KimOnehal Level 1 of the Dungeon (4, -4, D:1) a +0 dagger (5, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -3, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (9, -29, D:1) a hobgoblin skeleton (9, 1, D:1) a +0 dagger (11, -29, D:1) a +0 club (17, -39, D:1) a frilled lizard corpse (skeletalised by now) (24, -1, D:1) a +0 club (26, -6, D:1) a jackal corpse (skeletalised by now) (27, 6, D:1) a bat corpse (skeletalised by now) (31, -20, D:1) a bat skeleton (33, -30, D:1) a +0 whip (34, -24, D:1) a frilled lizard skeleton a jackal skeleton (36, -24, D:1) a jackal corpse (skeletalised by now) (39, -43, D:1) a bat corpse (skeletalised by now) (43, -26, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (9, -28, D:2) a +0 club 4 stones a kobold corpse (12, 3, D:2) a +0 pair of gloves (13, 7, D:2) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen)