Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 17069866426063966088 30 Kimssun237 the Poker (level 3, -2/28 HPs) Began as a Merfolk Gladiator on Oct 1, 2026. Slain by a gnoll ... wielding a +0 war axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (932 turns). Kimssun237 the Poker (Merfolk Gladiator) Turns: 932, Time: 00:03:45 Health: -2/28 AC: 5 Str: 14 XL: 3 Next: 20% Magic: 3/3 EV: 12 Int: 12 God: Gold: 34 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves of the Quahog {Fly Int+5} SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - the +0 pair of gloves of the Quahog (worn) {Fly Int+5} (You found it on level 2 of the Dungeon) Fly: It grants you flight. Int+5: It affects your intelligence (+5). It cannot be enchanted further. Scrolls c - a scroll of enchant armour {unknown} Potions c - 2 potions of curing f - a potion of resistance {unknown} d - a potion of brilliance {unknown} Skills: + Level 2.7 Fighting * Level 5.4 Polearms - Level 2.0 Throwing + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 38% 1 Kinetic Grapnel Frge 0% 1d4 38% 1 Poisonous Vapours Alch/Air 0% 1d1 38% 1 Slow Hex 0% N/A 38% 1 Summon Small Mammal Summ 0% N/A 38% 1 Tukima's Dance Hex 0% N/A 77% 3 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11063 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You encounter a gnoll. It is wielding a +0 spear. You encounter a gnoll. It is wielding a +0 war axe. Found 12 gold pieces. Found a stone staircase leading down. You reach to attack! You closely miss the gnoll. You barely miss the gnoll. The gnoll hits you with a +0 flail. You closely miss the gnoll. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You hit the gnoll. The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 14, Int 7, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You barely miss the gnoll. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 war axe! You die... #......#.....#..## .# #.$..........#†.###.# ...!..........)....... #.................#. #.....#..........# #.................. ##ğ######>.......#. #ğ# #...<....# #@# #..$...... ....................... ..##........########... #........# ### #......>.# #........# #........# ########## You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:1) 5 jackals A quokka (D:2) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kimssun237 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 224 | D:1 | Reached XP level 2. HP: 13/23 MP: 2/2 571 | D:1 | Reached skill level 5 in Polearms 883 | D:2 | Identified the +0 pair of gloves of the Quahog {Fly Int+5} 931 | D:2 | Reached XP level 3. HP: 9/28 MP: 3/3 932 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_loops_cross, solitary_fountain, minmay_misc_feat_alley D:2: layout_rooms, serial_aquarium, aquarium_bridge_island_large [aquarium_subvault_large_open, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corridor_2, aquarium_window_2, aquarium_window_2, aquarium_view_2e, aquarium_view_2b, aquarium_balcony_double_4, aquarium_pool_double, minmay_hexomino_c4 Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.4 Fighting | | 2.7 Throwing | | 2.0 Dodging | | 4.4 Action || total ---------------------------++------- Attack: Normal || 69 Melee: Trident || 69 Read: Identify || 1 Torment || 1 Stab: Sleeping || 3 Armour: Leather armour || 38 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 935 | 916 | 19 | 100 | 640 | 2 | 467.5 | Dungeon | 935 | 916 | 19 | 100 | 640 | 2 | 467.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 797 daAuts D:2: 137 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+