Dungeon Crawl Stone Soup version 0.35-a0-1004-g5343508628 (webtiles) character file. Game seed: 11318409385066194543 608511 Kimsj0405 the Naga Blade (level 27, 0/279 HPs) Began as a Naga Necromancer on Sept 7, 2026. Was the Champion of Kikubaaqudgha. Slain by an azure jelly (8 damage) ... on level 4 of the Pits of Slime on Sept 8, 2026. The game lasted 03:08:44 (75437 turns). Kimsj0405 the Naga Blade (Naga Necromancer) Turns: 75437, Time: 03:08:44 Health: 0/279 AC: 12 Str: 12 XL: 27 Magic: 13/36 EV: 20 Int: 31 God: Kikubaaqudgha [******] Gold: 1849 SH: 18 Dex: 23 Spells: 7/44 levels left rFire + + + (20%) W - +9 double sword (vamp) rCold + + + (20%) c - +2 shield of Resistance {rF++ rC++ Will++} rNeg + + + (0%) x - +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} rPois + (33%) U - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + (33%) u - scarf {rC+ rF+} rCorr + (50%) q - +2 pair of gloves "Guzaizi" {Parrying, Int+5} SInv + l - +4 barding {Fly} Will +++++ k - dreamdust necklace {Acrobat} Stlth +++ I - ring of Celecs {rF+ rC+ rN++ Int+3} HPRegen 0.66/turn d - ring "Koph" {rN+ rCorr Int+4 Slay+2} MPRegen 0.25/turn %: acrobat @: corroded (-16), diminished spells, flying, studying 3 skills, very slow A: AC +9, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 2, mutation resistance 1, MP-powered wands, feed off suffering 1, spark swarm 1 }: 3/15 runes: barnacled, silver, gossamer a: Spit Poison (0%), Renounce Religion (0%), Unearth Wretches (0%), Sign of Ruin (0%) You were on level 4 of the Pits of Slime. You worshipped Kikubaaqudgha. Kikubaaqudgha was exalted by your worship. You visited 11 branches of the dungeon, and saw 50 of its levels. You visited 1 bazaar. You also visited: Trove, Ice Cave, Wizlab and Desolation. You collected 8847 gold pieces. You spent 6998 gold pieces at shops. Inventory: Hand Weapons j - the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (You found it in the Desolation of Salt) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. v - a +3 demon blade of draining w - a +4 demon blade of venom z - a +3 scimitar of flaming A - a +0 trishula of holy wrath D - a +3 sacred scourge of holy wrath M - the +3 giant club "Skullcrusher" {speed, Str+7} (You found it in the Desolation of Salt) Str+7: It affects your strength (+7). It cannot be enchanted further. P - a +7 eudemon blade of holy wrath W - a +9 vampiric double sword (weapon) Missiles n - 4 throwing nets r - 7 curare-tipped darts (quivered) G - 3 darts of disjunction Armour a - the +0 buckler "Geliw" {rPois rC+ Dex+3} (You found it in the Desolation of Salt) rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. b - a +2 robe of resistance c - the +2 shield of Resistance (worn) {rF++ rC++ Will++} (You took it off a tengu reaver on level 3 of the Depths) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. l - a +4 barding of flying (worn) m - a +2 barding of cold resistance p - the +4 leather armour "Wiemid" {+Blink Will+} (You found it on level 12 of the Dungeon) +Blink: It lets you blink. Will+: It increases your willpower. It cannot be enchanted further. q - the +2 pair of gloves "Guzaizi" (worn) {Parrying, Int+5} (You found it on level 12 of the Dungeon) Int+5: It affects your intelligence (+5). It cannot be enchanted further. t - a +1 tower shield of cold resistance u - a scarf of resistance (worn) x - the +4 Cigotuvi's embrace (worn) {Corpsefed rMiasma ^Drain rN+} (You found it in a wizard's laboratory) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. L - a +3 