Korrin Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (10, -22, D:1) a frilled lizard corpse (skeletalised by now) (12, -11, D:1) a frilled lizard skeleton (15, -13, D:1) a +0 short sword a kobold skeleton (16, -13, D:1) a bat skeleton (22, 1, D:1) a +0 leather armour (35, 6, D:1) a ball python skeleton (42, -12, D:1) a bat corpse (skeletalised by now) (63, -18, D:1) 4 stones Level 2 of the Dungeon (16, 21, D:2) a frilled lizard corpse (skeletalised by now) (16, 23, D:2) a +0 club a kobold corpse (skeletalised by now) (25, 29, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (26, 17, D:2) a +0 bardiche (26, 29, D:2) a ball python corpse (skeletalised by now) (27, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, 26, D:2) a +0 short sword (27, 29, D:2) a +0 whip (37, 18, D:2) an adder corpse (skeletalised by now) (38, 48, D:2) a +0 robe (40, 11, D:2) a quokka skeleton (44, 38, D:2) a +0 leather armour (44, 48, D:2) a +0 whip (49, 41, D:2) a +2 vampiric dagger (56, 35, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (2, 10, D:3) a +0 dagger (12, -21, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 0, D:3) a +0 leather armour (15, -15, D:3) a quokka corpse (skeletalised by now) (15, -2, D:3) a +0 leather armour (18, -25, D:3) a +0 club (20, -15, D:3) a stone a +0 club (21, 4, D:3) a +0 leather armour a +0 trident an orc skeleton (21, 15, D:3) a +0 short sword (23, 14, D:3) a +0 club (25, -19, D:3) a +0 mace (26, -4, D:3) a +0 leather armour a +0 whip (27, 5, D:3) a +0 dagger (27, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (28, 6, D:3) a hobgoblin corpse (skeletalised by now) (28, 7, D:3) 2 stones a +0 short sword a kobold skeleton (29, 0, D:3) a +0 club a rat skeleton (32, -19, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (33, -18, D:3) a scarf of harm a +0 dagger a +0 robe (38, 13, D:3) a rat corpse (skeletalised by now) (43, 2, D:3) 3 poisoned darts a +0 dagger (45, 8, D:3) a +0 spear (47, 13, D:3) a +0 robe (49, 14, D:3) the +2 leather armour "Lemim" {Bane rN++ Str+3 Int+4} Bane: It inflicts you with a random bane when you equip it. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -2, D:4) a +0 club (6, -4, D:4) a +0 dagger a goblin skeleton (6, -2, D:4) a +0 dagger a goblin skeleton (7, -3, D:4) a +0 club (7, -2, D:4) a +0 dagger a goblin skeleton (10, -4, D:4) a +0 dagger a +0 dagger a goblin skeleton (10, 11, D:4) a +0 short sword a kobold corpse (skeletalised by now) (11, 10, D:4) a +0 spear (17, 6, D:4) a ball python corpse (skeletalised by now) (22, 17, D:4) a +0 dagger (24, -18, D:4) 4 javelins (27, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (28, 12, D:4) a +0 leather armour a +0 hand axe an orc skeleton (29, 0, D:4) 3 stones a +0 club (30, 15, D:4) a +0 club a goblin corpse (skeletalised by now) (31, 13, D:4) a +0 hand axe (31, 29, D:4) a +0 club an orc corpse (skeletalised by now) (32, 2, D:4) a +0 war axe a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (32, 23, D:4) a +0 dagger an orc skeleton (34, 3, D:4) a hobgoblin corpse (skeletalised by now) (35, 20, D:4) a +0 war axe an orc skeleton (36, 4, D:4) a +0 mace (41, -4, D:4) a +2 heavy mace (42, 25, D:4) the +0 leather armour of the Journeyman {+Blink rC+} +Blink: It lets you blink. rC+: It protects you from cold. It cannot be enchanted further. (43, -3, D:4) a +0 hand axe an orc skeleton (51, 16, D:4) an adder skeleton (52, 17, D:4) a +0 club an orc skeleton (52, 19, D:4) a +0 short sword a kobold skeleton (55, 11, D:4) a +0 chain mail a +0 dagger (58, 13, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (12, -19, D:5) 4 boomerangs (13, 0, D:5) a +0 leather armour an orc skeleton (15, -1, D:5) a black bear skeleton (16, -3, D:5) a black bear skeleton (22, 9, D:5) a hound skeleton (41, -25, D:5) a +0 robe