Kimssun237 Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -1, D:1) a rat skeleton (4, 0, D:1) a +0 dagger a kobold skeleton (5, -31, D:1) a +0 whip (5, -24, D:1) a +0 dagger a goblin skeleton (5, -12, D:1) a hive talisman (16, -12, D:1) an inkwell talisman (19, -7, D:1) a +0 scale mail (22, -12, D:1) a +0 short sword a hobgoblin skeleton a ball python skeleton a jackal skeleton (27, -33, D:1) a bat corpse (skeletalised by now) (30, -18, D:1) a ball python corpse (skeletalised by now) (37, -5, D:1) a +0 sling (43, -35, D:1) a bat corpse (skeletalised by now) (45, -20, D:1) a bat corpse (skeletalised by now) (52, -21, D:1) a +0 sling a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (3, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, -6, D:2) a +0 short sword a kobold skeleton a quokka skeleton a hobgoblin skeleton (8, -5, D:2) a frilled lizard skeleton a rat skeleton (9, -10, D:2) a scarab talisman (9, -5, D:2) a hobgoblin skeleton (13, -12, D:2) a hobgoblin skeleton (13, -11, D:2) a +0 dagger a kobold skeleton (13, 14, D:2) a +0 vampiric trident a +0 scale mail (15, 13, D:2) a +0 club 5 stones a kobold skeleton (16, -15, D:2) a +0 leather armour (24, -7, D:2) a hobgoblin skeleton (31, -10, D:2) a +0 short sword 3 stones (39, -10, D:2) a rat skeleton (43, 18, D:2) the felid skeleton of Natasha (45, 6, D:2) a ball python skeleton (45, 26, D:2) a rat skeleton a frilled lizard skeleton (46, 26, D:2) a +0 club a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (58, 31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, -9, D:3) a +0 mace (16, -1, D:3) 6 poisoned darts a +0 short sword (24, -11, D:3) a +0 dagger 2 stones (31, 14, D:3) a +0 leather armour (41, 12, D:3) a +0 dagger (49, -18, D:3) a +0 war axe (57, 14, D:3) the +8 sling of the Muttering Asp {speed, rN+++ Str-4 Dex+3 Stlth+} rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 4 of the Dungeon (21, 23, D:4) a +1 chain mail (22, 11, D:4) a +0 short sword (23, 11, D:4) 3 poisoned darts a +0 dagger (26, 14, D:4) a +0 trident (27, -12, D:4) a +0 mace (27, -10, D:4) a +0 robe a +0 dagger (28, -11, D:4) a +0 leather armour a +0 club (28, 7, D:4) a +0 club a +0 chain mail (34, 19, D:4) a ring of see invisible (36, 4, D:4) a +0 dagger a +0 leather armour a +0 short sword a +0 flail (36, 5, D:4) a +0 dagger an orc corpse (skeletalised by now) (37, 4, D:4) a +0 club a +0 leather armour (38, -10, D:4) a parchment of Vhi's Electric Charge (40, 0, D:4) a +0 ring mail a +0 club a +0 leather armour a +0 flail 2 boomerangs a +0 whip (41, 0, D:4) a +0 whip (41, 10, D:4) a +0 dagger (42, -3, D:4) a +0 dagger (42, 0, D:4) a +0 mace an orc skeleton (56, 8, D:4) a +0 helmet (56, 17, D:4) the +7 sling of Action {flame, rElec rF+ Int+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 5 of the Dungeon (8, 1, D:5) a +0 heavy flail (23, 2, D:5) a +0 shortbow (27, 0, D:5) a parchment of Death Channel (31, -11, D:5) 3 large rocks (32, 15, D:5) a +0 short sword (33, -10, D:5) a +0 falchion (34, 15, D:5) a +0 club (34, 16, D:5) a +0 hand axe (35, -18, D:5) a +0 dagger (36, 5, D:5) a +0 flail a +0 club a +0 leather armour a +0 plate armour an orc skeleton (36, 6, D:5) a +0 dagger a +0 robe (36, 7, D:5) a +0 dagger a +0 robe (37, 7, D:5) a +0 club a +0 ring mail (38, -8, D:5) a +0 dagger a +0 robe (39, 4, D:5) a +0 dagger a +0 robe a +0 trident (40, -7, D:5) a +2 short sword of speed a +0 leather armour (42, -11, D:5) a +0 leather armour (49, 21, D:5) a +0 trident a +0 scale mail (55, -6, D:5) a parchment of Passwall Level 6 of the Dungeon (0, 0, D:6) a +0 trident (3, -9, D:6) a +0 robe (3, -8, D:6) a +3 battleaxe a +0 robe a +0 battleaxe a +0 robe (4, -9, D:6) a +0 trident a +0 robe (4, 16, D:6) a +0 halberd (5, 16, D:6) a +2 flail of protection a +0 halberd a +0 whip a +0 club a +0 robe (7, 16, D:6) a +0 club (11, -20, D:6) a +0 dagger (13, 16, D:6) a +0 leather armour (14, -11, D:6) a +0 falchion (15, -21, D:6) a +0 quarterstaff (19, -13, D:6) a +0 club (21, 32, D:6) a human skeleton (22, -6, D:6) a +0 falchion (25, -20, D:6) a scroll of teleportation (28, 1, D:6) a scroll of teleportation (28, 23, D:6) a human skeleton (29, 20, D:6) a +0 trident a +0 robe (29, 33, D:6) a +2 trident a +0 robe (36, -12, D:6) a +0 dagger a +0 robe (36, 33, D:6) a human skeleton (37, -12, D:6) a +0 dagger an orc corpse (skeletalised by now) (38, -17, D:6) a +0 dagger a boomerang (38, -12, D:6) a +0 whip a +0 mace (39, -13, D:6) a +0 trident (39, -12, D:6) a +0 battleaxe a +0 chain mail (39, -11, D:6) a +0 short sword (40, 31, D:6) a +0 trident a +0 robe (52, 9, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Ycexy's Antique Armour Shoppe a +0 leather armour (44 gold) a +1 plate armour of resonance (627 gold) a +0 scale mail (88 gold) an orb of pyromania (572 gold) a +0 scale mail (88 gold) the +0 ring mail of the Spider Nest {rElec rC- Will+ Str+5} (596 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 chain mail (132 gold) a +0 scale mail (88 gold) the +0 plate armour "Mexioq" {Command, +Inv Dex+3} (919 gold) +Inv: It lets you turn invisible. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (3, 4, D:7) a +0 spear (3, 7, D:7) a +0 spear (5, 10, D:7) an orc skeleton (6, 8, D:7) a gnoll skeleton (6, 9, D:7) a bullfrog skeleton (7, 7, D:7) an orc skeleton (8, 6, D:7) a water moccasin skeleton (9, 6, D:7) an orc skeleton (10, 5, D:7) a water moccasin skeleton (12, -32, D:7) a +0 whip (17, 1, D:7) a +2 sling of freezing (21, 2, D:7) a scarf of repulsion (22, -20, D:7) a +0 orcbow (23, -20, D:7) a +4 orcbow (31, -31, D:7) a +0 ring mail (33, -18, D:7) a +0 ring mail (37, -20, D:7) a +0 whip a gnoll corpse (skeletalised by now) (39, -21, D:7) a +0 spear (39, -20, D:7) a +1 trident of venom a +0 ring mail a gnoll skeleton (40, -20, D:7) a +0 spear a gnoll skeleton (40, -4, D:7) a +0 great mace (41, -22, D:7) a +2 mace of protection a +0 falchion a +0 leather armour (41, -20, D:7) a +0 whip (41, -3, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (4, 4, D:8) 3 scrolls of teleportation (26, 35, D:8) a +0 robe (29, -14, D:8) a scroll of teleportation (32, 14, D:8) 4 poisoned darts (38, -7, D:8) a +0 dagger a +0 robe (40, -4, D:8) a +0 hand axe (41, -11, D:8) a +0 club a +0 club a +0 whip (41, -9, D:8) a +0 whip a +0 dagger a +0 chain mail a +0 whip a +0 robe a +0 hand axe a +0 leather armour a +0 falchion a +0 club a +0 scale mail a +0 long sword a +0 plate armour (41, -8, D:8) a +0 flail a +0 whip a +0 dagger a +0 dagger a +0 robe an orc skeleton (42, -11, D:8) a +0 flail Level 9 of the Dungeon (4, -2, D:9) a +4 short sword a +0 falchion a +0 robe a +0 robe (4, -1, D:9) a +3 great sword of freezing a +0 robe a +3 battleaxe a +0 robe a +2 great sword a +0 robe (15, -32, D:9) a +0 shortbow (21, -44, D:9) a +0 falchion (22, -39, D:9) a +0 dagger a +0 robe (22, -38, D:9) a +0 dagger a +0 robe (22, -35, D:9) a +3 halberd of freezing a +0 robe (23, -39, D:9) a +0 glaive a +0 plate armour (23, -37, D:9) a +0 hand axe (23, -36, D:9) a +5 scimitar a +0 robe (24, -35, D:9) a +3 halberd a +0 robe (25, -15, D:9) a +0 robe (33, -34, D:9) a +0 ring mail (42, -42, D:9) a +0 sling Level 10 of the Dungeon (1, 2, D:10) a +0 giant club a +0 giant club (12, 2, D:10) the +6 whip of Winwew {speed, Will+ Str-4 Int+4} Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (16, -3, D:10) a yak skeleton (16, -2, D:10) a +0 giant club a +0 giant club (16, -1, D:10) a +0 mace a +0 orcbow (17, -23, D:10) a +0 robe (21, 17, D:10) a parchment of Teleport Other (21, 18, D:10) a scroll of fog (22, 16, D:10) a parchment of Swiftness (22, 17, D:10) a parchment of Airstrike (23, 16, D:10) 2 potions of curing (23, 17, D:10) a staff of air (still there?) a +0 dagger (still there?) (23, 18, D:10) a scroll of butterflies (27, -26, D:10) a +0 great mace (28, -33, D:10) 2 flux baubles (29, 7, D:10) a +0 hand axe (29, 11, D:10) a +0 long sword (38, 6, D:10) a +0 scale mail (39, -8, D:10) a +0 mace of protection (48, -5, D:10) a +0 leather armour the Ecumenical Temple