KimOnehal Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 6, D:1) a +0 hand axe (1, 7, D:1) a hobgoblin skeleton (4, -20, D:1) a +2 devious short sword (6, -7, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (8, -11, D:1) a +0 dagger a rat corpse (skeletalised by now) (11, -11, D:1) a frilled lizard corpse (skeletalised by now) (17, 5, D:1) a +0 club a ball python skeleton (22, 3, D:1) a +0 helmet (25, -11, D:1) a rat skeleton (33, 16, D:1) a staff of alchemy (36, 6, D:1) a +0 hand axe (37, 16, D:1) a rat corpse (skeletalised by now) (39, 17, D:1) a jackal corpse (skeletalised by now) (41, 1, D:1) an orb of attunement (42, 13, D:1) a +0 dagger (45, 26, D:1) a ball python skeleton a bat skeleton (47, -21, D:1) a +0 dagger 2 stones (47, -15, D:1) a +0 short sword a kobold skeleton (58, -12, D:1) a quokka corpse (skeletalised by now) (63, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, -18, D:2) a +0 dagger a +0 short sword (9, 8, D:2) a jackal skeleton (10, 7, D:2) a bat skeleton a jackal skeleton (12, -6, D:2) a jackal skeleton (13, -11, D:2) a +0 helmet of ice (13, -8, D:2) a jackal skeleton (19, -15, D:2) a bat corpse (skeletalised by now) (23, 7, D:2) a frilled lizard corpse (skeletalised by now) (24, 5, D:2) a +0 club a +0 robe (25, -11, D:2) a +0 plate armour (31, -4, D:2) a +0 club a kobold corpse (skeletalised by now) (36, 3, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (37, 2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xeerelaa's Weapon Shop 5 poisoned darts (36 gold) a +0 spear (36 gold) a +2 dagger of venom (172 gold) a +1 heavy scimitar (213 gold) a +0 rapier (66 gold) a +0 dagger (24 gold) a +0 quarterstaff (60 gold) a +0 falchion (36 gold) a +0 dagger (24 gold) a +0 mace (36 gold) (1, 7, D:3) a +0 hand axe (2, 16, D:3) an adder corpse (skeletalised by now) (16, -10, D:3) 3 boomerangs (23, 1, D:3) a +0 short sword 2 stones (43, 19, D:3) a hobgoblin skeleton (44, 7, D:3) a +0 falchion (45, 19, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (0, 12, D:4) a +0 club (1, 1, D:4) a +0 dagger (4, 19, D:4) a hound corpse (skeletalised by now) (10, -9, D:4) a jackal corpse (skeletalised by now) (17, 10, D:4) 5 poisoned darts a sewer (0, 0, Sewer) a jackal corpse a brain worm corpse (0, 2, Sewer) 2 potions of heal wounds (1, 0, Sewer) a curare-tipped dart (still there?) a +0 dagger (still there?) a jackal corpse (still there?) a kobold corpse (still there?) (1, 1, Sewer) a curare-tipped dart (unseen) (21, -5, Sewer) a frilled lizard corpse (23, -5, Sewer) a +0 dagger (25, 4, Sewer) a rat corpse (28, -15, Sewer) a +0 dagger