KimGordon Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (11, 17, D:1) a jackal skeleton a jackal skeleton (24, 15, D:1) 3 poisoned darts (30, 44, D:1) a rat corpse (skeletalised by now) (31, -4, D:1) a +0 club a goblin skeleton (47, 5, D:1) a +0 sling (48, 4, D:1) a +0 spear (54, 13, D:1) a +2 dagger of electrocution a kobold skeleton (56, 30, D:1) a +0 club Level 2 of the Dungeon (9, -22, D:2) a ball python skeleton (9, -18, D:2) a +1 hat (9, 1, D:2) a quokka corpse (skeletalised by now) (17, -37, D:2) a +2 dagger of venom 3 stones (18, -17, D:2) a frilled lizard skeleton (19, 1, D:2) a +0 short sword (24, -38, D:2) 5 poisoned darts (24, -11, D:2) a +0 ring mail (26, -23, D:2) 3 stones (28, -23, D:2) a +0 robe (33, -45, D:2) a +0 whip (33, -3, D:2) a rat corpse (skeletalised by now) (34, -35, D:2) a quokka skeleton (35, -45, D:2) a +2 flail of protection a gnoll corpse (40, -40, D:2) 4 stones a +0 dagger (40, 0, D:2) a +0 whip (42, -1, D:2) a +0 mace (46, -11, D:2) a +0 dagger 3 stones (51, -25, D:2) a +0 club a gnoll corpse (skeletalised by now) (58, -19, D:2) a +0 dagger Level 3 of the Dungeon (16, -8, D:3) a potion of mutation (23, -13, D:3) a +0 club a goblin corpse (skeletalised by now)