Dungeon Crawl Stone Soup version 0.35-a0-996-g54e886eacc (webtiles) character file. Game seed: 3117301499488687850 16 KimOnehal the Caller (level 2, -3/19 HPs) Began as a Merfolk Summoner on Sept 6, 2026. Slain by a ribbon worm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:51 (1082 turns). KimOnehal the Caller (Merfolk Summoner) Turns: 1082, Time: 00:03:51 Health: -3/19 AC: 3 Str: 8 XL: 2 Next: 58% Magic: 0/5 EV: 12 Int: 14 God: Gold: 35 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of heal wounds {unknown} Skills: + Level 3.1 Dodging - Level 2.2 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 3% 1 b - Call Imp Summ 26% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 13% N/A 12% 3 Eringya's Surprising Cr Summ 13% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 67% 4 Vhi's Electric Charge Tloc/Air 2% N/A 93% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The rat closely misses you. The rat barely misses you. Your cerulean imp hits the rat but does no damage. The ribbon worm bites you. There is an open translucent door, spattered with blood here. You see here a dart slug corpse. The rat attacks as it pursues you! The rat bites you but does no damage. Your cerulean imp barely misses the rat. You barely miss the rat. Your cerulean imp barely misses the rat. You hit the rat. The rat is heavily wounded. The rat bites you. Your cerulean imp barely misses the rat. The jackal barely misses you. You hit the rat but do no damage. The rat is heavily wounded. The jackal bites you. The rat bites you but does no damage. Your cerulean imp hits the rat from afar with a -3 spear. The rat dies! You hit the ribbon worm. The ribbon worm is moderately wounded. The rat barely misses you. Your cerulean imp hits the rat from afar with a -3 spear. The rat dies! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. Your cerulean imp disappears in a puff of smoke! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You swap places with your cerulean imp. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the ribbon worm but does no damage. The ribbon worm attacks as it pursues you! The ribbon worm bites you! You die... #....####..#######...##.# ##.#.#..........).......# #....#.###############..# #..###.#..?..........#..# #### #....#.#.....wwjj....#..# #... #..#.#.#.....rhhjj...#..# #... #..^...#######†#######..# #... #......#.....†5w.....#..# #... #..#...'⌠....###@...⌠+..# #### #....#.#......<......#..# ####.#.#..⌠...>...⌠..#..# .....#.###'#######'###..# ## #...##..................# ##. #...##.....##########...# #.. #...#......####### #.### ##.. #...#............# #..#######... #...#......####### ##......÷..#. You could see a ribbon worm (catching breath, ally target), 2 dart slugs, an endoplasm, 2 jackals, a rat and a friendly cerulean imp (summoned). Vanquished Creatures 2 hobgoblins (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) A goblin (D:1) 4 rats (D:1) 11 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KimOnehal the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 461 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 479 | D:1 | Learned a level 2 spell: Call Imp 1082 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Stealth | | 2.2 Spellcasting | | 2.2 Summonings | | 4.3 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Short sword || 26 Unarmed || 1 Cast: Summon Small Mamm || 18 Call Imp || 4 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1080 | 1080 | 0 | 0 | 902 | 1 | 1080.0 | Dungeon | 1080 | 1080 | 0 | 0 | 902 | 1 | 1080.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1080 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+