scale mail of death S - the +1 robe of Hiyqam {rElec rCorr Dex+6} (You took it off a deep elf elementalist on level 3 of the Elven Halls) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. U - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You took it off a deep elf death mage on level 3 of the Elven Halls) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. Jewellery d - the ring "Koph" (worn) {rN+ rCorr Int+4 Slay+2} (You took it off a servant of whispers in the Desolation of Salt) [ring of positive energy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). f - the amulet of Uwo Haew {Reflect Slay+5 SH+5} (You took it off a fire giant on level 3 of the Depths) [amulet of reflection] Reflect: It reflects blocked missile attacks. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SH+5: It affects your SH (+5). h - a ring of willpower k - the dreamdust necklace (worn) {Acrobat} (You found it in the Desolation of Salt) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. s - the ring of Egonalai {rC+ EV+5 Int+3} (You found it on level 1 of the Lair of Beasts) [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). B - the amulet of Rinunoekk {Dissipate Int+5} (You found it on level 4 of the Shoals) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Int+5: It affects your intelligence (+5). C - the ring "Jetirius" {rElec rCorr MP+6 Int+3} (You found it in a treasure trove) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). I - the ring of Celecs (worn) {rF+ rC+ rN++ Int+3} (You bought it in a shop on level 3 of the Crypt) [ring of positive energy] rF+: It protects you from fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). N - the ring "Caeqoete" {EV+5 Int+2 Slay+4} (You found it in the Desolation of Salt) [ring of evasion] EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). R - the ring of the Sturgeon {rF+ rC+ rN+ MP+4 SInv} (You took it off a deep elf pyromancer on level 3 of the Elven Halls) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). SInv: It lets you see invisible. T - the ring of the Hare {EV+10} (You took it off a deep elf master archer on level 3 of the Elven Halls) [ring of evasion] EV+10: It affects your evasion (+10). V - the ring "Erphycwo" {rElec rPois rCorr MP+4 Dex-3} (You took it off a deep elf blademaster on level 3 of the Elven Halls) [ring of resist corrosion] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). Dex-3: It affects your dexterity (-3). Talismans e - the blade talisman "Efou" {Int+4} (You found it in a wizard's laboratory) [blade talisman] Int+4: It affects your intelligence (+4). i - a medusa talisman o - the maw talisman of Idealism {rPois rC+} (You found it on level 1 of the Spider Nest) [maw talisman] rPois: It protects you from poison. rC+: It protects you from cold. E - the dragon-coil talisman of the Wheelwright {rF++ rCorr Dex+5} (You found it in a wizard's laboratory) [dragon-coil talisman] rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). K - a sanguine talisman Wands b - a wand of light (30) e - a wand of paralysis (35) f - a wand of mindburst (5) d - a wand of digging (23) c - a wand of iceblast (32) a - a wand of flame (47) p - a wand of polymorph (6) Scrolls t - 4 scrolls of teleportation b - 9 scrolls of blinking S - 3 scrolls of silence V - 7 scrolls of vulnerability a - 7 scrolls of enchant armour N - 8 scrolls of noise I - 5 scrolls of immolation s - 3 scrolls of butterflies p - 16 scrolls of poison g - 6 scrolls of fog r - 3 scrolls of revelation f - 2 scrolls of fear