KiriKiri Level 1 of the Dungeon (0, 29, D:1) a +0 whip a ball python skeleton (3, 17, D:1) a whip (3, 22, D:1) a club (5, 9, D:1) a +0 short sword (24, 13, D:1) 5 stones (26, 48, D:1) a frilled lizard corpse (skeletalised by now) (30, 16, D:1) a leather armour (39, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 11, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a staff of cold (5, 26, D:2) a hobgoblin corpse (skeletalised by now) (12, -10, D:2) a rat skeleton (17, -20, D:2) the +9 dagger "Firar" {freeze, rPois Int+2 Stlth+} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (29, -11, D:2) a ring mail (33, -12, D:2) a leather armour (33, 15, D:2) a spider talisman (36, 0, D:2) a rat corpse (skeletalised by now) (37, -16, D:2) a rat skeleton (37, 17, D:2) a rat corpse (skeletalised by now) (38, -26, D:2) a jackal skeleton a jackal skeleton (39, -10, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +2 mace of holy wrath (10, 16, D:3) a hobgoblin corpse (12, 14, D:3) a bat corpse (13, -6, D:3) a hobgoblin corpse (13, -5, D:3) a ball python corpse (13, 32, D:3) the +3 leather armour "Siot" {Rampage rPois Will++ Int-4} Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Will++: It greatly increases your willpower. Int-4: It affects your intelligence (-4). (16, 25, D:3) a hobgoblin corpse (17, 7, D:3) an adder corpse (17, 26, D:3) a hobgoblin corpse (18, 7, D:3) a +0 short sword (18, 24, D:3) a ball python corpse (22, 24, D:3) a robe