now) (8, -41, D:1) 7 stones (10, -23, D:1) a +0 ring mail (13, -2, D:1) 4 stones (16, -38, D:1) 4 stones a +0 short sword a kobold skeleton (18, -19, D:1) a ball python skeleton (19, -50, D:1) a ball python skeleton (30, -50, D:1) a rat skeleton (30, -48, D:1) a ball python skeleton (38, -49, D:1) a rat corpse (skeletalised by now) (38, -46, D:1) a rat skeleton (42, -47, D:1) a rat corpse (skeletalised by now) (48, -45, D:1) a ball python corpse (skeletalised by now) (48, -15, D:1) a +0 club a goblin skeleton (54, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, 13, D:2) a +0 dagger (6, -27, D:2) a +0 chain mail (8, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 5, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (8, 6, D:2) a +0 dagger (9, 4, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (11, -6, D:2) a rat corpse (skeletalised by now) (15, 5, D:2) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (15, 12, D:2) a ball python skeleton (17, 12, D:2) a +0 club a quokka corpse (skeletalised by now) a goblin skeleton (17, 14, D:2) a +0 mace a +0 animal skin a +0 helmet (18, 14, D:2) a +0 dagger a +0 sling a +0 dagger (19, 12, D:2) a +0 dagger (22, 1, D:2) a +0 leather armour (25, -21, D:2) an adder skeleton (28, -20, D:2) a rat skeleton (33, -17, D:2) 5 stones (44, 2, D:2) +0 steam dragon scales Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (1, 3, D:3) a +4 quarterstaff of chaos a +0 cloak (9, 22, D:3) a quokka skeleton (10, 22, D:3) a +0 club a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (12, 15, D:3) a +0 short sword (12, 22, D:3) an adder corpse (skeletalised by now) (13, 44, D:3) an adder corpse (skeletalised by now) (16, 24, D:3) a +0 whip (19, 13, D:3) a +0 flail 2 stones (22, 18, D:3) the felid skeleton of KyuKurarin (22, 45, D:3) a bat corpse (skeletalised by now) (22, 46, D:3) a +0 dagger a kobold skeleton (22, 49, D:3) a frilled lizard skeleton (24, 15, D:3) 7 stones (24, 22, D:3) 9 stones (24, 49, D:3) a bat skeleton (25, 15, D:3) a +0 quarterstaff (28, 50, D:3) a +0 hand axe (33, 15, D:3) a +0 short sword (33, 47, D:3) a +0 dagger (36, 17, D:3) the +10 short sword of Arrival {drain, *Rage ^Fragile rN+++} *Rage: It berserks you when you make melee attacks (+20% chance). ^Fragile: It will be destroyed if unequipped. rN+++: It renders you almost immune to negative energy. (42, 47, D:3) a +0 short sword (47, 39, D:3) a +0 leather armour a rat corpse (skeletalised by now) (48, 22, D:3) a +0 short sword (53, 39, D:3) a +0 falchion (60, 21, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 flail (4, -16, D:4) a +0 dagger a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, -13, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (7, -12, D:4) 8 poisoned darts a +0 dagger a kobold skeleton (8, 9, D:4) a +0 robe (11, 7, D:4) a +0 mace (17, 9, D:4) an iguana corpse (skeletalised by now) (22, -32, D:4) a +2 heavy flail a +0 leather armour the human corpse of Edmund (skeletalised by now) (26, -13, D:4) the +10 rapier "Uluuvin" {freeze, rC+ Will+ Dex+3} rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (31, -18, D:4) a +0 halberd (33, -21, D:4) a +0 club a goblin skeleton (36, -5, D:4) 7 stones (40, -24, D:4) a +0 leather armour an iguana corpse (skeletalised by now) (42, -16, D:4) a +0 dagger a goblin corpse (skeletalised by now) (43, -16, D:4) a +0 leather armour (46, -20, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 whip (0, 9, D:5) a +0 short sword (9, -11, D:5) a +0 ring