Kim50Gold Level 1 of the Dungeon (7, -34, D:1) a +0 club a goblin skeleton (8, -44, D:1) a +0 mace (11, 13, D:1) 2 boomerangs (15, -14, D:1) a +0 club a goblin skeleton (22, 8, D:1) a +0 ring mail (25, -3, D:1) a bat skeleton (31, -4, D:1) a +0 club (37, -33, D:1) a bat skeleton (38, -12, D:1) a +0 whip (45, 2, D:1) a frilled lizard corpse (skeletalised by now) (47, -8, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (4, -6, D:2) a +0 robe (8, -13, D:2) a +0 robe (8, -2, D:2) a rat corpse (skeletalised by now) (11, -3, D:2) a quokka corpse (skeletalised by now) (16, 22, D:2) a +0 ring mail (25, -13, D:2) a bat corpse (skeletalised by now) (25, 16, D:2) a +0 club (27, 14, D:2) a +0 robe (31, 21, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (31, 24, D:2) a hobgoblin corpse (skeletalised by now) (36, -4, D:2) a +0 short sword 5 stones (37, -3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -2, D:3) a bat corpse (skeletalised by now) (5, 10, D:3) a +0 club a +0 robe a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (6, -2, D:3) a +0 short sword a +0 ring mail (9, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (23, 27, D:3) a +0 short sword 2 stones a +0 dagger a kobold corpse (skeletalised by now) (24, 27, D:3) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (33, 8, D:3) 3 javelins (33, 10, D:3) a ball python corpse (skeletalised by now) (36, 2, D:3) a +0 ring mail (42, 11, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (5, -9, D:4) a +0 chain mail (6, 0, D:4) a +0 dire flail (11, -6, D:4) a +0 hand axe a +0 club a +0 short sword (14, -6, D:4) a +0 barding (19, -13, D:4) a +0 dagger (21, -14, D:4) a +0 whip (31, -21, D:4) a +0 sling (32, -6, D:4) a +0 club (34, 6, D:4) a +0 ring mail (35, 3, D:4) 4 large rocks (43, -15, D:4) a +0 dagger (49, -8, D:4) a hobgoblin corpse (skeletalised by now) (52, -11, D:4) a +0 war axe Level 5 of the Dungeon (7, 15, D:5) a +0 dagger a +0 club a +0 leather armour (8, 15, D:5) a +0 club a +0 flail a +0 leather armour (11, 13, D:5) a +0 hand axe a +0 scale mail (12, 14, D:5) a +0 short sword a +0 dagger a +0 robe (19, 23, D:5) a +0 dagger a +0 dagger (19, 24, D:5) a +0 dagger (19, 29, D:5) a +0 hand axe (27, 18, D:5) a +2 antimagic dagger (39, 17, D:5) a +0 club (41, -6, D:5) a quill talisman (41, -4, D:5) a +0 club (41, 2, D:5) a +0 dagger a +0 robe a +0 hand axe (44, 18, D:5) a +0 spear (53, -10, D:5) a +0 hand axe Level 6 of the Dungeon (5, -10, D:6) a +0 dagger (21, -5, D:6) a +1 pair of gloves (23, 19, D:6) a +0 flail (25, 14, D:6) a +0 morningstar (30, 14, D:6) a +0 giant club (30, 20, D:6) a +0 flail (30, 21, D:6) a +0 robe (31, 14, D:6) a +0 giant spiked club (31, 20, D:6) a +0 dagger a +0 leather armour (32, 6, D:6) a +0 mace (36, 20, D:6) 2 silver javelins (40, -12, D:6) a +5 war axe a +0 robe (40, 12, D:6) a +0 flail a +0 club a +0 halberd (40, 13, D:6) a +0 spear (41, -3, D:6) a +0 short sword a +0 robe (42, -3, D:6) a +1 dagger of venom a +0 robe (44, -10, D:6) a +4 mace a +0 robe (44, -5, D:6) a +3 morningstar a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club