KTA Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -6, D:1) a bat corpse (skeletalised by now) (8, 4, D:1) a +0 robe (15, -1, D:1) a +0 dagger (15, 13, D:1) a quill talisman (21, 5, D:1) a hobgoblin corpse (skeletalised by now) (30, 17, D:1) a bat corpse (skeletalised by now) (30, 18, D:1) a +0 club (36, 22, D:1) a +0 dagger Level 2 of the Dungeon (3, 12, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (3, 15, D:2) a rat corpse (skeletalised by now) (13, 25, D:2) a +0 sling Level 3 of the Dungeon (9, -44, D:3) a ball python corpse (skeletalised by now) (14, -41, D:3) a +0 hand axe (15, -40, D:3) a +0 club an orc skeleton (16, -12, D:3) a +0 ring mail (18, -20, D:3) 4 poisoned darts a +0 short sword a kobold skeleton (20, -29, D:3) a +0 spear (22, -29, D:3) a +0 trident (24, -19, D:3) a +0 dagger (26, -37, D:3) a ball python skeleton (32, -31, D:3) a +0 whip (33, -13, D:3) a +0 sling (33, -9, D:3) a hobgoblin skeleton (34, -17, D:3) the +4 flail "Miseaz" {speed, rF+ Int+5} rF+: It protects you from fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (35, -13, D:3) 5 boomerangs (36, -26, D:3) a +0 dagger (45, -39, D:3) a quill talisman (54, -8, D:3) the +4 spear "Ixixule" {speed, Str+3 Dex+3 SInv} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -3, D:4) a +0 dagger Level 5 of the Dungeon (5, 0, D:5) a +0 glaive