KimOnehal Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (9, 41, D:1) a +0 dagger (28, 20, D:1) a +0 robe (34, 3, D:1) a +0 dagger (40, 0, D:1) a +0 ring mail (44, 25, D:1) a +0 robe (49, 28, D:1) a +0 robe (50, 37, D:1) a hobgoblin skeleton (53, 50, D:1) a parchment of Magic Dart (56, -1, D:1) a +0 short sword (61, 52, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, -16, D:2) an inkwell talisman (6, -12, D:2) a +0 club (6, -3, D:2) a +0 club (8, 0, D:2) a +0 club (8, 1, D:2) a +0 leather armour (9, 10, D:2) a +0 club (10, -7, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (10, 12, D:2) a jackal corpse (10, 16, D:2) a +0 whip (15, 20, D:2) a +0 sling (18, -14, D:2) a +0 club (25, 24, D:2) a +0 club (26, 23, D:2) a +0 spear a gnoll corpse (27, 23, D:2) a potion of enlightenment