x - 3 scrolls of amnesia T - 3 scrolls of torment Potions g - 7 potions of magic b - 7 potions of brilliance m - 8 potions of might B - 5 potions of berserk rage h - 5 potions of haste c - 13 potions of curing w - 3 potions of heal wounds i - 3 potions of invisibility e - 6 potions of enlightenment A - 3 potions of attraction C - 3 potions of cancellation L - 6 potions of lignification r - 6 potions of resistance M - 13 potions of mutation Miscellaneous g - a +1 phial of floods h - a +0 phantom mirror i - a +2 lightning rod (4/4) j - a +1 sack of spiders k - a +1 tin of tremorstones (2/2) Skills: * Level 22.6 Fighting - Level 3.4(15.9) Short Blades * Level 23.4(23.5) Long Blades * Level 19.4 Dodging - Level 3.0 Stealth * Level 19.3 Shields + Level 9.0 Spellcasting * Level 20.7 Necromancy - Level 5.5 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Borgnjor's Revivific Necr 24% N/A 10% 8 b - Infestation Necr 24% N/A 10% 8 c - Lesser Beckoning Tloc 14% N/A 11% 2 d - Animate Dead Necr 48% N/A 0% 4 e - Fugue of the Fallen Necr 48% N/A 0% 3 g - Blink Tloc 14% N/A 11% 2 h - Martyr's Knell Necr/Summ 33% N/A 1% 4 i - Death Channel Necr 24% N/A 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 48% N/A 0% 1 Grave Claw Necr 50% 2d10 0% 2 Sublimation of Blood Necr 48% N/A 0% 2 Vampiric Draining Necr 48% 2d9 0% 3 Dispel Undead Necr 48% 3d18 0% 4 Kiss of Death Conj/Necr 48% 2d9 1% 1 Sandblast Erth 48% 2d12 1% 1 Gloom Hex/Necr 50% N/A 1% 3 Anguish Hex/Necr 16% N/A 1% 4 Cigotuvi's Putrefaction Necr/Air 33% N/A 1% 4 Borgnjor's Vile Clutch Necr/Erth 19% N/A 1% 5 Curse of Agony Necr 48% N/A 1% 5 Passwall Erth 24% N/A 2% 3 Freeze Ice 28% 1d5 7% 1 Kinetic Grapnel Frge 28% 1d5 7% 1 Slow Hex 28% N/A 7% 1 Stone Arrow Conj/Erth 30% 3d8 7% 3 Call Imp Summ 14% N/A 11% 2 Construct Spike Launche Frge 14% 2d3 11% 2 Jinxbite Hex 14% 2d2 11% 2 Mercury Arrow Conj/Alch 14% 2d6 11% 2 Momentum Strike Conj/Tloc 14% 3d8 11% 2 Static Discharge Conj/Air 14% 3-4/arc 11% 2 Call Canine Familiar Summ 7% N/A 22% 3 Frozen Ramparts Ice 14% 1d3 22% 3 Inner Flame Hex/Fire 7% N/A 22% 3 Maxwell's Portable Pile Tloc 7% (3-9)d3 22% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 22% 3 Ozocubu's Armour Ice 7% N/A 22% 3 Sigil of Binding Hex 7% N/A 22% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 22% 3 Brom's Barrelling Bould Conj/Erth 15% 2d5 22% 4 Petrify Alch/Erth 7% N/A 22% 4 Airstrike Air 3% 2d(1-17) 56% 4 Eringya's Surprising Cr Summ 7% N/A 56% 4 Flame Wave Conj/Fire 7% 2d5 56% 4 Forge Blazeheart Golem Fire/Frge 7% N/A 56% 4 Forge Lightning Spire Air/Frge 7% 3d4 56% 4 Fulminant Prism Conj/Alch 3% 3d5 56% 4 Ignite Poison Fire/Alch 7% N/A 56% 4 Iskenderun's Battlesphe Conj/Frge 7% 2d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 56% 4 Olgreb's Toxic Radiance Alch 7% N/A 56% 4 Passage of Golubria Tloc 7% N/A 56% 4 Haunt Necr/Summ 16% N/A 65% 7 Rimeblight Ice/Necr 16% 2d5 (prima65% 7 Alistair's Intoxication Alch 4% N/A 89% 5 Alistair's Walking Alem Alch/Frge 7% N/A 89% 5 Arcjolt Conj/Air 3% 1d13 89% 5 Freezing Cloud Conj/Ice/Air 3% 6-21 89% 5 Irradiate Conj/Alch 3% 3d12 89% 5 Summon Mana Viper Hex/Summ 7% N/A 89% 5 Permafrost Eruption Ice/Erth 7% 2x4d2 98% 6 Conjure Ball Lightning Conj/Air 3% 3x3d6 100% 6 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Forge Phalanx Beetle Frge 3% N/A 100% 6 Starburst Conj/Fire 3% 6d3 100% 6 Enfeeble Hex 3% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 6% 4d6 100% 7 Magnavolt Erth/Air 7% 4d10 100% 7 Malign Gateway Summ/Tloc 3% N/A 100% 7 Manifold