mail (18, 14, D:5) 7 stones (21, 4, D:5) 3 stones (23, 20, D:5) a +0 halberd (24, 25, D:5) a +0 club (32, 5, D:5) a +0 spear (33, 3, D:5) a +0 flail (34, 4, D:5) a +0 club a +0 whip (35, 12, D:5) a +0 flail a stone (35, 13, D:5) a +0 halberd (36, 13, D:5) a +0 whip a +2 scale mail of poison resistance (37, 13, D:5) a +0 spear a +2 ring mail of cold resistance a +0 kite shield (43, -2, D:5) a +0 cloak Level 6 of the Dungeon (1, 3, D:6) a +0 scale mail (15, 15, D:6) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). (19, -6, D:6) a +0 robe a +0 short sword (20, -7, D:6) a +0 robe a +0 morningstar a +0 robe a +4 hand axe of freezing (21, 17, D:6) an orb of energy (24, -14, D:6) a scroll of brand weapon a scroll of enchant weapon (24, 2, D:6) +0 swamp dragon scales a +1 long sword of pain (30, 6, D:6) a +0 leather armour (30, 14, D:6) a +0 quarterstaff (43, 17, D:6) a +0 robe a +4 halberd (49, 15, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 6 stones (1, 8, D:7) a +0 dagger a +0 animal skin (6, 0, D:7) a +0 leather armour a +0 falchion a +0 leather armour a +0 short sword (7, 0, D:7) a +0 short sword a +0 robe a +0 dagger (7, 16, D:7) a +0 rapier (8, 0, D:7) a +0 hand axe (12, 18, D:7) 5 stones (14, 7, D:7) a +0 leather armour (14, 15, D:7) a ring of wizardry (18, -10, D:7) a +0 club an orc skeleton (18, 28, D:7) 4 stones (25, -21, D:7) a +0 long sword a +0 robe (25, -18, D:7) a +0 dagger a +0 robe a +0 leather armour (26, -18, D:7) a +0 scimitar a +0 robe (27, -17, D:7) a +0 ring mail (30, -17, D:7) 8 stones (36, 28, D:7) a hound corpse (skeletalised by now) (45, -15, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -16, D:7) a +0 flail a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, -15, D:7) a +0 scimitar a +0 chain mail (46, 12, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip (20, 7, D:8) a scroll of brand weapon (22, 6, D:8) a +0 war axe (23, 6, D:8) a +0 flail a +0 ring mail a +0 falchion (30, 8, D:8) a +0 club (30, 13, D:8) a +0 leather armour a +0 dagger (40, -3, D:8) a staff of alchemy (47, 28, D:8) a +0 ring mail (52, -8, D:8) a +0 shortbow (53, -13, D:8) a +0 plate armour a +0 trident (54, -14, D:8) a +0 robe a +0 dagger (55, -14, D:8) a +0 robe a +0 dagger (55, -13, D:8) a +0 war axe a +1 robe of positive energy a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 short sword a +0 ring mail (2, 0, D:9) a +0 hand axe (2, 1, D:9) a +0 hand axe a +0 leather armour of fire resistance (2, 3, D:9) a +0 battleaxe a +0 chain mail (11, 6, D:9) a +0 sling (13, -4, D:9) a +0 robe (13, 29, D:9) a +0 robe a staff of death (18, 30, D:9) a scarf of invisibility (24, 24, D:9) a +0 cloak (25, 24, D:9) 8 poisoned darts a +0 whip (25, 31, D:9) a +0 club (26, 25, D:9) a +0 robe a +4 halberd (27, 25, D:9) a +0 plate armour a +0 short sword (28, 39, D:9) a +0 hand axe (30, 8, D:9) a ring of see invisible (31, 5, D:9) a +0 quarterstaff (33, 33, D:9) 5 stones (35, 22, D:9) the +1 shortbow of Zoemp {flame, rC+ Will+ Str+3 Dex+4} rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (35, 26, D:9) a +0 longbow of freezing (37, 28, D:9) a +0 dagger (38, 44, D:9) a +0 giant club a +0 giant club (40, 15, D:9) a +0 buckler (41, 14, D:9) a +0 giant club a +0 giant club (41, 17, D:9) 4 large rocks (41, 20, D:9) the +1 morningstar "Jianeto" {flame, rF- Will+++ rCorr Stlth-} rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (41, 28, D:9) a staff of death (43, 22, D:9) a staff of conjuration (45, 8, D:9) a +0 leather