a +0 whip (1, 0, D:7) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 hand axe 3 boomerangs (3, 0, D:7) a +0 short sword (4, -1, D:7) a +2 trident of draining a +0 robe an orb of guile (7, 4, D:7) a quill talisman (9, 12, D:7) a +0 hand axe a +0 dagger a +0 leather armour (15, 14, D:7) a +0 whip (25, 23, D:7) a +0 whip of pain a +0 mace a +0 leather armour (25, 25, D:7) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 club (26, 26, D:7) a +0 ring mail (31, 21, D:7) the scarab talisman of Dusk {+Inv rC+ Will+} [scarab talisman] +Inv: It lets you turn invisible. rC+: It protects you from cold. Will+: It increases your willpower. (36, -3, D:7) a +0 scale mail (42, 13, D:7) a +4 trident a +0 robe a +0 war axe a +0 robe a +7 morningstar of freezing a +0 robe a +0 battleaxe a +0 robe a +4 battleaxe of freezing a +0 robe (44, 14, D:7) a +0 whip (46, -20, D:7) a +0 trident (46, -11, D:7) a +0 falchion (48, 10, D:7) a +0 leather armour 2 boomerangs a +0 flail (48, 11, D:7) a +0 dagger a +0 dagger a +0 leather armour a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 whip (18, -29, D:8) a +0 pair of gloves (20, -9, D:8) a +0 mace a +0 leather armour (20, -7, D:8) a +0 club a +0 animal skin a +0 club a +0 sling a +0 animal skin a +0 whip a +0 leather armour a +0 club a +0 leather armour a +0 hand axe a +0 chain mail a +0 sling a +0 leather armour (22, -10, D:8) a +0 flail (23, -10, D:8) a +0 war axe a +0 orcbow a +0 club a +0 leather armour (27, -3, D:8) a +0 flail a +0 scale mail (30, -37, D:8) a +0 mace (30, -1, D:8) a +0 scale mail (33, -14, D:8) a +0 mace of venom a +0 plate armour a +0 vampiric dagger a +0 robe (34, -38, D:8) a +0 dagger a +0 dagger a +0 robe a +0 club 3 boomerangs (34, -14, D:8) a +0 dagger a +0 robe (35, -37, D:8) a +0 dagger (35, -14, D:8) a +0 whip a +0 ring mail a +0 club (41, -14, D:8) a +0 flail a +0 club a +0 robe a +0 spear (42, -14, D:8) a +0 whip (42, -13, D:8) a +0 whip (42, -12, D:8) a +0 halberd (46, -24, D:8) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a -2 robe (2, 2, Lair:1) a -3 robe (7, 1, Lair:1) a -3 spear (9, -8, Lair:1) a -1 robe (9, -7, Lair:1) a -1 robe (9, -6, Lair:1) a centaur skeleton (10, -11, Lair:1) a -2 spear (10, -8, Lair:1) a -1 robe (10, -7, Lair:1) a -2 robe (11, -14, Lair:1) a +0 glaive (11, -9, Lair:1) a large rock (11, 0, Lair:1) a spriggan skeleton (12, 3, Lair:1) a spriggan skeleton (13, -2, Lair:1) a large rock (16, 5, Lair:1) a large rock (17, 1, Lair:1) a -1 club (17, 2, Lair:1) a -1 spear (18, 1, Lair:1) a -2 short sword (18, 2, Lair:1) a -2 club (20, 0, Lair:1) a spriggan skeleton (22, 1, Lair:1) 8 gold pieces (23, 0, Lair:1) 3 gold pieces (24, -1, Lair:1) 6 gold pieces (25, -6, Lair:1) a +0 leather armour (25, -5, Lair:1) 11 gold pieces (25, 4, Lair:1) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (26, -6, Lair:1) a scroll of enchant armour (26, -5, Lair:1) a parchment of Anguish (27, 2, Lair:1) the +3 robe of Bixow {rC+ Regen+ Int-5} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). (27, 4, Lair:1) a large rock (47, -17, Lair:1) a scroll of identify