Korrin Level 1 of the Dungeon [Shop] Wischeoll's Weapon Shoppe a +0 spear (42 gold) a +0 sling (21 gold) a +1 mace of venom (148 gold) a +0 dagger (28 gold) a +2 vampiric falchion (294 gold) a +0 dagger (28 gold) a +0 mace (42 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 club (7 gold) (5, 13, D:1) a +0 club (5, 28, D:1) a jackal corpse (skeletalised by now) (8, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 11, D:1) a +0 sling (11, -11, D:1) a +0 club (13, -6, D:1) a ball python skeleton (31, 20, D:1) a rat skeleton (31, 31, D:1) a +0 club a goblin skeleton (33, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 0, D:1) a +0 short sword (43, 9, D:1) a frilled lizard skeleton (44, 16, D:1) a hobgoblin skeleton (54, 24, D:1) a quokka skeleton Level 2 of the Dungeon (4, 19, D:2) a +0 sling (8, 20, D:2) a +0 dagger (9, -10, D:2) a +0 club (9, 21, D:2) a +0 dagger (9, 22, D:2) a hobgoblin corpse (skeletalised by now) (10, 23, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, 11, D:2) a +0 dagger a +0 chain mail (16, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 14, D:2) a +0 dagger (21, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (23, 16, D:2) a +0 dagger a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (23, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, -23, D:2) 3 poisoned darts (28, 8, D:2) a ball python skeleton (29, -20, D:2) a +0 dagger (37, 2, D:2) a +0 club (38, -1, D:2) a +0 dagger a goblin skeleton (38, 2, D:2) a +0 club (39, 4, D:2) a +0 club a goblin skeleton (59, 14, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 leather armour "Teuman" {rPois Int+3} (3450 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +2 robe of the Stone Wall {rPois Will+++ Int-4 Dex-4} (3330 gold) rPois: It protects you from poison. Will+++: It greatly increases your willpower. Int-4: It affects your intelligence (-4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +0 short sword of Ragnarok {flame, rElec rPois rF- Dex+2} (2080 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +4 ring mail of the Cuttlefish {Int+3} (3730 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the scarf of Aradilel {Shadows, Bane rElec Will+ Str+2} (3380 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). the +10 hand axe of Antique Conscience {flame, Str+8 Int-3 Dex+2} (7710 gold) Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the spore talisman of Maltheism {Str+4} (3890 gold) [spore talisman] Str+4: It affects your strength (+4). the earth staff "Doynoc" {Dex+3 Air Earth} (4390 gold) [staff of earth] Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the +2 mace "Bock" {freeze, +Blink rElec rC+ Dex+3} (4970 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 scale mail "Catusi" {Will+ Stlth+} (1940 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Baegesol" {rC+ Str+2 Dex+2} (4040 gold) [ring of protection from cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). the death talisman of Midnight {rC+ rCorr} (16270 gold) [talisman of death] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the riddle talisman of Patterns {Str+3} (8700 gold) [riddle talisman] Str+3: It affects your strength (+3). the +0 helmet of Syndicalism {Light, rF+ Will+ Regen+} (2910 gold) rF+: It protects you from fire. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +1 leather armour of Noughts and Crosses {Rampage rElec} (2100 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. It cannot be enchanted further. the spider talisman "Kuthrithupp" {rElec} (3650 gold) [spider talisman] rElec: It insulates you from electricity. the +0 robe "Hulokom" {*Silence rF+++ Str+3 SInv} (4780 gold) *Silence: It may silence you when you take damage. rF+++: It renders you almost immune to fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +1 hat of Fudott {*Slow rC++ Slay+6} (5310 gold) *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. the -1 cloak of Anaesthesia {rF- Str+4} (790 gold) rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). It cannot be enchanted further. the +9 spear of Plunder {heavy, rF+++ Str+3 Int-5 Stlth+} (9100 gold) rF+++: It renders you almost immune to fire. