Korrin Level 1 of the Dungeon (0, 2, D:1) a ball python corpse (skeletalised by now) (0, 8, D:1) a parchment of Ozocubu's Armour (1, 23, D:1) a +0 short sword (5, 5, D:1) a ball python skeleton (9, 15, D:1) 5 large rocks (11, 15, D:1) a quokka skeleton a frilled lizard skeleton (11, 16, D:1) a +0 short sword a kobold skeleton a rat skeleton (15, 17, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 4, D:2) a ball python corpse (skeletalised by now) (7, -4, D:2) a bat corpse (skeletalised by now) (15, 22, D:2) a +0 dagger a kobold skeleton (15, 28, D:2) a +0 dagger a goblin skeleton (24, 7, D:2) a quokka corpse (skeletalised by now) (33, 10, D:2) a +0 robe (38, -3, D:2) a bat skeleton (41, 7, D:2) a +0 dagger a +0 leather armour (54, -3, D:2) a rat corpse (skeletalised by now) (55, 21, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 2, D:3) a +0 dagger (7, 3, D:3) a +0 short sword (14, 5, D:3) a ball python corpse (17, -9, D:3) a +0 dagger (29, -19, D:3) an inkwell talisman (32, -19, D:3) a +0 short sword an orc corpse (33, -12, D:3) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (unseen) (33, -11, D:3) a human corpse