armour (45, 28, D:9) a +0 robe (47, 11, D:9) a +0 mace (60, 37, D:9) 9 stones Level 10 of the Dungeon [Shop] Emomog's Distillery a potion of magic (120 gold) a potion of lignification (45 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of cancellation (120 gold) a potion of cancellation (120 gold) (3, -1, D:10) a +0 quarterstaff (7, -17, D:10) 3 stones (8, -10, D:10) a +0 robe (13, 1, D:10) a +0 glaive (15, 3, D:10) a +0 war axe (16, -10, D:10) a +0 ring mail (16, -5, D:10) a +6 ring of dexterity a +0 whip a +0 flail (17, -6, D:10) a +0 club (20, -8, D:10) a +0 scale mail a +0 spear (20, 5, D:10) a +0 club (20, 6, D:10) a +0 whip (20, 7, D:10) a +0 whip a +0 robe (21, -7, D:10) a +0 leather armour (21, 7, D:10) a +2 heavy flail (22, 4, D:10) a +0 spear (24, -32, D:10) a +0 hand axe (24, 18, D:10) a +0 whip a throwing net (26, 9, D:10) a +2 quarterstaff of speed (28, -17, D:10) 6 stones (37, -4, D:10) a +0 giant club a +0 giant club (38, 10, D:10) a +0 dagger (41, -30, D:10) 6 stones Level 11 of the Dungeon (4, -13, D:11) 4 large rocks (8, -17, D:11) a +0 mace (13, -11, D:11) 4 large rocks (16, -39, D:11) a +1 cloak (17, -21, D:11) a +0 hand axe (18, -34, D:11) a +0 leather armour (28, -18, D:11) a +0 ring mail (35, -21, D:11) a +0 whip (38, -4, D:11) a +0 flail (41, -3, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (1, 7, D:12) a +0 club (1, 23, D:12) a +0 flail 2 boomerangs a +0 plate armour (3, 19, D:12) a +0 whip a +0 dagger (3, 21, D:12) a +0 hand axe a +0 scale mail (5, 35, D:12) 4 stones (6, 29, D:12) a +0 mace a +0 chain mail (6, 30, D:12) a +0 whip a +0 short sword of electrocution a +0 plate armour a +0 morningstar a +0 orcbow a +0 plate armour (8, 30, D:12) a +0 club a +0 leather armour (10, 37, D:12) a +0 mace (14, 11, D:12) a +0 leather armour a +0 dagger a +0 leather armour a +0 club (14, 12, D:12) a +0 short sword a +0 robe a +0 dagger (18, -4, D:12) a +0 giant club a +0 giant club (18, -2, D:12) a ring of protection from fire (21, 3, D:12) a +0 trident a +0 scale mail of cold resistance (23, 0, D:12) a +0 robe a +0 dagger (23, 23, D:12) a +0 flail a +0 plate armour (23, 24, D:12) a +0 shortbow (24, 24, D:12) a +0 quarterstaff (25, -6, D:12) 4 large rocks (25, 3, D:12) a +1 scimitar of flaming (28, 8, D:12) a +0 leather armour (33, 20, D:12) a +0 club (34, 17, D:12) a +0 trident (39, -4, D:12) a +0 orcbow (44, 22, D:12) a +0 rapier Level 13 of the Dungeon (3, -11, D:13) 8 stones (4, 5, D:13) a +0 scale mail (19, -29, D:13) a +0 rapier a +0 robe (24, -19, D:13) a +0 dagger a +0 robe (27, -7, D:13) a scroll of enchant armour (35, -15, D:13) a +0 triple crossbow (51, -20, D:13) a +0 dagger a +0 robe (53, -6, D:13) a +0 flail Level 14 of the Dungeon (0, 0, D:14) a +1 scimitar of flaming (5, -16, D:14) a +0 shortbow (5, -15, D:14) a +0 shortbow a +0 orcbow (6, -17, D:14) a +0 war axe a +0 leather armour a +0 buckler 3 large rocks a +0 shortbow (7, -15, D:14) a +0 orcbow a +0 shortbow (8, 2, D:14) a +0 robe (17, 1, D:14) a +0 orcbow (22, -12, D:14) a +0 robe a +0 rapier (27, 6, D:14) a +0 great mace (29, -2, D:14) a +0 ring mail (32, 7, D:14) a potion of moonshine (33, -22, D:14) a +0 long sword a +0 robe (33, -13, D:14) 2 scrolls of brand weapon (33, -10, D:14) a +0 pair of gloves (34, -21, D:14) a +0 flail of protection (43, -5, D:14) a +2 arbalest of draining (44, -16, D:14) 9 stones (45, -25, D:14) 4 large rocks Level 15 of the Dungeon (0, 0, D:15) 7 stones (4, 1, D:15) a +0 orcbow (15, 18, D:15) 6 large