Kou Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (10, 4, D:1) a rat corpse (skeletalised by now) (12, 5, D:1) a rat corpse (skeletalised by now) (33, 17, D:1) a +0 club (40, 14, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (45, 19, D:1) a +0 leather armour (48, 14, D:1) a +0 club Level 2 of the Dungeon [Shop] Furublao's Antique Armour Emporium a +0 robe (25 gold) a +0 robe (25 gold) the +0 scale mail of Privacy {Harm Rampage rElec Will-} (386 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Will-: It decreases your willpower. It cannot be enchanted further. +2 swamp dragon scales (1596 gold) a +0 scale mail (112 gold) the +0 chain mail of a Thousand Coins {+Blink Will++ Regen+ Str-2} (834 gold) +Blink: It lets you blink. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). It cannot be enchanted further. a +0 robe (25 gold) a +0 plate armour (504 gold) the +0 pair of boots of Xaidalad {rF+} (518 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 leather armour (56 gold) [Shop] Fyng's Assorted Antiques a lightning rod (4/4) (720 gold) a wand of flame (23) (289 gold) a wand of light (5) (378 gold) a phantom mirror (720 gold) a phantom mirror (720 gold) a scroll of fog (72 gold) a scroll of noise (18 gold) a lightning rod (4/4) (720 gold) [Shop] Giebb's Magic Scroll Shoppe a parchment of Magic Dart (56 gold) a scroll of enchant armour (105 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of fog (56 gold) a scroll of identify (28 gold) a scroll of blinking (133 gold) a scroll of identify (28 gold) [Shop] Zasuh's Weapon Shoppe a +0 mace (42 gold) a +2 antimagic orcbow (336 gold) 3 poisoned darts (25 gold) a +0 mace (42 gold) a +0 dagger (28 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (890 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a throwing net (42 gold) a +2 short sword of protection (218 gold) a +0 sling (21 gold) (2, 31, D:2) a +0 short sword (3, 2, D:2) a +0 leather armour (9, 25, D:2) a frilled lizard corpse (skeletalised by now) (10, 24, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (31, 23, D:2) a +2 mace of holy wrath (34, 19, D:2) a quokka skeleton (36, 19, D:2) a +0 leather armour (44, -9, D:2) a +0 ring mail (44, -5, D:2) a +0 long sword (53, -9, D:2) a +0 short sword (61, -5, D:2) a hobgoblin corpse (skeletalised by now) (61, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (5, 2, D:3) a rat corpse (skeletalised by now) (7, 23, D:3) the +2 robe of Qocvimie {Regen+ Str+4} Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). It cannot be enchanted further. (13, 2, D:3) a bat corpse (skeletalised by now) (40, -7, D:3) an adder corpse (skeletalised by now) (53, 30, D:3) a hobgoblin corpse (skeletalised by now) (54, 36, D:3) a +0 whip Level 4 of the Dungeon Level 7 of the Dungeon