KIMRO Level 1 of the Dungeon (1, -41, D:1) a +0 club (19, -53, D:1) a frilled lizard corpse (skeletalised by now) (21, -17, D:1) a +0 club a goblin skeleton (24, -11, D:1) a +0 robe (29, -39, D:1) a +0 club a goblin skeleton (30, -8, D:1) a +0 ring mail (31, -3, D:1) a +0 club (34, -26, D:1) a +0 mace (34, -25, D:1) a +0 ring mail (35, -40, D:1) a +0 spear a gnoll skeleton (36, -24, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (36, -17, D:1) a quokka skeleton (45, -39, D:1) a +0 leather armour (47, -13, D:1) a +0 chain mail (52, -44, D:1) a bat corpse (skeletalised by now) (56, -10, D:1) a +0 club (68, -20, D:1) a +0 short sword (68, 1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (15, -41, D:2) a +0 short sword of electrocution (unseen) (16, -37, D:2) a scroll of immolation (19, -43, D:2) a +0 whip (19, -41, D:2) 7 gold pieces (20, -41, D:2) 11 gold pieces (20, -7, D:2) a +0 robe (30, -21, D:2) a +0 dagger (30, -19, D:2) a rat corpse (skeletalised by now) (30, -17, D:2) a rat corpse (skeletalised by now) (30, -14, D:2) a rat corpse (skeletalised by now) (30, -12, D:2) a +0 club (36, -22, D:2) a +1 dagger of venom (37, -29, D:2) a +0 short sword (49, -54, D:2) a +0 club a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (9, 8, D:3) a bat corpse (skeletalised by now) (16, 25, D:3) a +0 whip (18, 14, D:3) a +0 leather armour the goblin skeleton of Ijyb (19, 14, D:3) a +0 club a +0 chain mail an orc skeleton (22, 19, D:3) a +0 morningstar (22, 30, D:3) a +0 antimagic scythe a +0 robe (25, 4, D:3) a hobgoblin skeleton (26, 4, D:3) a quokka skeleton (28, 19, D:3) a rat corpse (skeletalised by now) (28, 20, D:3) a quokka corpse (skeletalised by now) (29, 8, D:3) a +0 mace (29, 16, D:3) a +0 dagger (34, 8, D:3) a +0 robe (56, 36, D:3) a hobgoblin corpse (skeletalised by now) (58, 38, D:3) a frilled lizard corpse (skeletalised by now) (59, 46, D:3) a +3 quarterstaff of chaos (62, 16, D:3) a +0 club (62, 45, D:3) a +0 hammer (72, 5, D:3) a +0 dagger Level 4 of the Dungeon (2, -34, D:4) an adder skeleton a ball python skeleton (2, 0, D:4) a +0 pair of gloves (10, -6, D:4) a +0 club (15, -10, D:4) a +0 club (17, 0, D:4) a +0 dagger (28, -30, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -43, D:4) an orb of mayhem (41, -31, D:4) the felid skeleton of Natasha (44, 0, D:4) a +0 whip a +0 falchion a +0 leather armour a +1 hand axe of flaming a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (16, 28, D:5) a +0 giant club (24, 15, D:5) a +0 pair of boots (26, -1, D:5) a hound corpse (skeletalised by now) (31, 15, D:5) an iguana skeleton (32, 14, D:5) a +2 whip of flaming a +0 robe the kobold skeleton of Pikel (35, 2, D:5) a +0 dagger (44, 24, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (44, 30, D:5) an adder corpse (skeletalised by now) (44, 32, D:5) a +0 sling (47, 34, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (12, 6, D:6) a +0 hand axe (13, 6, D:6) a +0 flail an orc skeleton (14, 7, D:6) a +0 dagger an orc skeleton (16, -21, D:6) a bullfrog skeleton (18, -9, D:6) a +0 club a +0 chain mail an orc skeleton (32, -16, D:6) a +0 giant club an ogre skeleton (38, -7, D:6) a +0 orcbow (39, -4, D:6) a +0 whip (40, -2, D:6) a centaur skeleton (42, 15, D:6) a stone (43, 10, D:6) a stone (43, 13, D:6) a stone (43, 15, D:6) a large rock (43, 16, D:6) a stone (44, -8, D:6) a black bear corpse (skeletalised by now) (44, 13, D:6) a stone (44, 14, D:6) a stone (44, 16, D:6) a +0 dagger (45, 13, D:6) a stone (45, 14, D:6) a stone (45, 15, D:6) a stone (48, 15, D:6) a stone (51, 18, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) the +8 sling of the Arena {drain, rElec Int+5 Dex-3 Stlth+} rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (10, -4, D:7) a bullfrog skeleton (10, -2, D:7) a +0 hand axe a +0 