rocks (20, -8, D:15) a +0 buckler (23, -11, D:15) a +0 scimitar of flaming (23, -10, D:15) a +2 heavy shortbow (27, -22, D:15) a +0 long sword a +0 robe (29, -17, D:15) 8 stones (31, -14, D:15) 6 boomerangs (41, 8, D:15) a +1 battleaxe of venom a +0 plate armour (41, 9, D:15) a +0 scimitar a +0 plate armour (43, 26, D:15) 3 poisoned darts (44, 14, D:15) a +0 flail a +0 leather armour (44, 17, D:15) 2 large rocks (45, 15, D:15) a +0 orcbow a +0 flail a +0 chain mail (48, 0, D:15) an orb of light (61, 27, D:15) a +3 scimitar of flaming (62, -11, D:15) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Hul Zoli's General Store a +0 phantom mirror (720 gold) a potion of moonshine (18 gold) the +6 glaive of Socijeikh {freeze, Dex+2} (952 gold) Dex+2: It affects your dexterity (+2). 3 curare-tipped darts (64 gold) (0, 0, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 flail (0, 3, Orc:1) a +0 chain mail a +0 battleaxe (1, -3, Orc:1) a +0 arbalest (1, -2, Orc:1) a +0 whip a +0 short sword of speed a +0 leather armour a +0 falchion (1, 0, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 partisan (1, 1, Orc:1) a +0 chain mail a +0 trident (1, 2, Orc:1) a +0 chain mail a +0 hand axe a +0 flail (1, 3, Orc:1) a +0 whip (2, -4, Orc:1) a +0 ring mail a +0 short sword (2, -3, Orc:1) a +0 plate armour a +0 dire flail a +0 dire flail a +0 dire flail a +3 orcbow of electrocution a +0 robe a +0 dagger (3, -4, Orc:1) a +0 flail (3, -3, Orc:1) a +0 robe a +0 dagger (4, -19, Orc:1) a +0 orcbow (4, -3, Orc:1) a +0 whip (4, 19, Orc:1) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). (5, -10, Orc:1) a +0 arbalest (5, 0, Orc:1) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (7, -10, Orc:1) a +0 war axe (12, -12, Orc:1) a +0 plate armour a +0 scimitar (22, 18, Orc:1) a +1 double sword of freezing 4 javelins a +2 scale mail of poison resistance (44, -4, Orc:1) a +0 battleaxe a +0 plate armour a +0 club (45, -4, Orc:1) a +0 hand axe (46, -6, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Zolej's General Store a wand of digging (6) (327 gold) a +2 plate armour of fire resistance (520 gold) 2 large rocks (39 gold) 3 poisoned darts (23 gold) a potion of ambrosia (104 gold) a +0 plate armour (299 gold) a +0 hand axe (39 gold) [Shop] Oryqijyxt's Jewellery Boutique a +4 ring of slaying (432 gold) an amulet of faith (480 gold) a +6 ring of dexterity (432 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of flight (210 gold) a ring of positive energy (240 gold) an amulet of the acrobat (unknown) (360 gold) a ring of fire (unknown) (300 gold) [Shop] Leong's Antique Armour Shop a +0 scale mail (120 gold) a +0 helmet (135 gold) an orb of light (480 gold) a +0 ring mail (120 gold) a +0 plate armour (690 gold) a +0 cloak (135 gold) a +0 scale mail (120 gold) a +2 ring mail of fire resistance (630 gold) a +2 ring mail of fire resistance (630 gold) a +0 robe (21 gold) [Shop] Lenud's Antique Weapon Shop a +0 heavy great mace (411 gold) a +1 flail of protection (336 gold) a +0 battleaxe (195 gold) a +0 sling (45 gold) the +1 great mace "Dyffomio" {freeze, Int+2} (837 gold) Int+2: It affects your intelligence (+2). a +0 great sword (195 gold) a +0 hand axe (90 gold) a +0 rapier (120 gold) a +1 short sword of venom (318 gold) (0, 0, Orc:2) a +0 glaive a +0 plate armour a +0 dagger a +0 robe a +0 glaive a +0 chain mail (1, 1, Orc:2) a +0 dagger of venom a +0 robe a +0 scimitar a +0 chain mail a +0 mace a +0 halberd a +0 plate armour a +0 whip