KIMRO Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (7, 55, D:1) a frilled lizard corpse (8, 18, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (9, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 37, D:1) a +0 club (45, 14, D:1) a rat corpse (skeletalised by now) (47, 38, D:1) a +0 club a goblin skeleton (48, 3, D:1) a +0 whip (49, 45, D:1) a +0 club a goblin skeleton (58, 46, D:1) a bat skeleton (61, 11, D:1) a ball python corpse (skeletalised by now) (67, 19, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 club a +0 sling a goblin corpse (0, 1, D:2) 7 gold pieces a +0 club a +0 dagger a goblin corpse (2, 2, D:2) a rat corpse