Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 16053050755034798073 905 Kronii the Apothecary (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on June 28, 2025. Was an Initiate of Sif Muna. Slain by a water moccasin (9 damage) ... on level 6 of the Dungeon. The game lasted 00:04:13 (4305 turns). Kronii the Apothecary (Deep Elf Conjurer) Turns: 4305, Time: 00:04:13 Health: -1/36 AC: 2 Str: 10 XL: 7 Next: 80% Magic: 13/17 EV: 12 Int: 25 God: Sif Muna [......] Gold: 250 SH: 0 Dex: 19 Spells: 5/16 levels left rFire . . . j - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ g - +6 ring of dexterity HPRegen 0.26/turn t - +6 ring of strength MPRegen 0.30/turn %: no passive effects @: lethally poisoned (-1 -> -12) A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 250 gold pieces. Inventory: Hand Weapons j - a +2 dagger of venom (weapon) Missiles q - a throwing net Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration g - a +6 ring of dexterity (worn) t - a +6 ring of strength (worn) Wands u - a wand of polymorph (16) Scrolls h - a scroll of enchant weapon l - 2 scrolls of identify m - a scroll of fear n - 2 scrolls of vulnerability Potions b - 2 potions of magic c - 4 potions of might d - 2 potions of heal wounds {unknown} f - a potion of resistance {unknown} i - a potion of berserk rage {unknown} k - a potion of attraction {unknown} o - 2 potions of moonshine {unknown} p - 3 potions of haste {unknown} s - a potion of enlightenment {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.4 Spellcasting - Level 5.8 Conjurations + Level 7.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d4 1% 1 Mercury Arrow Conj/Alch 80% 2d10 1% 2 Olgreb's Toxic Radiance Alch 45% N/A 3% 4 Slow Hex 24% N/A 8% 1 Confusing Touch Hex 6% N/A 24% 3 Cigotuvi's Putrefaction Necr/Air 6% N/A 61% 4 Dispel Undead Necr 6% 3d8 61% 4 Martyr's Knell Necr/Summ 6% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin Shops: D:3 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. Done exploring. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 2 stones. There is a stone staircase leading up here. Okay, then. A water moccasin comes into view. The water moccasin hisses angrily. The water moccasin moves out of view. Found a scroll of identify. A water moccasin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (68% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) The water moccasin bites you! The searing ray hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin but does no damage. The water moccasin is heavily wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... # .## ####...### #.@S...... ##.##...### ####...##(## #..<........# #.##...##..#. # ##.## ## ? #.# #.# ... You could see a water moccasin. Vanquished Creatures Sigmund (D:4) Edmund (D:4) A centaur (D:3) A phantom (D:3) A scorpion (D:4) A bombardier beetle (D:4) 3 hounds A jelly (D:5) 2 orc priests (D:4) 2 iguanas (D:5) Robin (D:2) 3 adders 4 gnolls (D:3) 2 ufetubi (D:5) 2 dart slugs 7 orcs (D:4) 3 ribbon worms 12 hobgoblins 2 jackals (D:2) 4 quokkas 5 ball pythons 6 bats 6 endoplasms 4 frilled lizards 2 giant cockroaches (D:1) 10 goblins 2 kobolds (D:1) 3 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kronii the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 376 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 955 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 974 | D:2 | Noticed Robin 977 | D:2 | Killed Robin 1027 | D:2 | Learned a level 2 spell: Searing Ray 1478 | D:2 | Reached skill level 5 in Conjurations 1718 | D:3 | Noticed a phantom 1723 | D:3 | Killed a phantom 1724 | D:3 | Reached skill level 5 in Spellcasting 1724 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/13 1738 | D:3 | Learned a level 4 spell: Fulminant Prism 1743 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1908 | D:3 | Found Juoweq's Book Shoppe. 1917 | D:3 | Reached XP level 5. HP: 28/28 MP: 12/14 1963 | D:3 | Found a blossoming altar of Fedhas. 1964 | D:3 | Found a snail-covered altar of Cheibriados. 2178 | D:3 | Found an opulent altar of Gozag. 2375 | D:4 | Reached skill level 2 in Alchemy 2618 | D:4 | Found a staircase to the Ecumenical Temple. 2651 | Temple | Entered the Ecumenical Temple 2687 | Temple | Became a worshipper of Sif Muna the Loreminder 2720 | D:4 | Reached XP level 6. HP: 32/32 MP: 12/16 2740 | D:4 | Reached skill level 3 in Alchemy 2748 | D:4 | Reached skill level 4 in Alchemy 2833 | D:4 | Noticed Edmund 2960 | D:4 | Killed Edmund 2961 | D:4 | Reached skill level 5 in Alchemy 2961 | D:4 | Reached XP level 7. HP: 36/36 MP: 5/17 3148 | D:4 | Found a shadowy altar of Dithmenos. 3156 | D:4 | Found a burning altar of Makhleb. 3251 | D:4 | Noticed Sigmund 3258 | D:4 | Killed Sigmund 3259 | D:4 | Reached skill level 6 in Alchemy 3353 | D:5 | Entered Level 5 of the Dungeon 3358 | D:5 | Reached skill level 7 in Alchemy 4305 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, st_stairs_4 D:2: layout_loops_ring, uniq_robin D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, chequers_temple_overflow_statue_of_worship, serial_shops, nicolae_square_shop, minmay_tree_intersection D:4: layout_loops_cross, gammafunk_temple_overflow_wave, minmay_temple_entry_gardened_gates, sigmund_edmund_badplayer D:5: layout_gridville, kennysheep_generic_room_3, uniq_edmund D:6: layout_loops_ring, nicolae_ru_the_path_less_chosen, uniq_crazy_yiuf_cottage, uniq_menkaure Temple: nicolae_temple_two_arcs Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 5 | 5.4 Conjurations | 5 | 5.8 Alchemy | 2 5 7 | 7.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 97 | 35 | 24 || 156 Searing Ray | 2 | 11 | 8 || 21 Fulminant Prism | | 1 | 2 || 3 Use: Scroll | | | 7 || 7 Armour: Robe | 3 | 12 | 9 || 24 Dodge: Dodged | 6 | 15 | 6 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4303 | 4152 | 151 | 0 | 3608 | 7 | 614.7 | Dungeon | 4258 | 4115 | 143 | 0 | 3580 | 6 | 709.7 | Temple | 44 | 36 | 8 | 0 | 28 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1013 daAuts D:5: 942 daAuts D:1: 881 daAuts D:2: 816 daAuts D:3: 596 daAuts Temple: 44 daAuts D:6: 8 daAuts