Kimsj0405 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -43, D:1) a +0 ring mail (7, 2, D:1) a frilled lizard corpse (skeletalised by now) (8, -36, D:1) a +2 heavy hand axe (8, -25, D:1) a scarab talisman (12, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, -41, D:1) a +0 pair of boots of stealth (30, -44, D:1) a +0 leather armour (30, -25, D:1) a +0 trident (37, -4, D:1) a +0 short sword (52, -28, D:1) a +0 club (55, -4, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 37, D:2) a frilled lizard skeleton (1, 38, D:2) a hobgoblin skeleton (1, 39, D:2) a +0 dagger a kobold skeleton (5, 49, D:2) a frilled lizard skeleton (6, 39, D:2) a quill talisman (14, 32, D:2) a +0 robe (16, 22, D:2) a rat corpse (skeletalised by now) (20, 46, D:2) a +0 dagger a goblin skeleton (24, -8, D:2) a +0 hand axe (24, 41, D:2) a quokka skeleton (28, 28, D:2) a +1 whip of venom (36, 25, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (41, 3, D:2) a ball python corpse (skeletalised by now) (42, 19, D:2) a +0 club a +0 sling a goblin skeleton (45, 17, D:2) a +0 club (53, 41, D:2) a bat skeleton Level 3 of the Dungeon (1, -10, D:3) the +2 robe of the Original Sin {Harm Rampage rN+ Int-4 Archmagi} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (2, 16, D:3) a frilled lizard skeleton (5, -18, D:3) a +0 mace (11, -14, D:3) a +0 robe (13, -17, D:3) an adder corpse (skeletalised by now) (13, 6, D:3) a +0 club (33, 13, D:3) a +0 club 3 stones a kobold skeleton (37, 10, D:3) a javelin a +6 ring of intelligence (41, 14, D:3) a +0 leather armour (51, 32, D:3) a +0 whip (53, -20, D:3) a +0 club an orc skeleton (53, -18, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (55, -15, D:3) an adder corpse (skeletalised by now) (57, -7, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (9, 47, D:4) a +0 short sword (17, 11, D:4) a jackal corpse (skeletalised by now) (23, 37, D:4) a +0 broad axe (24, 24, D:4) a +0 trident a +0 leather armour a ball python skeleton an orc skeleton (26, 25, D:4) a +0 leather armour a +0 dagger an orc skeleton (27, -1, D:4) a +0 ring mail (27, 38, D:4) a +0 dagger (28, 37, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 falchion an orc skeleton an orc skeleton (32, 37, D:4) a +0 dagger an orc skeleton (34, 37, D:4) a +0 quarterstaff a +0 robe an orc skeleton (35, 39, D:4) a +0 leather armour a +0 flail (41, 50, D:4) a +0 robe (58, 16, D:4) a quill talisman (62, -8, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (3, 35, D:5) a +0 mace a +0 ring mail an orc skeleton (3, 36, D:5) a +0 flail an orc skeleton (4, 36, D:5) a +0 club an orc skeleton (5, 36, D:5) a +0 whip (26, -4, D:5) a +0 spear (52, 30, D:5) a +0 ring mail (55, -3, D:5) a +2 flail of protection a +0 leather armour a +0 leather armour a +0 dagger (56, -3, D:5) a +0 chain mail a +0 whip (56, 4, D:5) a +0 club a boomerang (61, -8, D:5) a +0 leather armour a +0 club (61, 24, D:5) a +0 scale mail (64, -11, D:5) a +0 ring mail 3 boomerangs a +0 hand axe an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 halberd a gnoll skeleton (1, 0, D:6) a +0 halberd a gnoll skeleton (2, 0, D:6) a +2 whip of venom a +0 flail a gnoll skeleton a gnoll skeleton (5, -18, D:6) a +0 quarterstaff (12, -24, D:6) a +0 scale mail (18, -17, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (23, -11, D:6) an