KIMRO Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -34, D:1) a +0 robe (14, -29, D:1) a +0 whip (25, -35, D:1) a +0 club (34, -10, D:1) a frilled lizard skeleton (37, -8, D:1) a +0 short sword a hobgoblin skeleton (41, -14, D:1) a hobgoblin skeleton (42, -37, D:1) a bat skeleton (42, -8, D:1) a +0 club Level 2 of the Dungeon