Korrin Level 1 of the Dungeon [Shop] Tesysh's Weapon Shop 6 boomerangs (168 gold) a +2 falchion of draining (243 gold) the +10 lajatang "Zusoynloa" {antimagic, Str+3 SInv} (1521 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. 5 poisoned darts (42 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) 5 poisoned darts (42 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (3, 27, D:1) a human corpse (skeletalised by now) (3, 31, D:1) a +0 club (5, 27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, 9, D:1) a frilled lizard corpse (skeletalised by now) (24, 3, D:1) a +1 hat (29, 23, D:1) a quill talisman (38, 14, D:1) a +0 spear (42, 10, D:1) a quokka corpse (skeletalised by now) (43, 10, D:1) a +0 club a kobold corpse (skeletalised by now) (45, 13, D:1) a +0 pair of boots (45, 16, D:1) a +0 robe (47, 16, D:1) a +0 spear (50, 40, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sibleodgh's Antique Armour Shop a +0 leather armour (36 gold) a +0 leather armour (36 gold) the +1 scale mail of Zeseih {rElec Will- rCorr Int+5} (628 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 leather armour (36 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 pair of gloves (81 gold) the +1 pair of boots "Sud Defo" {^Drain Dex+7} (460 gold) ^Drain: It drains your maximum health when unequipped. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +0 leather armour (36 gold) [Shop] Alach's Weapon Shoppe a +0 dagger (20 gold) a +1 war axe of flaming (133 gold) a +0 dagger (20 gold) a +0 mace (30 gold) a +0 war axe (35 gold) a +0 sling (15 gold) a +3 heavy halberd (242 gold) 2 poisoned darts (12 gold) a +0 heavy shortbow (74 gold) [Shop] Uskylici's Assorted Antiques a +0 robe (22 gold) a +0 dagger (50 gold) a wand of warping (6) (360 gold) a scroll of teleportation (75 gold) a +0 trident (87 gold) a potion of berserk rage (125 gold) [Shop] Ytrafoh's General Store a +0 ring mail (52 gold) a potion of heal wounds (104 gold) a phantom mirror (520 gold) a parchment of Brom's Barrelling Boulder (169 gold) a parchment of Freeze (52 gold) a +0 ring mail (52 gold) a +4 ring mail of cold resistance (403 gold) [Shop] Riemoiq's Armour Shoppe a +0 helmet (49 gold) a +0 robe (9 gold) a +0 ring mail (44 gold) a +0 pair of boots (49 gold) a +0 ring mail (44 gold) a +0 chain mail (66 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) the +1 pair of boots "Amuwn" {rElec Will++} (412 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. It cannot be enchanted further. (2, 16, D:2) a bat skeleton (6, -16, D:2) a hobgoblin corpse (skeletalised by now) (6, 16, D:2) a +0 club a goblin skeleton (6, 17, D:2) a +0 club a +0 ring mail (14, 2, D:2) a +0 ring mail (15, -4, D:2) a frilled lizard corpse (skeletalised by now) (17, 16, D:2) a +0 dagger (18, 29, D:2) a +0 club a +0 ring mail a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (19, 31, D:2) a +0 flail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, -17, D:2) an adder skeleton (20, 15, D:2) a +0 dagger (20, 32, D:2) a +0 leather armour a +0 club (31, -20, D:2) a +0 whip (34, -5, D:2) a staff of cold (38, 6, D:2) an adder corpse (skeletalised by now) (40, -3, D:2) a hobgoblin skeleton (46, -13, D:2) a +0 ring mail Level 3 of the Dungeon (11, -3, D:3) a +2 robe of fire resistance a +0 dagger (16, -6, D:3) a bat corpse (skeletalised by now) (17, 20, D:3) a +0 hammer (33, -7, D:3) a +0 plate armour (38, 5, D:3) a +0 scale mail a +0 mace the human skeleton of Terence (49, 15, D:3) a bat skeleton (52, 32, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 stones (8, -5, D:4) a +0 robe (18, -16, D:4) a +0 scale mail (45, -19, D:4) a +0 robe (51, -17, D:4) a +0 leather armour (54, -29, D:4) a +3 short sword (54, -28, D:4) a +0 plate armour a +0 club (55, -16, D:4) a howler monkey corpse (skeletalised by now) (55, 13, D:4) a +0 robe Level 5 of the Dungeon [Shop] Larril's Jewellery Shoppe an amulet of chemistry (unknown) (360 gold) an amulet of faith (unknown) (480 gold) the ring of Douj {rC+ Int+3 Slay+4} (675 gold) [ring of slaying] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of protection from cold (unknown) (300 gold) an amulet of faith (unknown) (480 gold) an amulet of faith (unknown) (480 gold) a ring of protection from fire (unknown) (300 gold) (6, -1, D:5) a +2 scythe of pain a +0 robe (14, 14, D:5) a +0 flail (15, -11, D:5) a river rat skeleton (23, 13, D:5) a +0 whip (35, -21, D:5) a +0 short sword of speed a +0 ring mail of fire resistance (35, -19, D:5) a +2 dagger of venom a +0 robe the elf corpse of Dowan (skeletalised by now) (35, -6, D:5) a +0 dagger (38, 13, D:5) a +0 ring mail (50, 16, D:5) a +2 whip of electrocution a +0 robe Level 6 of the Dungeon [Shop] Refuss's Armour Emporium an orb of mesmerism (338 gold) the +0 chain mail of Objectivity {Ponderous, Int+8 Dex-5} (1 gold) Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a scarf of harm (117 gold) a +1 cloak of willpower (214 gold) a +1 scale mail of willpower (208 gold) the +3 ring mail of Amusmuco {*Corrode Int+6 Dex+3} (510 gold) *Corrode: It may corrode you when you take damage. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 pair of boots (58 gold) an orb of attunement (338 gold) a +1 leather armour of fire resistance (182 gold) (0, 0, D:6) a +0 halberd of flaming a +0 robe (2, 2, D:6) a +2 long sword a +0 robe a +0 war axe a +0 robe (3, 3, D:6) a +2 hand axe a +0 robe (18, 9, D:6) a +0 flail (20, 19, D:6) a +0 short sword (22, -3, D:6) a +0 shortbow (25, 9, D:6) a parchment of Sublimation of Blood (30, -26, D:6) a +0 spear (31, 6, D:6) a +0 hand axe (36, 23, D:6) a +0 scale mail (40, -24, D:6) a +2 flail of holy wrath a +0 scale mail (40, 8, D:6) a +0 robe (48, -22, D:6) an inkwell talisman (48, -8, D:6) a +0 chain mail (49, -24, D:6) a +0 dagger (53, -2, D:6) a +0 halberd Level 7 of the Dungeon [Shop] Muwnad's Armour Shop a +0 chain mail (78 gold) a +0 scale mail (52 gold) a +0 plate armour (234 gold) a +0 robe (11 gold) the scarf "Xarulit" {+Inv, rN+ Int+4} (384 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). an orb of glass (338 gold) a +0 robe (11 gold) the scarf of the Impish Cockatrice {Harm, rC+ Int+2} (327 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a +0 ring mail (52 gold) (9, -25, D:7) a +0 falchion (9, -7, D:7) a +0 short sword (10, -25, D:7) a +0 hand axe a +0 ring mail (10, -20, D:7) a +0 falchion (10, 7, D:7) a parchment of Grave Claw (13, -25, D:7) a +1 falchion of draining (14, -25, D:7) a +0 dagger a +0 robe (22, -4, D:7) a +0 club (23, -4, D:7) a +0 dagger a +0 robe (24, -4, D:7) a +0 club a +0 ring mail (31, 9, D:7) a +0 mace a +0 robe (32, 9, D:7) a +0 flail a +0 ring mail (37, 19, D:7) a +0 great mace (39, 8, D:7) a +0 falchion a +0 chain mail (43, -6, D:7) a +0 dagger a +0 robe (44, -4, D:7) a +0 scimitar a +0 plate armour (44, -2, D:7) a +0 giant club (46, -1, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (1, -11, D:8) a +0 halberd (6, -12, D:8) a +0 battleaxe (6, -10, D:8) a +0 whip (6, -2, D:8) a +0 chain mail (7, -12, D:8) a +0 dagger of draining (7, -11, D:8) a +0 short sword 2 stones (7, -10, D:8) a +0 whip (8, -12, D:8) a +0 short sword (8, -11, D:8) a +0 short sword 5 poisoned darts (8, -10, D:8) a +0 club 3 stones (9, -11, D:8) a +0 club a stone (31, 22, D:8) a +0 whip 3 stones (32, 11, D:8) a parchment of Fugue of the Fallen (32, 17, D:8) a +0 club 6 poisoned darts (32, 18, D:8) a +0 hand axe a +0 robe (32, 21, D:8) a +0 short sword (32, 22, D:8) a +0 dagger (33, 21, D:8) a +1 dagger of speed (still there?) 7 poisoned darts (still there?) (33, 22, D:8) a +0 short sword (34, 21, D:8) a +0 whip (still there?) 7 poisoned darts (still there?) (35, 18, D:8) a +3 falchion (still there?) a +0 robe (still there?) (36, 17, D:8) a +0 club (still there?) the ring of Life {Fly rElec rC- rN+ Str+6} (still there?) [ring of strength] Fly: It grants you flight. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). (42, 20, D:8) a parchment of Summon Seismosaurus Egg the Ecumenical Temple