Assault Tloc 3% N/A 100% 7 Orb of Destruction Conj 3% 9d5 100% 7 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Summon Hydra Summ 3% N/A 100% 7 Death's Door Necr 24% N/A 83% 9 Disjunction Tloc 3% N/A 100% 8 Fulsome Fusillade Conj/Alch 3% (3-5)d5 100% 8 Summon Horrible Things Summ 3% N/A 100% 8 Dragon's Call Summ 3% N/A 100% 9 Shatter Erth 12% 3d13* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 25002 Temple (1/1) D:5 Zot: 5997 Lair (5/5) D:9 Zot: 20986 Shoals (4/4) Lair:3 Zot: 16322 Spider (4/4) Lair:3 Zot: 17308 Slime (4/5) Lair:4 Zot: 21724 Orc (2/2) D:12 Zot: 8304 Elf (3/3) Orc:2 Zot: 11466 Vaults (5/5) D:14 Zot: 16680 Crypt (3/3) Vaults:3 Zot: 13237 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot: 17831 Zot (0/5) Depths:4 IceCv (visited) WizLab (visited) Desolation (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: Orc:2 *(=! Elf:1 :![ Elf:2 :: Elf:3 * Shoals:3 ( Vaults:2 :[(* Vaults:3 *: Crypt:3 * Depths:1 : Depths:4 :? Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: D:13** Pandemonium: Depths:2 Ziggurat: Depths:1 Annotations: D:5 exclusion: ogre D:6 exclusion: ogre D:9 exclusion: two-headed ogre D:14 exclusion: hydra Lair:1 exclusion: 3 oklob plants Lair:5 exclusion: hydra Spider:2 Nikola Elf:2 1 runed translucent door Vaults:2 36 runed translucent doors Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +9) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly, but can constrict enemies. You are somewhat resistant to further mutation. You expend magic power (3 MP) to strengthen your wands. You can sometimes gain power from killing poisoned or drained foes. Foes burned or shocked in your presence may be outlined in light. Message History You block the azure jelly's attack. The azure jelly misses you. x2 The azure jelly closely misses you. The acid blob hits you!! Your necklace shatters, unleashing a wave of protective dreams! You dream of life, friendship, and clouds. You are splashed with acid. You resist. The acid corrodes you! You feel much better. You finish coughing all the ooze out of your lungs. The golden eye blinks at you. You resist with almost no effort. The creeping plasmodium launches a sporangium. The nascent plasmodium squirts acid at you. The ball of acid explodes! The ball of acid engulfs the void ooze. The void ooze completely resists. The ball of acid engulfs the nascent plasmodium. The nascent plasmodium completely resists. The ball of acid engulfs the caustic sporangium. The caustic sporangium completely resists. The ball of acid engulfs the acid blob. The acid blob completely resists. The ball of acid engulfs the great orb of eyes. The great orb of eyes completely resists. The ball of acid engulfs the creeping plasmodium but does no damage. The ball of acid engulfs the great orb of eyes. The great orb of eyes completely resists. The ball of acid engulfs you. You resist. * * * LOW HITPOINT WARNING * * * The acid corrodes you! Your void ooze completely misses the nascent plasmodium. x2 You block the azure jelly's attack. The azure jelly hits you! * * * LOW HITPOINT WARNING * * * The azure jelly freezes you. You resist. * * * LOW HITPOINT WARNING * * * You block the azure jelly's attack. x2; The void ooze closely misses you. The void ooze touches you. * * * LOW HITPOINT WARNING * * * You feel your spells grow feeble. The azure jelly hits you. * * * LOW HITPOINT WARNING * * * The azure jelly freezes you! You resist. You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! #.......#...... #.............. #...