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:3) a +0 whip (2, 10, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (3, 10, D:3) a ball python corpse (skeletalised by now) (14, -4, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (20, -9, D:3) a +0 sling (24, 15, D:3) a +0 club (25, 16, D:3) a frilled lizard skeleton (26, -11, D:3) a +0 leather armour (26, 17, D:3) a +0 whip a gnoll skeleton (28, 3, D:3) an adder skeleton (30, -16, D:3) a +0 club (30, 5, D:3) a +0 dagger a bat skeleton (47, -8, D:3) a +0 robe (51, 2, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, -1, D:4) a hound corpse (skeletalised by now) (1, 3, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (1, 5, D:4) a +3 devious short sword a +0 leather armour (2, -2, D:4) a +0 whip (2, 3, D:4) a +0 spear (2, 4, D:4) a +0 club (7, 8, D:4) a hobgoblin skeleton (9, 0, D:4) an iguana skeleton (10, 7, D:4) a +0 club (16, -12, D:4) a +0 ring mail (16, 25, D:4) a +0 scale mail (17, 11, D:4) a +0 club a goblin skeleton (23, 12, D:4) a +0 falchion (24, 12, D:4) a +0 dagger (26, -12, D:4) an adder skeleton (27, 5, D:4) a +0 short sword a +0 ring mail an orc skeleton (28, 7, D:4) a +0 dagger (30, 7, D:4) a +0 mace (30, 8, D:4) a +0 club (32, 16, D:4) a +0 club (33, -8, D:4) 2 scrolls of noise (34, -2, D:4) a +0 club (37, 13, D:4) a +0 club a goblin skeleton (38, 7, D:4) a +0 ring mail (38, 13, D:4) a hobgoblin skeleton (42, -17, D:4) a +0 rapier (43, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (44, -4, D:4) a +0 ring mail Level 5 of the Dungeon (7, -2, D:5) a +0 dagger a +0 robe (7, 20, D:5) a +0 hand axe (8, -2, D:5) a +0 dagger an orc corpse (skeletalised by now) (8, 18, D:5) a +0 hand axe (8, 22, D:5) a +0 dagger a +0 ring mail a +0 whip an orc skeleton (8, 23, D:5) a +0 hand axe a +0 scale mail (8, 24, D:5) a +0 dagger of venom a +0 robe an orc skeleton (9, -3, D:5) a +0 dagger a +0 robe (14, 21, D:5) a +0 helmet (17, 5, D:5) a +0 leather armour (23, 5, D:5) a +0 club a +0 leather armour an orc skeleton (26, 38, D:5) a +0 quarterstaff (27, -8, D:5) a +0 chain mail (28, 7, D:5) 3 scrolls of noise (32, 28, D:5) a +0 orcbow (34, 45, D:5) a +0 ring mail (36, -8, D:5) a +0 ring mail (38, 4, D:5) a +0 ring mail (47, 16, D:5) 3 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, 4, D:6) a potion of moonshine (2, -19, D:6) a +0 club (3, -13, D:6) 5 boomerangs (6, -16, D:6) a +1 short sword of freezing (12, 13, D:6) a +0 dire flail (18, 16, D:6) a +0 plate armour (19, 16, D:6) an adder skeleton (25, -22, D:6) a +0 robe (29, -4, D:6) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (29, -2, D:6) 6 poisoned darts (30, -17, D:6) a parchment of Fulminant Prism (32, 14, D:6) a +0 falchion a +0 robe (33, 8, D:6) 4 poisoned darts (33, 13, D:6) a +5 short sword a +0 robe a +0 battleaxe a +0 robe (33, 15, D:6) a black bear skeleton (34, -17, D:6) a +3 dagger (34, -16, D:6) a +0 short sword of venom a +0 scale mail an orc skeleton (35, -17, D:6) a +0 leather armour a +0 morningstar a +0 dagger (36, -16, D:6) a +0 hand axe (47, 8, D:6) an adder corpse (skeletalised by now) (52, -15, D:6) a rimehorn talisman Level 7 of the Dungeon (3, 2, D:7) a +0 orcbow a centaur corpse (9, -1, D:7) a water moccasin corpse (15, -10, D:7) a killer bee corpse a killer bee corpse (15, -9, D:7) a killer bee corpse (17, -16, D:7) a wand of quicksilver (7) (24, -6, D:7) a +0 leather armour the Ecumenical Temple