KimOnehal Level 1 of the Dungeon (0, 17, D:1) a bat corpse (skeletalised by now) (4, 21, D:1) a +0 club (15, 14, D:1) a +0 whip (17, 32, D:1) a jackal corpse (skeletalised by now) (18, 6, D:1) a +0 ring mail (18, 7, D:1) a ball python corpse (skeletalised by now) (25, 37, D:1) a +0 sling (39, 11, D:1) a quokka corpse (skeletalised by now) (45, 41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (8, 13, D:2) a +0 dagger (9, 4, D:2) a +0 club a +0 sling a goblin corpse (9, 5, D:2) a hobgoblin corpse (13, 2, D:2) 7 gold pieces (13, 5, D:2) a +0 flail a gnoll corpse (14, 4, D:2) a +0 club a +0 whip a gnoll corpse (18, 34, D:2) a +0 club (22, -7, D:2) a +0 orcbow (22, 10, D:2) a +0 leather armour (32, 14, D:2) a +0 club a +0 dagger a jackal corpse (34, -7, D:2) a rat corpse (37, -5, D:2) a +0 ring mail