adder skeleton (31, 5, D:6) a bullfrog corpse (skeletalised by now) (41, -31, D:6) a +0 sling (46, -16, D:6) 2 potions of enlightenment (49, -21, D:6) an iguana skeleton (51, -30, D:6) an iguana corpse (skeletalised by now) (51, -4, D:6) an electric eel corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a staff of air (2, 2, D:7) a +0 dagger a +0 leather armour (4, 1, D:7) a +0 club an orc corpse (skeletalised by now) (4, 2, D:7) a +0 hand axe a +0 ring mail a +0 falchion a +0 ring mail (6, 20, D:7) a +0 dagger (6, 25, D:7) a howler monkey corpse (skeletalised by now) (15, 4, D:7) 5 poisoned darts (35, -17, D:7) a +0 robe a +0 dagger (36, -20, D:7) a +0 dagger (36, -10, D:7) a parchment of Frozen Ramparts (47, 7, D:7) a +0 short sword (53, -21, D:7) 3 boomerangs (53, 13, D:7) a +0 mace (54, 12, D:7) a bullfrog skeleton (58, -27, D:7) a +0 club (60, -21, D:7) 3 poisoned darts (64, -21, D:7) a hound corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 club a gnoll corpse (skeletalised by now) (0, 1, D:8) a +0 whip (1, 0, D:8) a +0 spear a gnoll corpse (skeletalised by now) (2, 0, D:8) a +0 whip (5, 10, D:8) a +0 robe a troll skeleton (19, -4, D:8) 13 gold pieces (29, 18, D:8) a bullfrog skeleton (30, -2, D:8) 16 gold pieces (39, 24, D:8) a quill talisman (unseen) (44, 15, D:8) a +0 leather armour (44, 16, D:8) a +0 sling Level 9 of the Dungeon (4, -29, D:9) a +0 club (9, -32, D:9) a water moccasin skeleton (12, 12, D:9) a +0 giant spiked club a +0 giant club (13, 12, D:9) 4 poisoned darts (21, -31, D:9) a +0 shortbow a centaur skeleton (25, -25, D:9) a +0 dagger an orc skeleton (25, -24, D:9) a +0 dagger a +0 robe an orc skeleton (26, -24, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (27, -25, D:9) a +0 hand axe a +0 leather armour an orc skeleton (46, -10, D:9) a yak corpse (skeletalised by now) (46, -9, D:9) a yak corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (1, 8, D:10) a +0 quarterstaff (7, -2, D:10) a +0 dagger a kobold skeleton (8, 0, D:10) a +0 dagger 3 stones a kobold skeleton (9, -3, D:10) a +0 whip (10, -3, D:10) a +0 dagger 2 stones a kobold skeleton (11, 0, D:10) a +0 whip 3 stones (12, 2, D:10) a +0 hand axe (21, -21, D:10) a +0 robe (27, -2, D:10) a +0 dagger (35, -26, D:10) a +0 short sword (40, -13, D:10) a wyvern skeleton (55, 2, D:10) an orb of glass (57, -16, D:10) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (57, -10, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (21, -4, D:11) a yak corpse (skeletalised by now) (21, -1, D:11) a yak corpse (skeletalised by now) (25, 4, D:11) a black bear corpse (skeletalised by now) (27, -8, D:11) 2 datura-tipped darts (27, 1, D:11) a +0 leather armour (34, 40, D:11) a +0 war axe (35, -11, D:11) a +0 club a gnoll skeleton (35, -10, D:11) a +0 flail (35, 5, D:11) the +0 robe of Riut Seremm {*Corrode rF++ Will+} *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (36, -9, D:11) a +0 flail (38, -9, D:11) a +5 spear of venom a +0 ring mail (40, -10, D:11) a +0 club (41, -11, D:11) a +0 halberd a gnoll skeleton (46, 20, D:11) a +0 war axe (48, 10, D:11) a +0 flail (58, -3, D:11) a +0 rapier Level 12 of the Dungeon [Shop] Ifroom's General Store (Shop contents are unknown) (0, 0, D:12) a scroll of vulnerability (2, 5, D:12) a throwing net the Ecumenical Temple