Kimsj0405 Level 1 of the Dungeon (1, -29, D:1) a +0 plate armour (2, -15, D:1) a +0 dagger a goblin skeleton (5, -40, D:1) a +0 dagger (21, -19, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (21, -8, D:1) a +0 short sword a stone a staff of cold (22, -7, D:1) a +0 leather armour (23, -11, D:1) a +0 whip (24, -51, D:1) a +0 short sword a kobold corpse (skeletalised by now) (25, -47, D:1) a +0 dagger (28, -6, D:1) a +0 whip (30, -31, D:1) a +0 short sword a kobold skeleton (35, -13, D:1) 5 poisoned darts (38, -48, D:1) a +0 helmet (39, -32, D:1) a ball python corpse (skeletalised by now) (40, -48, D:1) a jackal skeleton a jackal skeleton (46, -26, D:1) a +2 dagger of speed a goblin corpse (skeletalised by now) (52, -31, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, -5, D:2) a +0 robe (5, -10, D:2) a +0 club (10, -2, D:2) 3 stones a +0 short sword a kobold skeleton (20, -1, D:2) a +0 crystal plate armour (21, 17, D:2) a +0 robe a human skeleton (22, 17, D:2) the +4 leather armour of Soagho {rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). (23, -3, D:2) a +0 club a goblin skeleton (27, 28, D:2) a ball python corpse (skeletalised by now) (29, 25, D:2) a +0 leather armour (40, 11, D:2) a quokka skeleton (42, 8, D:2) 5 large rocks (49, 32, D:2) a +0 short sword (52, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an inkwell talisman (1, -24, D:3) a parchment of Cause Fear (3, -2, D:3) a +2 trident of venom an orc corpse (skeletalised by now) (3, 0, D:3) a staff of necromancy (4, 1, D:3) a +3 trident (5, -24, D:3) an adder corpse (skeletalised by now) (5, -3, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (5, -1, D:3) a ball python corpse (skeletalised by now) (5, 0, D:3) a +0 club (5, 2, D:3) a +0 short sword (6, 0, D:3) an adder corpse (skeletalised by now) (6, 3, D:3) a +0 ring mail (11, 6, D:3) a hobgoblin corpse (skeletalised by now) (12, -12, D:3) a hobgoblin skeleton (17, -29, D:3) the +4 leather armour "Jaaryjih" {Harm Fly Int+3 Dex-5} Harm: It increases damage dealt and taken. Fly: It grants you flight. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). (17, -14, D:3) a hobgoblin skeleton (17, -7, D:3) an adder skeleton (18, -6, D:3) a +0 club a +0 club a kobold skeleton (22, 14, D:3) a +0 war axe (27, 6, D:3) a +0 chain mail (29, -27, D:3) 2 flux baubles (35, 6, D:3) 5 boomerangs (49, 13, D:3) a +0 club (49, 17, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a parchment of Freeze (16, 2, D:4) a jackal corpse (skeletalised by now) (19, -1, D:4) a +0 robe (20, 5, D:4) an iguana corpse (skeletalised by now) (23, 20, D:4) a +0 ring mail (31, 28, D:4) an adder corpse (skeletalised by now) (31, 29, D:4) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (33, 19, D:4) a +0 robe (34, 19, D:4) a parchment of Freeze (34, 32, D:4) a +0 dagger a goblin skeleton (36, -1, D:4) an adder corpse (skeletalised by now) (38, 38, D:4) a hound corpse (skeletalised by now) (38, 39, D:4) an iguana corpse (skeletalised by now) (39, -3, D:4) a +0 trident a +0 halberd (46, 37, D:4) a quill talisman (47, 21, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, 3, D:5) a +0 morningstar (1, 20, D:5) a +0 trident (11, 7, D:5) 2 poisoned darts (14, 41, D:5) a +0 ring mail (17, 28, D:5) a jackal skeleton (24, 40, D:5) a +0 robe (29, 43, D:5) a +2 dagger of venom (34, 9, D:5) a +0 robe (34, 10, D:5) a +0 helmet (34, 49, D:5) a +0 leather armour (35, 44, D:5) a +0 robe a +0 dagger (39, 51, D:5) a +0 chain mail (58, 24, D:5) a +0 robe (59, 16, D:5) an adder skeleton (60, 38, D:5) a +0 club (65, 9, D:5) a +0 vampiric trident (65, 12, D:5) a +0 mace an orc skeleton (65, 13, D:5) a +0 war axe a +0 club a +0 ring mail (67, 14, D:5) a +0 short sword an orc skeleton (73, 0, D:5) a +0 leather armour Level 6 of the Dungeon (5, -19, D:6) a +0 ring mail (10, 10, D:6) a parchment of Freeze (28, -13, D:6) an adder corpse (skeletalised by now) (30, -28, D:6) a +0 leather armour a +0 whip an orc skeleton (33, -10, D:6) a +0 dagger (35, 1, D:6) a +0 club (36, -12, D:6) a +0 giant club an ogre corpse (skeletalised by now) (37, 1, D:6) a +0 spear a +0 flail (37, 6, D:6) a +0 war axe of flaming (unseen) (39, -2, D:6) Sif Muna's Incunable of Malediction Spells Type Level a - Jinxbite Hexes 2 (41, -29, D:6) a centaur corpse (skeletalised by now) (42, 2, D:6) a +0 halberd 2 boomerangs a +0 chain mail (48, 2, D:6) a +0 dagger (49, -3, D:6) a +0 club (51, -6, D:6) a +0 robe a +0 dagger an orc skeleton (53, -19, D:6) an adder corpse (skeletalised by now) (53, -7, D:6) a +1 falchion of electrocution a +0 robe a +0 leather armour a +0 club 3 potions of moonshine a gnoll skeleton (55, -24, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (56, -13, D:6) a +0 flail a +0 leather armour a +0 trident an orc skeleton an orc skeleton (58, -19, D:6) a hound corpse (skeletalised by now) (59, -18, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (59, -16, D:6) a +0 hand axe an orc corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Koly's Antique Weapon Shoppe the +4 flail "Ninunug" {heavy, Str+2} (1012 gold) Str+2: It affects your strength (+2). a +0 dagger (54 gold) a +4 shortbow of freezing (739 gold) a +0 dire flail (135 gold) a +0 sling of electrocution (153 gold) a +0 spear (81 gold) a +0 flail (94 gold) a +0 scimitar (162 gold) a +0 dagger (54 gold) the +0 broad axe of Dismemberment {flame, rF+ Int+2 Dex+4} (1155 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). a +1 war axe of distortion (423 gold) (6, -45, D:7) a +0 shortbow (14, -7, D:7) a +0 robe a +0 dagger (14, -6, D:7) a bullfrog skeleton (14, 1, D:7) a +0 club a gnoll skeleton (15, -23, D:7) a +0 short sword (16, -41, D:7) a +0 robe (17, 1, D:7) an orb of guile a +0 robe a +2 trident of draining a wand of polymorph (9) (20, 2, D:7) a +0 flail a +0 flail a +0 club a gnoll skeleton (21, -38, D:7) 3 poisoned darts (22, 3, D:7) a +0 whip a gnoll skeleton (24, -44, D:7) a ring of see invisible (26, -17, D:7) a +0 spear (31, -30, D:7) a +0 spear a +0 robe (34, -30, D:7) a +0 long sword a +0 robe a +5 falchion a +0 robe Level 8 of the Dungeon (0, 0, D:8) a bullfrog corpse (17, 16, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (22, 31, D:8) a +4 dagger of flaming a +0 robe an orc corpse (skeletalised by now) (24, 34, D:8) a +0 dagger (25, 37, D:8) a +0 dagger a +0 robe (25, 45, D:8) a +0 club a +0 leather armour (25, 47, D:8) a +0 trident a +0 plate armour a +0 club a boomerang an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 49, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (26, 37, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, 38, D:8) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (27, 36, D:8) a +0 trident a +0 leather armour (29, 36, D:8) a +0 war axe an orc corpse (skeletalised by now) (30, 36, D:8) a scroll of identify (32, 42, D:8) a parchment of Inner Flame (44, 11, D:8) a +0 flail 2 throwing nets a gnoll corpse (48, 14, D:8) a scroll of teleportation the Ecumenical Temple