of flaming a +0 mace a +0 dagger a +0 robe a +0 halberd a +0 chain mail a +0 trident a +0 plate armour a +0 dagger a +1 robe of cold resistance a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 orcbow a +0 plate armour a +0 hand axe a +0 orcbow a +0 plate armour a +0 club a +0 whip a +2 short sword of speed a +0 chain mail a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 glaive a +0 ring mail a +0 long sword a +0 robe a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 hand axe of freezing a +0 ring mail a +0 flail a +0 chain mail a +0 hand axe a +0 chain mail a +0 trident 3 boomerangs a +0 plate armour a +0 dagger a +0 robe a +0 battleaxe a +1 plate armour of willpower a +0 great sword a +0 plate armour a +0 battleaxe a +0 plate armour (1, 11, Orc:2) a +0 club (2, 2, Orc:2) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 leather armour (4, 15, Orc:2) a +0 mace a +0 leather armour (5, 4, Orc:2) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (5, 5, Orc:2) a +0 club a +3 leather armour of positive energy (5, 6, Orc:2) a +0 short sword (6, 4, Orc:2) a +0 dire flail a +0 leather armour (6, 5, Orc:2) a +0 scimitar 2 boomerangs a +0 plate armour (6, 6, Orc:2) a +0 flail a +0 leather armour (6, 11, Orc:2) a +0 trident (7, -1, Orc:2) a +0 dire flail a +0 chain mail (7, 0, Orc:2) a +0 trident a +3 short sword a +0 orcbow a +0 chain mail (7, 4, Orc:2) a +0 dagger (8, -4, Orc:2) a +2 trident of flaming 2 boomerangs a +0 plate armour (8, 0, Orc:2) a +0 club a +0 leather armour a +0 dagger a +0 robe (9, 0, Orc:2) a +1 dagger of freezing a +0 club a +0 dagger a +0 robe (9, 9, Orc:2) a +0 dagger a +0 robe (10, -5, Orc:2) a +0 club a +0 leather armour a +0 whip a +0 leather armour (15, -7, Orc:2) a +0 falchion (29, -9, Orc:2) a +0 hand axe 3 boomerangs a +0 war axe a +0 plate armour a +0 scimitar (30, -8, Orc:2) a +0 chain mail a +0 club a +0 chain mail a +0 short sword (31, -9, Orc:2) a +0 robe a +0 dagger (32, 17, Orc:2) a +0 chain mail a +0 great mace (34, 17, Orc:2) a +0 chain mail a +0 battleaxe (34, 18, Orc:2) a +0 dagger a +0 leather armour a +0 club (35, 16, Orc:2) a +0 giant spiked club (35, 18, Orc:2) a +0 plate armour 2 boomerangs a +0 scimitar (35, 19, Orc:2) a +0 leather armour a +0 hand axe (36, 11, Orc:2) a +0 giant spiked club (36, 16, Orc:2) a +0 chain mail a +0 battleaxe (36, 19, Orc:2) a +0 flail (36, 20, Orc:2) a +0 club (36, 21, Orc:2) a +0 chain mail a +0 short sword (36, 22, Orc:2) a +0 plate armour a +0 hand axe a +0 orcbow (37, 16, Orc:2) a +0 arbalest a +0 short sword (37, 20, Orc:2) a +0 falchion a +2 flail of holy wrath a +0 club (37, 21, Orc:2) a +0 club (41, -12, Orc:2) a +0 giant club (45, 3, Orc:2) a +0 arbalest Level 1 of the Elven Halls [Shop] Gitsoug's Book Emporium a book of Burglary (264 gold) the Papyrus of Ironbound Mustering (576 gold) Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Eringya's Surprising Crocodile Summoning 4 c - Lee's Rapid Deconstruction Earth 5 d - Hellfire Mortar Fire/Earth/Forgecraft 7 a book of Iron (456 gold) a book of Blasting (504 gold) a book of Minor Magic (192 gold) a book of Misfortune (408 gold) a book of the Dragon (504 gold) a book of Air (264 gold) a book of Power (648 gold) a book of Dreams (288 gold) (4, -20, Elf:1) a +0 robe a +0 dagger a +0 scale mail a +0 rapier (4, -19, Elf:1) a +0 leather armour a +0 long sword a +0 robe a +0 short sword (4, -16, Elf:1) a +0 buckler a +0 ring mail a +0 short sword (5, -21, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (6, -13, Elf:1) a +0 robe a +0 rapier (10, -7, Elf:1) a +0 war axe (17, -33, Elf:1) a +0 dagger a +0 ring mail (18, -19, Elf:1) a +0 robe a +0 short sword (20, -33, Elf:1) a +0 long sword a +0 robe (20, 20, Elf:1) a +0 robe a +0 long sword (20, 24, Elf:1) a +0 long sword a +0 robe 7 stones (22, -13, Elf:1) a +0 ring mail a +0 long sword (22, 18, Elf:1) a +0 robe a +0 dagger a +0 leather armour a +0 rapier (22, 19, Elf:1) a +0 robe a +0 dagger of electrocution (23, -3, Elf:1) a +0 falchion (23, 20, Elf:1) a +0 ring mail a +0 short sword (24, -13, Elf:1) a +0 robe a +0 long sword (24, -11, Elf:1) a +0 leather armour a +0 dagger a +4 shortbow (24, -1, Elf:1) the +6 great mace of Ciunuq {holy, rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). (28, 25, Elf:1) a book of Scorching (32, -11, Elf:1) a +0 quarterstaff (32, -8, Elf:1) a +0 club (37, -6, Elf:1) a +0 robe a +0 long sword (44, -11, Elf:1) a maw talisman (46, -22, Elf:1) a +0 short sword a +0 robe (46, -20, Elf:1) a +0 short sword a +0 robe (47, -21, Elf:1) a +3 rapier a +0 robe (47, -20, Elf:1) a +0 dagger of protection a +0 robe a +0 long sword a +0 robe (52, -8, Elf:1) a +0 robe a +0 long sword (53, -19, Elf:1) a +0 long sword a +0 ring mail (55, -25, Elf:1) a +0 great mace (55, -21, Elf:1) a +0 long sword a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +4 scimitar of holy wrath a +0 shortbow a +0 ring mail (0, 10, Elf:2) a +0 short sword a +0 robe (1, 12, Elf:2) a +0 long sword a +0 scale mail (3, 0, Elf:2) a +0 long sword a +0 ring mail (3, 1, Elf:2) a +0 rapier a +0 leather armour (3, 4, Elf:2) a +0 short sword a +0 leather armour (4, 0, Elf:2) a +0 long sword a +0 robe (6, -31, Elf:2) a scroll of enchant weapon (6, -30, Elf:2) a scroll of enchant weapon (6, 24, Elf:2) a scroll of enchant weapon (9, -26, Elf:2) a +0 long sword a +0 robe a +0 buckler (10, -1, Elf:2) a +0 short sword a +0 scale mail (11, 4, Elf:2) a +0 dagger of distortion a +0 robe (14, -21, Elf:2) a +0 long sword a +0 robe a +0 buckler (16, 7, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (17, -5, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (18, -5, Elf:2) a +0 rapier a +0 shortbow of freezing a +0 leather armour (19, -2, Elf:2) a +0 shortbow a +0 long sword (20, -5, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (21, -4, Elf:2) a +0 robe (22, -2, Elf:2) a +0 long sword a +0 robe (23, -2, Elf:2) a +0 rapier a +0 robe (24, -2, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (25, -1, Elf:2) a +0 long sword a +0 robe (25, 13, Elf:2) a +2 helmet (26, 15, Elf:2) a +0 dagger (26, 22, Elf:2) a +0 ring mail (28, 16, Elf:2) a potion of cancellation (32, -23, Elf:2) a +0 robe a +0 rapier (36, -22, Elf:2) a +0 ring mail a +0 short sword (37, -6, Elf:2) a +0 heavy quarterstaff a +0 robe of cold resistance (37, 10, Elf:2) a wand of roots (4) (37, 22, Elf:2) 3 gold pieces a +0 dagger a +0 longbow a +0 leather armour (38, 22, Elf:2) 5 gold pieces a +0 long sword a +0 robe (39, -2, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (39, 16, Elf:2) a scroll of noise (39, 19, Elf:2) a +0 rapier a +0 robe (41, 19, Elf:2) 6 gold pieces a +0 long sword a +0 robe (42, -7, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (43, -19, Elf:2) a +0 glaive (43, -11, Elf:2) a +0 leather armour a +1 long sword of holy wrath (44, 9, Elf:2) 5 poisoned darts (46, -7, Elf:2) a +0 spear (49, -13, Elf:2) a +0 robe a +0 long sword 5 gold pieces (57, -21, Elf:2) a +0 ring mail