Dungeon Crawl Stone Soup version 0.34-a0-167-g585f80a30c (webtiles) character file. Game seed: 7233827642886807589 30 Kronii the Poker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on July 2, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:02:10 (1202 turns). Kronii the Poker (Merfolk Gladiator) Turns: 1202, Time: 00:02:10 Health: -1/28 AC: 5 Str: 14 XL: 3 Next: 18% Magic: 3/3 EV: 12 Int: 7 God: Gold: 61 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . p - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -11) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin r - an atropa-tipped dart Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) p - a +0 pair of gloves (worn) Scrolls f - 2 scrolls of amnesia {unknown} g - a scroll of teleportation {unknown} i - a scroll of enchant weapon {unknown} j - 2 scrolls of immolation {unknown} l - a scroll of revelation {unknown} m - a scroll of vulnerability {unknown} s - a scroll of summoning {unknown} Potions h - 4 potions of curing {unknown} k - a potion of attraction {unknown} n - 3 potions of ambrosia {unknown} o - a potion of brilliance {unknown} q - 2 potions of heal wounds {unknown} Skills: + Level 2.6 Fighting * Level 5.4 Polearms - Level 2.0 Throwing + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Kinetic Grapnel Frge 0% 1d4 52% 1 Poisonous Vapours Alch/Air 0% 1d1 52% 1 Summon Small Mammal Summ 0% N/A 52% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Sigmund is lightly wounded. Sigmund says, "I'm a little confused." You reach to attack! You hit Sigmund. Sigmund is moderately wounded. Sigmund seems less confused. Sigmund completely misses you. You reach to attack! You closely miss Sigmund. Sigmund is moderately wounded. Sigmund is no longer blind. Sigmund hits you from afar with a +0 scythe of venom! You are poisoned. You see here an atropa-tipped dart. You reach to attack! You completely miss Sigmund. Sigmund is moderately wounded. You feel very sick. You reach to attack! You barely miss Sigmund. Sigmund is moderately wounded. You feel sick. Sigmund hits you from afar with a +0 scythe of venom. You are lethally poisoned! You are too injured to fight recklessly! Okay, then. Throw: 3 throwing nets Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (moderately wounded, 55% to hit) You throw a throwing net. The throwing net barely misses Sigmund. * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target You can't see that place. Okay, then. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (moderately wounded, 59% to hit) You reach to attack! You barely miss Sigmund. Sigmund is moderately wounded. You die... .###.##.##### #.# #.# # #........#######.# #.# ####.###.........# #.# #.# ###############.# #.# #........# ..# #.######## #.# #.# ..##########.# #..(....@.@..# ########### You could see Sigmund. Vanquished Creatures 5 endoplasms (D:1) A hobgoblin (D:2) 3 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:2) 4 frilled lizards 4 giant cockroaches 2 goblins (D:1) 4 kobolds (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kronii the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 108 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 205 | D:1 | Reached skill level 5 in Polearms 478 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1191 | D:2 | Noticed Sigmund 1202 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, dk_noncrumbling_3 D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.4 Fighting | | 2.6 Throwing | | 2.0 Dodging | | 4.4 Action || total ---------------------------++------- Melee: Trident || 102 Throw: Dart || 2 Throwing net || 1 Stab: Sleeping || 1 Armour: Leather armour || 45 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1205 | 1160 | 45 | 0 | 936 | 2 | 602.5 | Dungeon | 1205 | 1160 | 45 | 0 | 936 | 2 | 602.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 710 daAuts D:2: 494 daAuts