Kearsarge Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, -8, D:1) 2 stones (3, 3, D:1) a +0 quarterstaff (13, -13, D:1) 4 stones (21, 1, D:1) a +0 leather armour (23, -10, D:1) a staff of alchemy (24, -10, D:1) a +0 short sword (25, 3, D:1) a +0 dagger (27, 9, D:1) a +0 dagger (28, 10, D:1) 5 stones (28, 14, D:1) a +0 club (38, 17, D:1) a +0 whip (39, -14, D:1) an amulet of faith (39, -9, D:1) a +0 spear (41, -4, D:1) a +0 leather armour (41, 19, D:1) a +0 dagger (48, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 8 stones (15, 33, D:2) a talisman of death (28, -14, D:2) a +0 dagger (37, 7, D:2) a +0 club a +0 sling (38, -8, D:2) a +0 spear (38, 7, D:2) a +0 club (44, 9, D:2) a +0 sling (47, 3, D:2) the +0 ring mail "Diskorau" {rF- MP+7 Int+4 Dex-4} Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). rF-: It makes you vulnerable to fire. MP+7: It affects your magic capacity (+7). Level 3 of the Dungeon (0, 0, D:3) 4 stones (1, -9, D:3) 4 stones (1, -4, D:3) a +0 spear (2, -6, D:3) 7 stones (5, -4, D:3) 6 stones (7, -37, D:3) a +0 leather armour (7, -36, D:3) a +0 scythe (8, -33, D:3) a +0 club (10, -18, D:3) 5 poisoned darts (28, -26, D:3) an adder skeleton (29, -8, D:3) a +0 club (31, -34, D:3) a +4 trident Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (7, -6, D:4) a quokka corpse (skeletalised by now) (10, 12, D:4) a scroll of enchant armour (11, 10, D:4) 15 gold pieces (17, -10, D:4) a +0 club a +0 ring mail a +0 dagger a +0 chain mail (21, -3, D:4) a +2 dagger of venom (21, 3, D:4) a stone a kobold skeleton (62, -21, D:4) a ball python corpse (skeletalised by now) (62, -17, D:4) a +0 club (62, -3, D:4) a +0 dagger (67, -15, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (7, -28, D:5) a +0 scale mail (16, -14, D:5) a +0 spear (16, 2, D:5) an amulet of guardian spirit (29, -17, D:5) an adder skeleton (29, -15, D:5) a +0 club 5 stones (30, -14, D:5) a +0 short sword a curare-tipped dart (30, -13, D:5) a +0 short sword Level 6 of the Dungeon (5, -8, D:6) 5 stones (9, -10, D:6) 4 stones (13, 30, D:6) a +0 mace of protection a +0 leather armour (14, -14, D:6) a +0 giant club (15, 11, D:6) a +0 robe (17, 7, D:6) a +0 dagger (24, -17, D:6) a stone (30, 8, D:6) a +0 club (31, -14, D:6) 3 boomerangs (32, -3, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Ykueb's Jewellery Shoppe an amulet of guardian spirit (360 gold) a ring of protection from fire (300 gold) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (459 gold) [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison. a ring of poison resistance (240 gold) a ring of magical power (240 gold) a ring of willpower (300 gold) a +5 ring of evasion (432 gold) a dragon-blood talisman (720 gold) a ring of wizardry (360 gold) an amulet of the acrobat (360 gold) (0, 0, D:7) a +0 scale mail (10, -3, D:7) a +0 trident (25, -22, D:7) a +0 flail (26, -24, D:7) a +0 spear (26, -23, D:7) a +0 flail (26, -3, D:7) a +0 club (27, -24, D:7) a +0 halberd (34, 1, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, 19, D:8) a potion of curing (6, 9, D:8) a +0 mace a +0 robe (7, 4, D:8) a +0 rapier (10, -6, D:8) 5 stones (23, -4, D:8) a +3 scimitar a +0 robe (27, 6, D:8) a +0 war axe a +0 robe (27, 7, D:8) a +5 spear a +0 robe (28, -20, D:8) a +1 flail of venom (28, -19, D:8) a +0 dagger a +0 robe (28, -8, D:8) a +0 trident a +0 robe (29, -23, D:8) 3 stones (29, -20, D:8) a +0 hand axe a +0 chain mail a +0 club (29, -8, D:8) a +0 long sword (30, -19, D:8) a +0 club a +0 scale mail (30, -7, D:8) a +4 spear a +0 robe (45, 12, D:8) a +0 hand axe a +0 leather armour (45, 13, D:8) a +0 dagger a +0 robe (45, 14, D:8) a +0 club a +0 leather armour a +0 hand axe (46, 12, D:8) 9 gold pieces a +0 morningstar a +0 leather armour (51, -11, D:8) a +0 hand axe (52, -12, D:8) a +2 hand axe of electrocution (53, -12, D:8) a +0 dagger a +0 short sword 9 stones (54, -10, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a ring of protection from cold (3, 3, D:9) a ring of see invisible (3, 10, D:9) 10 gold pieces (6, -21, D:9) 11 gold pieces (still there?) a +2 shortbow of flaming (still there?) (7, -21, D:9) 13 gold pieces a +0 orcbow Level 10 of the Dungeon [Shop] Norygues's Antique Armour Boutique a +2 robe (381 gold) a +3 scale mail of fire resistance (780 gold) a +2 robe of willpower (531 gold) a +1 leather armour of cold resistance (420 gold) a +0 ring mail of cold resistance (330 gold) a +1 helmet of intelligence (495 gold) a +8 plate armour of ponderousness (1200 gold) the +3 leather armour "Vianinea" {*Slow Fly Regen+ Dex+7} (1056 gold) Dex+7: It affects your dexterity (+7). Fly: It grants you flight. Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. (0, 0, D:10) a +0 shortbow (2, 16, D:10) 6 javelins (7, 20, D:10) a maw talisman (11, -10, D:10) 22 gold pieces (14, 9, D:10) 7 stones (20, -26, D:10) 14 gold pieces (21, -26, D:10) a wand of polymorph (1) (26, -15, D:10) 6 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +2 robe of fire resistance (1, 10, D:11) 4 stones (3, 8, D:11) a +0 robe a +0 giant spiked club (5, 16, D:11) 16 gold pieces (9, 9, D:11) 6 stones (14, 7, D:11) a +0 dagger the Ecumenical Temple