Kimsj0405 Level 1 of the Dungeon (1, 41, D:1) a +0 ring mail (3, -11, D:1) a +0 spear (6, -5, D:1) a bat skeleton (6, -2, D:1) a +0 club (6, 0, D:1) a +0 dagger a goblin skeleton (6, 13, D:1) a +0 club (14, 3, D:1) a frilled lizard skeleton (16, 6, D:1) a +0 dagger (22, 32, D:1) a ball python skeleton (24, 4, D:1) a hobgoblin skeleton (27, -4, D:1) a +0 club (31, 1, D:1) a parchment of Blink (38, 21, D:1) a +0 club (39, 27, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (1, -13, D:2) a +0 flail a +0 chain mail (1, 14, D:2) a +0 scale mail (3, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, -2, D:2) a frilled lizard corpse (skeletalised by now) (17, 35, D:2) a hobgoblin corpse (skeletalised by now) (18, -12, D:2) an adder skeleton (19, 32, D:2) a bat corpse (skeletalised by now) (22, -15, D:2) a bat skeleton (26, 41, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, -12, D:2) the felid skeleton of Natasha (36, -15, D:2) a bat corpse (skeletalised by now) (36, -5, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (37, -4, D:2) a +0 quarterstaff (38, -15, D:2) a quokka corpse (skeletalised by now) (47, -3, D:2) a +0 spear (47, -2, D:2) a +0 leather armour (49, 21, D:2) an inkwell talisman (56, 32, D:2) an adder corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (10, 17, D:3) a ball python corpse (skeletalised by now) (14, 5, D:3) a frilled lizard corpse (skeletalised by now) (15, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (16, -30, D:3) a +0 ring mail (16, -5, D:3) a +0 whip of draining a stone (17, -2, D:3) a +0 club (17, 4, D:3) a +0 whip (18, 4, D:3) a +0 quarterstaff (19, -7, D:3) a +0 scale mail (19, -2, D:3) a +0 chain mail (20, -4, D:3) a +0 shortbow (21, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, 2, D:3) a +3 dagger (24, -10, D:3) a +0 dagger (25, -2, D:3) a +0 leather armour (31, 6, D:3) a ball python skeleton (32, 7, D:3) a +0 hand axe 5 poisoned darts a kobold skeleton (33, 7, D:3) 3 poisoned darts a kobold skeleton (35, 4, D:3) a +0 mace an orc skeleton (36, 4, D:3) a +0 dagger of flaming an orc skeleton (37, -5, D:3) a +0 trident an orc corpse (skeletalised by now) (39, -2, D:3) 2 poisoned darts (42, -25, D:3) a +0 club a bat corpse (skeletalised by now) (44, 0, D:3) a +0 club (44, 12, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Sunlight {EV+5 Str+3 Slay+4} (6610 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +5 spear of Revolt {venom, +Blink Str-2 Int-5 Dex+6} (4050 gold) +Blink: It lets you blink. Str-2: It affects your strength (-2). Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +2 helmet "Uhuxehewn" {Rampage *Corrode rPois Will+++ SInv} (5230 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +2 ring mail "Hokhoiru" {^Drain Dex+3 Slay+6} (4690 gold) ^Drain: It drains your maximum health when unequipped. Dex+3: It affects your dexterity (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. the +2 leather armour of the Will of the Gods {^Contam rElec rC+ Will++} (4140 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. the +0 robe of Fowus Mieps {Rampage} (790 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. the eel talisman of Ignis's Whim {Rampage} (3000 gold) [eel talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. the +5 mace "Pufuexu" {flame, rF+ Str+2 Stlth-} (4720 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +1 ring mail "Guvizeu" {Bane rF+ rN+ Str+3} (3350 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the +4 mace "Liguilipt" {drain, rC+ Str+5 Int+2} (5410 gold) rC+: It protects you from cold. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +2 mace of Death's Door {flame, +Blink Str+3} (3570 gold) +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. the air staff of a bazaar {rElec rC+ rN+ Int+3 Air} (4950 gold) [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Air: It increases the power of your Air spells. the air staff of the Dwarven Hall {Fly rElec Air} (3410 gold) [staff of air] Fly: It grants you flight. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. the amulet "Ydiemith" {Acrobat +Blink} (4400 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. the ring of Von Dut {*Corrode rC+ Int+5 Dex+2} (4110 gold) [ring of protection from cold] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). the +2 sling of Pacaiduyg {elec, rElec Int+3 SInv} (3820 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. the ring of the Duchess {^Contam Fly rF- rC+++ SInv} (4650 gold) [ring of see invisible] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. the ring "Kish" {rN+ Str+4} (3540 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). the +7 hand axe of Afoh {flame, rPois rF- Will+++ Dex+3} (7890 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 ring mail "Ofeirriw" {Will+} (1660 gold) Will+: It increases your willpower. It cannot be enchanted further. (0, 0, D:4) a +0 long sword (3, 7, D:4) a +0 dagger (5, -3, D:4) a +0 whip a +0 leather armour (12, -4, D:4) a parchment of Vhi's Electric Charge (20, 5, D:4) a +0 short sword an orc corpse (skeletalised by now) (21, 4, D:4) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (22, -11, D:4) a quokka corpse (skeletalised by now) (22, -8, D:4) 3 poisoned darts (22, 5, D:4) a +0 flail an orc corpse (skeletalised by now) (23, 2, D:4) 10 gold pieces (24, -1, D:4) 12 gold pieces (24, 0, D:4) 9 gold pieces (24, 2, D:4) 11 gold pieces (25, 0, D:4) a +0 quarterstaff (32, -18, D:4) a +0 spear (32, -6, D:4) a +0 sling (34, -6, D:4) a +0 short sword (51, -10, D:4) a +0 club a goblin skeleton (53, -22, D:4) a +0 buckler Level 5 of the Dungeon (8, -6, D:5) a +0 whip (13, -26, D:5) a +0 giant club (13, -12, D:5) a +0 flail (14, -24, D:5) a +2 short sword of speed (14, -22, D:5) a +0 whip (15, -11, D:5) a black bear corpse (skeletalised by now) (15, -6, D:5) a +0 leather armour a +0 flail (17, -25, D:5) a +0 whip (26, -29, D:5) a +0 quarterstaff (29, -31, D:5) a +0 club an orc skeleton (29, -30, D:5) a +0 flail (30, -30, D:5) a +0 flail (31, -33, D:5) a +0 hand axe a +0 leather armour an orc skeleton (40, -23, D:5) a +1 hand axe of flaming a +0 chain mail a +0 sling a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 dagger a +0 flail a +0 trident an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (41, -29, D:5) a +0 war axe a +0 leather armour (41, -23, D:5) a +0 short sword a +0 club a +0 robe a +0 dagger an orc skeleton an orc skeleton (42, -16, D:5) a +0 robe (45, -26, D:5) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, 6, D:6) a +0 robe an iguana skeleton (1, 9, D:6) a +0 robe (27, -3, D:6) a +0 dagger an orc skeleton (27, 17, D:6) a +0 helmet (28, -3, D:6) a +3 war axe a +0 robe a +1 dagger a +0 robe a +0 hand axe a +2 heavy flail a +0 falchion an orc skeleton an orc skeleton (34, 19, D:6) a +0 sling (37, 29, D:6) a +0 ring mail (46, -2, D:6) a +3 war axe a +0 robe (46, 16, D:6) a +0 club (46, 17, D:6) a +0 flail a +0 short sword a +0 leather armour a +0 short sword a +0 trident a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, 26, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 flail (19, 0, D:7) a +0 orcbow a centaur skeleton (19, 1, D:7) a bullfrog skeleton (24, 3, D:7) a quill talisman an amulet of faith a +0 chain mail (24, 4, D:7) a +0 leather armour (25, 3, D:7) a +1 dagger of venom (28, -17, D:7) a hound corpse (skeletalised by now) (29, -11, D:7) a +3 scimitar a +0 robe a +2 falchion of electrocution a +0 robe a +0 dagger a +0 robe (38, 26, D:7) a bullfrog skeleton (41, -15, D:7) a water moccasin corpse (skeletalised by now) (41, -13, D:7) a +0 robe (45, -13, D:7) a +0 orcbow a centaur skeleton a black bear skeleton (49, 30, D:7) a +0 whip an orc skeleton (62, 0, D:7) a +0 lajatang a +0 trident (62, 1, D:7) a +0 spear a gnoll skeleton (62, 2, D:7) a gnoll skeleton (62, 3, D:7) a +0 club a +0 halberd a gnoll skeleton Level 8 of the Dungeon (3, 17, D:8) a +2 spear a +0 robe (6, -6, D:8) a +0 dagger a +0 scale mail a +0 dagger an orc corpse an orc corpse (6, -5, D:8) a +0 dagger a +0 robe (6, -4, D:8) a +0 hand axe a +0 short sword a +0 leather armour an orc corpse (7, 11, D:8) a +3 hand axe of freezing (still there?) a +0 robe (still there?) a +2 falchion (still there?) a +0 robe (still there?) a +4 long sword (still there?) a +0 robe (still there?) the Ecumenical Temple