KimOnehal Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -7, D:1) a +0 short sword 2 stones (11, 10, D:1) a +0 mace (13, 4, D:1) a +0 club a +0 club a goblin skeleton a goblin skeleton (13, 9, D:1) a +0 dagger (14, -4, D:1) a bat corpse (skeletalised by now) (15, 6, D:1) a jackal skeleton a hobgoblin skeleton (16, 6, D:1) a rat skeleton (17, 4, D:1) a bat skeleton (27, 5, D:1) a quill talisman (30, -9, D:1) a rat corpse (skeletalised by now) (31, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 4, D:1) a rat skeleton (40, -6, D:1) a frilled lizard corpse (skeletalised by now) (44, 31, D:1) a +0 robe (45, 12, D:1) a jackal corpse (skeletalised by now) (55, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (2, -4, D:2) a jackal skeleton (2, -2, D:2) a jackal skeleton (6, -11, D:2) a quokka skeleton (17, 19, D:2) a +0 chain mail (21, -18, D:2) a bat corpse (skeletalised by now) (22, -8, D:2) a +0 ring mail (26, -26, D:2) a +0 trident (29, 12, D:2) a rat skeleton (31, -24, D:2) a +0 short sword a +0 chain mail the human corpse of Terence (skeletalised by now) (38, 11, D:2) a +0 short sword (43, 4, D:2) a frilled lizard skeleton (46, -9, D:2) a +0 leather armour (48, -10, D:2) a +0 short sword a kobold corpse (skeletalised by now) (49, -14, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Fesma's Weapon Boutique a +0 spear (30 gold) the +7 giant club of Fimbulwinter {pain, Str+2 Int-4 SInv} (472 gold) Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 falchion (30 gold) a +0 long sword (35 gold) a +0 spear (30 gold) a +1 rapier of electrocution (207 gold) the +8 rapier "Ogrebane" {drain, Fly rF++ Will+ Str-3} (758 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. Will+: It increases your willpower. Str-3: It affects your strength (-3). It cannot be enchanted further. 3 poisoned darts (18 gold) a +2 rapier of freezing (219 gold) (10, 23, D:3) a +0 scale mail (11, 16, D:3) a rat skeleton (17, 2, D:3) a +0 dagger a goblin skeleton (17, 3, D:3) a rat skeleton (18, 0, D:3) a +0 flail (19, 26, D:3) a +0 hand axe (20, -7, D:3) a +0 robe (24, 40, D:3) a +0 rapier (26, 1, D:3) a +0 short sword (32, 7, D:3) a +0 dagger (33, 7, D:3) a +0 club (34, 9, D:3) a bat skeleton (38, -5, D:3) a +0 buckler (42, 45, D:3) a +0 dagger (46, 5, D:3) a +0 dagger (48, 29, D:3) a +0 robe Level 4 of the Dungeon [Shop] Guawk's Magic Scroll Shoppe a scroll of immolation (unknown) (48 gold) a parchment of Detonation Catalyst (220 gold) a scroll of immolation (unknown) (48 gold) a scroll of identify (24 gold) a scroll of fear (unknown) (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a parchment of Nazja's Percussive Tempering (220 gold) a scroll of fear (unknown) (48 gold) a scroll of revelation (unknown) (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Acew's Book Shoppe a parchment of Maxwell's Capacitive Coupling (627 gold) a parchment of Platinum Paragon (780 gold) a parchment of Sublimation of Blood (87 gold) a parchment of Haunt (492 gold) a parchment of Ensorcelled Hibernation (87 gold) a parchment of Fulsome Fusillade (627 gold) a parchment of Searing Ray (87 gold) a parchment of Tukima's Dance (132 gold) a parchment of Awaken Armour (195 gold) (0, 0, D:4) a +0 spear a +0 animal skin (0, 1, D:4) a +0 dagger (0, 2, D:4) a +0 club (0, 3, D:4) a +0 dagger (1, 3, D:4) a +0 club (2, 3, D:4) a +0 club (8, 2, D:4) a +0 dagger (10, -8, D:4) a +3 flail (22, -6, D:4) a +0 chain mail (26, -26, D:4) a +0 orcbow (36, -26, D:4) a +0 dagger (53, 0, D:4) a +0 dagger (54, -16, D:4) a spore talisman (57, -16, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Saditz's Jewellery Emporium an amulet of wildshape (unknown) (390 gold) a ring of protection from fire (unknown) (325 gold) an amulet of wildshape (unknown) (390 gold) a ring of poison resistance (unknown) (260 gold) a +4 ring of slaying (unknown) (468 gold) the ring "Lusidug" {Fly Int+2 Slay+2 SInv} (477 gold) [ring of see invisible] Fly: It grants you flight. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. a ring of magical power (unknown) (260 gold) an amulet of chemistry (390 gold) a +6 ring of intelligence (unknown) (468 gold) a ring of positive energy (unknown) (260 gold) (13, 47, D:5) a +0 chain mail (26, 45, D:5) a +0 flail a +0 hand axe a +0 leather armour a +0 falchion (26, 47, D:5) a +0 club a +0 ring mail a +0 giant spiked club a +0 flail a +0 leather armour (43, 1, D:5) a +0 long sword a +0 ring mail a +0 buckler (48, 11, D:5) a +0 club Level 6 of the Dungeon [Shop] Epnaiday's Weapon Emporium a +0 short sword (30 gold) a +2 heavy arbalest (255 gold) a +0 morningstar (60 gold) a +0 trident (35 gold) a +0 broad axe (90 gold) a +0 club (5 gold) [Shop] Etyn's Jewellery Boutique a ring of positive energy (unknown) (220 gold) the ring "Loadupp" {rF++ rC+ Dex+3} (575 gold) [ring of protection from fire] rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a medusa talisman (137 gold) a +4 ring of slaying (unknown) (396 gold) a ring of protection from cold (unknown) (275 gold) an amulet of chemistry (330 gold) a +6 ring of strength (unknown) (396 gold) (1, 23, D:6) a +0 leather armour (7, 35, D:6) a +0 short sword (15, 28, D:6) 18 gold pieces (54, -9, D:6) a +0 leather armour the Ecumenical Temple