Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 6320301484229542342 57 Kronii the Conjurer (level 3, 0/26 HPs) Began as an Armataur Conjurer on June 30, 2025. Slain by an orc ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:37 (1454 turns). Kronii the Conjurer (Armataur Conjurer) Turns: 1454, Time: 00:02:38 Health: 0/26 AC: 6 Str: 12 XL: 3 Next: 73% Magic: 6/7 EV: 8 Int: 20 God: Gold: 126 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . c - +2 rapier (elec) rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.43/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1, sense surroundings 1, efficient magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons c - a +2 rapier of electrocution (weapon) Armour a - a +1 robe (worn) o - a +0 helmet (worn) Scrolls m - a scroll of enchant weapon Potions b - a potion of magic e - a potion of brilliance g - a potion of lignification {unknown} h - a potion of heal wounds {unknown} i - 2 potions of haste l - a potion of mutation Skills: - Level 1.4 Dodging - Level 2.2 Stealth + Level 2.7 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) You passively map the area around you. Spells you cast cost 1 less MP (to a minimum of 1). Message History You stop channelling your searing ray. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. A kobold comes into view. It is wielding a +0 club. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 scale mail (81% to hit) Okay, then. It was a potion of cancellation. You feel magically purged. The orc suddenly yells, as Orcs often do. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. It was a potion of ambrosia. You are confused. You feel invigorated. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The orc wizard barely misses you. It was a potion of curing. You feel better. You feel less invigorated. The endoplasm freezes you. You are frozen. The orc hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger of flaming and wearing a +0 robe (almost dead, 72% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! You kill the orc wizard! (Press . to maintain the ray.) Something hits you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. You die... , , ** , *......#.. * , .P ...#.##....[...# #♣~~~....##......... , * .~♣P.....#......### , .,, ♣~~...).........# , ..####..#..##..., , ,, ................ ,, ,.......)o...##.. ,.......@o......., , , ,,........J[..#<.. , * * ** ..####....##..#, , * #....# ## , , #....# * #....# * * #....# * #....# #....# You could see 2 orcs and an endoplasm. Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) An orc (D:3) An endoplasm (D:1) A giant cockroach (D:2) 5 hobgoblins 2 jackals (D:2) 4 quokkas 4 ball pythons 5 bats 3 frilled lizards 8 goblins 3 kobolds 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kronii the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 215 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 221 | D:1 | Learned a level 2 spell: Searing Ray 530 | D:2 | Found a broken altar of Ashenzari. 700 | D:2 | Reached skill level 4 in Conjurations 882 | D:2 | Reached XP level 3. HP: 23/26 MP: 1/6 1450 | D:3 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 1450 | D:3 | Gained mutation: You passively map the area around you. | [potion of mutation] 1451 | D:3 | HP: 1/26 [orc/+0 hand axe (2)] 1454 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic D:2: layout_basic, basic_altar D:3: layout_rooms, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_shore_a, chequers_serial_rivers_micro_d, roderic_batcave Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.7 Conjurations | 4 | 4.3 Dodging | | 1.4 Stealth | | 2.2 Action || total ---------------------------++------- Melee: Rapier || 13 Tailslap || 2 Cast: Magic Dart || 43 Searing Ray || 12 Use: Scroll || 6 Potion || 4 Stab: Sleeping || 3 Armour: Robe || 36 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1454 | 1428 | 26 | 0 | 1193 | 3 | 484.7 | Dungeon | 1454 | 1428 | 26 | 0 | 1193 | 3 | 484.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 824 daAuts D:1: 529 daAuts D:3: 101 daAuts