a +1 dagger of venom (57, -14, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (57, 7, Elf:2) a +0 shortbow Level 3 of the Elven Halls (0, 0, Elf:3) 27 gold pieces a +0 heavy executioner's axe a +0 robe of willpower a +0 short sword a +0 scale mail a +0 long sword a +0 leather armour a +0 long sword a +0 robe a +0 short sword of draining a +0 robe the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). a +1 robe of willpower a +0 dagger a +0 scale mail a +0 rapier a +0 robe a +0 longbow a +0 leather armour a +0 longbow a +0 leather armour a +0 dagger of flaming a +0 robe (1, -1, Elf:3) a +0 rapier a +0 rapier the +3 ring mail "Siph" {Rampage Dex+2} Rampage: It bestows one free step when moving towards enemies. Dex+2: It affects your dexterity (+2). (3, 13, Elf:3) a +0 long sword a +0 robe (4, 28, Elf:3) a +0 short sword a +0 longbow of freezing a +0 robe (4, 29, Elf:3) a +0 rapier a +0 robe a +0 short sword a +0 longbow a +0 leather armour (5, -10, Elf:3) 6 gold pieces a +0 rapier a +0 ring mail (5, -9, Elf:3) 12 gold pieces a +0 short sword a +0 leather armour a +0 scimitar a +0 robe (6, -10, Elf:3) 13 gold pieces a +0 short sword a +0 robe a +4 rapier a +0 robe (6, -9, Elf:3) 21 gold pieces a +0 short sword a +0 leather armour a +0 long sword a +0 leather armour (6, -8, Elf:3) 5 gold pieces (6, 29, Elf:3) a +0 short sword a +0 robe (7, -9, Elf:3) 6 gold pieces a +0 rapier a +0 robe (8, -9, Elf:3) 7 gold pieces a +0 short sword a +0 ring mail (8, -8, Elf:3) a +0 rapier a +0 robe a +1 scimitar of holy wrath a +0 leather armour (9, -7, Elf:3) 5 gold pieces a +1 dagger of holy wrath a +0 leather armour (9, -4, Elf:3) 9 gold pieces a +0 dagger a +0 shortbow a +0 leather armour (9, 13, Elf:3) a +0 short sword a +0 leather armour (10, -6, Elf:3) 5 gold pieces a +0 long sword a +0 leather armour (10, -2, Elf:3) a +0 short sword a +0 robe (10, -1, Elf:3) a +0 heavy long sword a +0 robe (11, -4, Elf:3) a +0 dagger a +0 robe (13, 28, Elf:3) a +0 short sword a +0 robe (24, 11, Elf:3) a +0 buckler a +0 robe a +0 long sword (32, 4, Elf:3) a +0 dagger a +0 leather armour (41, -3, Elf:3) a +3 short sword a +0 robe (44, -18, Elf:3) a +0 long sword a +0 robe a ring of resist corrosion (45, -19, Elf:3) a +0 rapier a +0 robe (47, -12, Elf:3) a +0 long sword a +0 leather armour (47, 18, Elf:3) 6 stones (48, -15, Elf:3) a +0 long sword a +0 robe (51, -8, Elf:3) a +0 long sword a +0 robe (51, 21, Elf:3) a +0 ring mail a +2 rapier of venom (53, 7, Elf:3) a +0 leather armour a +0 dagger a +0 longbow (54, 19, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (55, 19, Elf:3) a +0 dire flail (61, 9, Elf:3) a +0 leather armour a +0 short sword a +0 longbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (19, 19, Lair:1) 6 poisoned darts (27, 4, Lair:1) 6 stones (30, 0, Lair:1) 4 poisoned darts (31, 3, Lair:1) a +0 broad axe (43, 19, Lair:1) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (46, 26, Lair:1) 5 stones (59, 30, Lair:1) a scroll of brand weapon Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of moonshine (15, -3, Lair:2) 5 stones (31, 15, Lair:2) a +0 ring mail (44, 21, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts [Shop] Ityelor's Magic Scroll Emporium a scroll of enchant weapon (82 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of silence (104 gold) a scroll of enchant weapon (82 gold) (0, 0, Lair:3) a +0 pair of boots (5, 7, Lair:3) a +0 long sword (5, 24, Lair:3) a +0 robe (6, 5, Lair:3) a scroll of