KimSonya Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, -10, D:1) a potion of mutation (2, -41, D:1) a +0 leather armour (10, -46, D:1) a +0 club (11, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -1, D:1) a +0 sling (13, -37, D:1) a rat skeleton (14, -39, D:1) a bat skeleton (19, -4, D:1) a quokka corpse (skeletalised by now) (19, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, -7, D:1) a +0 dagger (30, -1, D:1) a bat corpse (skeletalised by now) (34, -10, D:1) a +0 dagger 4 stones (41, -30, D:1) a rat skeleton (41, -9, D:1) a +0 leather armour (44, -33, D:1) a +0 pair of gloves (50, -44, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -25, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Dunogong's Book Emporium a parchment of Soul Splinter (52 gold) a parchment of Forge Lightning Spire (169 gold) a parchment of Orb of Destruction (426 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Eringya's Surprising Crocodile (169 gold) a parchment of Static Discharge (75 gold) a parchment of Brom's Barrelling Boulder (169 gold) a parchment of Freeze (52 gold) [Shop] Madwehu's General Store the +8 whip "Snakebite" {venom, curare, rPois} (704 gold) rPois: It protects you from poison. It cannot be enchanted further. a scroll of revelation (97 gold) a +0 leather armour (26 gold) a potion of might (unknown) (52 gold) a +0 dagger (26 gold) a parchment of Ignition (543 gold) 2 potions of heal wounds (unknown) (208 gold) a scroll of enchant armour (unknown) (97 gold) a +0 leather armour (26 gold) a wand of paralysis (6) (unknown) (187 gold) [Shop] Esmyopy's General Store a scroll of immolation (unknown) (48 gold) 4 poisoned darts (28 gold) a scroll of acquirement (unknown) (624 gold) the +2 rapier of Precise Incision {speed, +Blink rPois Dex+3} (612 gold) +Blink: It lets you blink. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a parchment of Animate Dead (156 gold) a lightning rod (4/4) (480 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (5, 6, D:2) a bat corpse (skeletalised by now) (11, -9, D:2) a rat skeleton (11, 28, D:2) a potion of might (12, 5, D:2) a potion of brilliance (14, -9, D:2) a +0 dagger (15, -6, D:2) a +0 club a goblin skeleton (17, 2, D:2) a +0 dagger of draining a goblin corpse (skeletalised by now) (19, 27, D:2) a quokka corpse (skeletalised by now) (27, 15, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (29, 1, D:2) a +0 chain mail (32, 6, D:2) a bat corpse (skeletalised by now) (33, 14, D:2) a +0 ring mail (33, 25, D:2) a potion of resistance (40, 28, D:2) a bat skeleton (42, 22, D:2) a +0 leather armour (43, 32, D:2) a +0 hand axe (45, -2, D:2) a bat corpse (skeletalised by now) (45, 29, D:2) a +0 club 4 stones (47, 5, D:2) a +0 ring mail (48, 3, D:2) 3 flux baubles (53, 6, D:2) a potion of moonshine (55, 6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (56, 1, D:2) a +0 club Level 3 of the Dungeon (5, 29, D:3) a +0 flail (12, 38, D:3) a +0 dagger (22, 43, D:3) a hobgoblin corpse (skeletalised by now) (24, 14, D:3) a +0 scale mail (27, 7, D:3) 3 curare-tipped darts (28, 8, D:3) a potion of might (29, 10, D:3) a +0 whip (36, 4, D:3) a +0 dagger (47, 32, D:3) a potion of curing (57, 23, D:3) a potion of lignification (57, 40, D:3) a +0 scale mail (60, 12, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a black bear corpse (skeletalised by now) (13, -11, D:4) a +0 short sword an orc corpse (skeletalised by now) (14, -51, D:4) a ball python corpse (skeletalised by now) (15, -38, D:4) a +0 mace (20, -57, D:4) a +0 broad axe (20, -33, D:4) a scroll of noise (21, -50, D:4) a +0 leather armour (22, -51, D:4) a +0 dagger (24, -46, D:4) a +0 club (24, -21, D:4) a +0 club (26, -19, D:4) 2 potions of resistance (30, -10, D:4) a +0 dagger (35, -33, D:4) a +0 robe (36, -21, D:4) a ball python skeleton (38, -54, D:4) a +0 giant club (52, -24, D:4) a +0 dagger a goblin corpse (skeletalised by now) (55, -14, D:4) an adder corpse (skeletalised by now) (65, -2, D:4) a potion of mutation (66, -26, D:4) 2 poisoned darts (71, -9, D:4) a hobgoblin corpse (skeletalised by now) (71, -8, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Baatolauha's Antique Armour Boutique a +0 plate armour (522 gold) a +0 chain mail (174 gold) a +2 chain mail of fire resistance (667 gold) the +4 leather armour of Fullness {Bane Fly rElec Dex+5} (1409 gold) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +5 scale