Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 13445749182429269480 215 Korrin the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Oct 3, 2026. Slain by a hell rat (12 damage) ... in a sewer. The game lasted 00:06:38 (2025 turns). Korrin the Conjurer (Deep Elf Conjurer) Turns: 2025, Time: 00:06:39 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 60% Magic: 7/14 EV: 11 Int: 25 God: Gold: 152 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) h - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 152 gold pieces. Inventory: Missiles e - 6 darts of disjunction f - 2 curare-tipped darts Armour a - a +0 robe (worn) d - a +0 cloak (worn) g - a +0 pair of gloves Magical Staves h - a staff of conjuration (weapon) Jewellery b - a ring of flight (worn) c - a ring of magical power Scrolls i - 2 scrolls of identify t - a scroll of teleportation g - a scroll of fog Potions g - 3 potions of magic d - a potion of haste {unknown} f - a potion of might {unknown} j - a potion of mutation {unknown} w - 2 potions of heal wounds Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 6.7 Conjurations * Level 0.6 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 18% 3d11 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 34% 2d8 (+2d4 21% 4 Confusing Touch Hex 6% N/A 24% 3 Arcjolt Conj/Air 17% 1d27 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:3 = Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here a rat corpse. You reach down and open the door. You encounter a hell rat. The hell rat roars deafeningly! Found three items. Found a gate leading back out of this place. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (89% to hit) You feel a surge of power! You focus your ray upon the hell rat. The searing ray misses the hell rat. (Press . to maintain the ray.) The searing ray hits the hell rat. The hell rat is lightly wounded. The searing ray hits the hell rat but does no damage. The hell rat is lightly wounded. The hell rat completely misses you. The searing ray hits the hell rat. The hell rat is lightly wounded. You finish channelling your searing ray. The hell rat bites you! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (lightly wounded, 89% to hit) You feel a surge of power! You focus your ray upon the hell rat. The searing ray hits the hell rat but does no damage. The hell rat is lightly wounded. (Press . to maintain the ray.) The hell rat completely misses you. The searing ray hits the hell rat. The hell rat is lightly wounded. The hell rat bites you! You die... #~~..~~~# ##~.~...~## #~.~###~.~# ##~.##.##~.## #~.~#..~#.~.# #~.##~~!##~~# #.~#.~~?!#.~# #~~r~~~!∩#∩∩# #.@# #~.# #~.## ##..# #.~~# #~~.# ##††## ##~~## #..~###.~.# ##....~~~## #~~.~~~.# ###~~.### ##### You could see a hell rat. Vanquished Creatures 4 clockroaches (D:3) An orc wizard (D:3) 3 gnolls (D:2) A river rat (Sewer) 2 adders (D:2) 2 dart slugs (D:3) 3 orcs (D:3) A ribbon worm (D:2) An endoplasm (D:1) 3 hobgoblins 3 quokkas (D:1) A ball python (D:2) 4 bats 3 frilled lizards 3 goblins A kobold (D:2) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Korrin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 345 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 869 | D:1 | Learned a level 2 spell: Searing Ray 994 | D:2 | Reached skill level 5 in Conjurations 994 | D:2 | Reached XP level 3. HP: 11/19 MP: 6/10 1631 | D:3 | Found Meitu's Jewellery Emporium. 1631 | D:3 | Encountered Ijyb 1672 | D:3 | Encountered a dancing +0 hand axe 1673 | D:3 | Encountered a dancing +0 hand axe 1718 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1831 | D:3 | Found a glowing drain. 1835 | D:3 | Reached skill level 6 in Conjurations 1841 | D:3 | Reached XP level 5. HP: 14/28 MP: 8/14 1843 | D:3 | Reached skill level 5 in Spellcasting 1851 | D:3 | Learned a level 4 spell: Fulminant Prism 1864 | Sewer | Entered a sewer 2025 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, minmay_misc_feat_rows, minmay_misc_feat_hallway, nrook_campfire D:2: layout_basic D:3: minmay_thinvault, layout_basic, dancing_weapons_uskayaw, serial_shops, nicolae_shop_pleasant_corner_grove, shop, nicolae_shop_back_alley_shop, portal_sewer_entry_f, minmay_shallow_snake_nest, uniq_grinder, uniq_ijyb Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.7 Spellcasting | 4 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 41 | 17 || 58 Searing Ray | 4 | 8 || 12 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Noise | 1 | || 1 Revelation | 1 | || 1 Fog | 1 | || 1 Vulnerability | 1 | || 1 Armour: Robe | 5 | 9 || 14 Dodge: Dodged | 2 | 10 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2026 | 1930 | 96 | 186 | 1298 | 4 | 506.5 | Dungeon | 1865 | 1769 | 96 | 97 | 1271 | 3 | 621.7 | Sewer | 161 | 161 | 0 | 89 | 27 | 1 | 161.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:2: 677 daAuts D:3: 266 daAuts Sewer: 161 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+