enchant armour (7, 7, Lair:3) a +0 shortbow (15, 24, Lair:3) a +0 leather armour (21, -14, Lair:3) 8 stones (21, 32, Lair:3) 7 stones (25, 6, Lair:3) a +0 leather armour a +0 hand axe (49, 10, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (28, 5, Lair:4) 4 stones (33, -23, Lair:4) 8 stones (33, 5, Lair:4) a +0 arbalest (42, -9, Lair:4) a +0 rapier (43, -28, Lair:4) a stone (49, -36, Lair:4) 4 stones (54, -11, Lair:4) a +0 robe (55, 9, Lair:4) an amulet of faith (64, 7, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts [Shop] Beomapte's Jewellery Shoppe a +4 ring of slaying (468 gold) the ring "Soshriwn" {rC+ Will+} (488 gold) [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. a +4 ring of slaying (468 gold) a maw talisman (390 gold) a ring of protection from fire (325 gold) a ring of positive energy (260 gold) (0, 0, Lair:5) a scroll of enchant armour (4, -5, Lair:5) 22 gold pieces (5, 13, Lair:5) a +0 flail (10, -23, Lair:5) a +0 short sword (12, 19, Lair:5) a +0 dire flail (27, -9, Lair:5) a +0 mace (27, 1, Lair:5) 3 stones (27, 5, Lair:5) a +0 ring mail (28, 2, Lair:5) a +3 mace of holy wrath (28, 4, Lair:5) 2 stones Level 1 of the Spider Nest [Shop] Etostred's Jewellery Shop a ring of protection from cold (475 gold) a ring of positive energy (380 gold) a +6 ring of intelligence (unknown) (684 gold) the ring of Dithmenos's Anger {rN+ Dex+6} (896 gold) [ring of dexterity] rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). a ring of ice (unknown) (475 gold) a ring of magical power (unknown) (380 gold) the ring of Accord {MP+9 Str+2} (592 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). the ring "Jannecuc" {rF+ rC- Str+3 Fire} (727 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. a ring of flight (332 gold) an amulet of faith (760 gold) (0, 0, Spider:1) a +0 scale mail (16, 2, Spider:1) a +0 tower shield a +3 chain mail of positive energy a +2 morningstar of protection (61, -18, Spider:1) 9 stones Level 2 of the Spider Nest (0, 0, Spider:2) the +6 falchion "Geisuhi" {vamp, Int+6} Int+6: It affects your intelligence (+6). (10, 12, Spider:2) a +0 chain mail (16, 47, Spider:2) a +0 quarterstaff (18, 52, Spider:2) 6 stones (29, 47, Spider:2) 2 stones Level 3 of the Spider Nest (0, 0, Spider:3) 3 atropa-tipped darts (2, -5, Spider:3) a +2 heavy long sword (4, -16, Spider:3) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (5, -16, Spider:3) a +0 hand axe a +0 leather armour (20, 11, Spider:3) 3 stones (43, 7, Spider:3) a +0 dagger (52, -4, Spider:3) a +0 arbalest Level 4 of the Spider Nest (0, 0, Spider:4) a +0 partisan (1, 1, Spider:4) a +0 hand axe a +0 leather armour (2, -2, Spider:4) a +0 hand axe a +0 robe a +0 war axe a +0 leather armour (13, -23, Spider:4) a +0 leather armour a +0 war axe a +0 robe a +1 hand axe of electrocution (22, -13, Spider:4) a scroll of brand weapon (25, -25, Spider:4) the ring "Mima Tie" {rF+ rC- Slay+2 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Fire: It increases the power of your Fire spells. (25, -21, Spider:4) a +0 broad axe a +0 leather armour (29, 13, Spider:4) a +6 ring of strength (30, -5, Spider:4) a +0 mace (32, -7, Spider:4) a scroll of enchant weapon (46, -2, Spider:4) an orb of mayhem (46, 2, Spider:4) a scarf of repulsion (47, 1, Spider:4) the -1 pair of boots "Yzuavech" {rElec Dex+9} rElec: It insulates you from electricity. Dex+9: It affects your dexterity (+9). (47, 3, Spider:4) a +0 leather armour (48, -4, Spider:4) a +2 hat of willpower