mail "Fefuaf" {Resonance, rC+ MP+7 Dex+3 SInv} (2079 gold) rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +0 chain mail of Noennipeu {Command, *Slow +Inv rPois rCorr} (803 gold) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe (26 gold) a +0 robe (26 gold) a +0 chain mail (174 gold) (0, 0, D:5) 2 potions of curing (3, -2, D:5) a jackal corpse (skeletalised by now) (4, -6, D:5) a jackal corpse (skeletalised by now) (4, 9, D:5) a potion of moonshine (7, -8, D:5) a jackal corpse (skeletalised by now) (20, -11, D:5) a +0 flail (21, -9, D:5) a +0 club a gnoll corpse (skeletalised by now) (22, -10, D:5) a +1 whip of venom a +0 robe a gnoll corpse (skeletalised by now) (22, -9, D:5) a +0 whip of electrocution a gnoll corpse (skeletalised by now) (26, -12, D:5) a +0 flail (32, 0, D:5) a +0 club an orc skeleton (38, 12, D:5) a +0 mace a +0 chain mail (39, 11, D:5) a +0 dagger a +0 robe (48, 6, D:5) a +0 cloak (48, 10, D:5) a potion of curing (55, 5, D:5) a +0 hand axe (63, -1, D:5) a +2 trident of venom an orc corpse (skeletalised by now) Level 6 of the Dungeon (5, -14, D:6) a potion of cancellation (10, 20, D:6) a +0 short sword (11, 17, D:6) a +0 dagger a +0 robe (12, 16, D:6) a +0 giant club a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 18, D:6) a +0 hand axe a +0 leather armour (13, 16, D:6) a +0 falchion a +1 ring mail of positive energy (14, 20, D:6) a +0 short sword (17, -4, D:6) a rimehorn talisman (19, -6, D:6) a rimehorn talisman (21, 6, D:6) a +3 spear of freezing a +0 robe (24, 4, D:6) a scroll of noise (27, 6, D:6) a +0 robe (31, -14, D:6) a +0 trident (32, 9, D:6) a +0 robe (36, -9, D:6) a +0 short sword an orc skeleton (41, -3, D:6) a +0 club a +0 leather armour (41, 1, D:6) a +0 robe (42, -7, D:6) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (42, -3, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, -9, D:6) a +0 dagger an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (4, 6, D:7) a +0 hand axe (8, -34, D:7) a potion of attraction (21, -8, D:7) a +0 mace an orc skeleton (24, -23, D:7) a +0 dagger a +0 leather armour an orc skeleton (26, -9, D:7) a +0 dagger a +0 robe (27, -20, D:7) a +0 trident 3 boomerangs (28, -23, D:7) a +0 hand axe an orc corpse (skeletalised by now) (28, -22, D:7) a potion of attraction (28, -9, D:7) a +0 whip a +0 leather armour an orc skeleton (29, -20, D:7) a +0 hand axe of sundering (30, -20, D:7) a +0 dagger a +0 robe (30, -17, D:7) a +0 falchion (30, -11, D:7) a +0 club a +0 dagger of venom a +0 dagger 3 poisoned darts a kobold skeleton (31, -11, D:7) a +1 dagger of draining (34, -20, D:7) a +2 sling of draining a +0 shortbow (36, -20, D:7) a +0 flail of draining a +0 ring mail (39, -24, D:7) 2 potions of lignification (42, -5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) the +4 whip "Osoucvo" {elec, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (8, 22, D:8) a +0 falchion (8, 34, D:8) a blink frog skeleton (8, 38, D:8) a +0 shortbow (13, 13, D:8) a bullfrog skeleton (13, 25, D:8) a +0 leather armour a +0 hand axe (13, 27, D:8) a +0 leather armour a +0 dagger (13, 37, D:8) 4 boomerangs (14, 24, D:8) a +0 robe a +0 dagger (15, 24, D:8) a +0 hand axe an orc skeleton (15, 27, D:8) a blink frog skeleton (17, 14, D:8) a +0 dagger a +0 robe a kobold skeleton (18, 14, D:8) a water moccasin skeleton (20, 50, D:8) a +0 falchion (29, 17, D:8) 3 darts of disjunction (31, 29, D:8) a potion of curing (37, 13, D:8) a +0 scimitar a +0 robe (37, 22, D:8) a potion of cancellation (38, 12, D:8) a +0 battleaxe a +0 robe (38, 13, D:8) a +3 scimitar of freezing a +0 robe the Ecumenical Temple (25, 3, Temple) a +0 robe (still there?) a +4 war axe (still there?) (25, 4, Temple) a +0 robe a +3 great sword a +2 hand axe of flaming an orc skeleton (26, 5, Temple) a +0 short sword a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 kite shield (2, -12, Lair:1) a +0 long sword (3, 30, Lair:1) a potion of enlightenment (4, -7, Lair:1) the +1 dagger "Qoybut" {spect, rElec rF+ Dex+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (5, -3, Lair:1) a komodo dragon corpse (skeletalised by now) (11, -10, Lair:1) a +0 pair of boots (24, 22, Lair:1) a komodo dragon corpse (24, 23, Lair:1) a yak corpse a yak corpse (36, 21, Lair:1) a yak corpse a yak corpse (37, 19, Lair:1) a yak corpse (45, 7, Lair:1) a potion of brilliance (51, 29, Lair:1) a hornet corpse (58, 18, Lair:1) a wolf corpse