mace an orc skeleton (10, 1, D:7) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (10, 18, D:7) a water moccasin corpse (skeletalised by now) a hound corpse (skeletalised by now) (11, -2, D:7) a +0 club a +0 leather armour an orc skeleton (14, -11, D:7) a water moccasin skeleton (18, -21, D:7) a +0 whip (18, -9, D:7) a black bear skeleton (20, -21, D:7) a +0 cloak a +0 spear a +0 vampiric spear the goblin corpse of Sprozz (skeletalised by now) (21, -6, D:7) the inkwell talisman of the Amorous Kitsune {+Inv} [inkwell talisman] +Inv: It lets you turn invisible. (26, -10, D:7) a +0 robe (33, 25, D:7) a +0 dagger (36, -20, D:7) a +0 dagger (50, -10, D:7) a +0 whip a +0 short sword a +0 short sword 7 stones a +0 dagger a kobold skeleton (51, -10, D:7) a +0 short sword 5 stones a +0 club (52, -10, D:7) a kobold skeleton (54, -10, D:7) a +0 whip 2 stones (55, -10, D:7) a +0 dagger 2 stones Level 8 of the Dungeon (8, 8, D:8) a +4 club a +0 sling a +1 quarterstaff of rebuke a +0 leather armour the human corpse of Joseph (skeletalised by now) (9, 20, D:8) a +0 robe (18, -8, D:8) a +0 cloak (22, 11, D:8) a +0 leather armour (23, 24, D:8) a +0 dagger a +0 robe a kobold skeleton (27, -4, D:8) a +0 flail (28, -2, D:8) a +0 whip a gnoll corpse (skeletalised by now) (29, 4, D:8) a +0 shortbow a centaur skeleton (33, -16, D:8) a +0 short sword 5 stones a +0 club a kobold corpse (skeletalised by now) (34, -17, D:8) a +0 club a stone (34, -16, D:8) a +0 dagger a curare-tipped dart (37, 5, D:8) a +0 short sword (40, 8, D:8) a +0 robe a +1 short sword (44, -5, D:8) a +0 athame (45, 8, D:8) a +0 robe a +0 scimitar (46, 8, D:8) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (47, 7, D:8) a +0 long sword a +0 robe (47, 8, D:8) a +0 shortbow a +0 mace a +0 ring mail a +0 hand axe a centaur corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 9, D:8) a +0 spear a +0 robe (49, -3, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon [Shop] Saibleuc's Neck Hole a +0 cloak of stealth (207 gold) a +0 cloak of corrosion resistance (207 gold) a scarf of repulsion (216 gold) a scarf of repulsion (216 gold) an amulet of faith (unknown) (720 gold) an amulet of wildshape (unknown) (540 gold) an amulet of the acrobat (unknown) (540 gold) (1, 44, D:9) a +2 flail of protection (6, 46, D:9) a steam dragon corpse (skeletalised by now) (9, 8, D:9) a +0 falchion (14, 28, D:9) a +0 scimitar a gnoll corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (16, 13, D:9) a +0 flail (16, 28, D:9) a +0 dagger a +0 robe a +4 trident of venom a +0 ring mail a gnoll corpse (skeletalised by now) (17, 28, D:9) a +0 spear (18, 26, D:9) an elephant corpse (skeletalised by now) (21, 26, D:9) a +0 quarterstaff (23, 9, D:9) a +0 giant club a +0 giant club a two-headed ogre skeleton (32, 9, D:9) a +0 dagger a +0 dagger a +0 leather armour a +0 short sword a +0 club a +0 chain mail a +0 war axe a +0 plate armour an orc skeleton an orc skeleton (39, 13, D:9) a +0 club 4 stones a +0 whip a kobold skeleton a kobold skeleton (39, 14, D:9) a +0 whip a +0 whip a kobold skeleton (39, 42, D:9) a +0 quarterstaff (45, 40, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 flail (2, -27, D:10) a +0 falchion of draining (5, -55, D:10) a +0 robe (12, -49, D:10) a +0 ring mail (19, -13, D:10) a +0 dagger a +0 robe the human skeleton of Josephine (21, -3, D:10) an orb of pyromania (24, -6, D:10) a +0 ring mail (28, -2, D:10) a +0 dagger a +0 robe a kobold skeleton (42, -46, D:10) a +0 whip (42, -45, D:10) a +0 dagger a +0 robe an orc skeleton (43, -46, D:10) a +0 club a +0 shortbow (44, -46, D:10) a +0 long sword a +0 ring mail an orc skeleton (44, -45, D:10) a +0 dagger a +0 robe (45, -32, D:10) a +4 dire flail a +0 robe a +0 short sword a +2 robe of cold resistance (45, -31, D:10) a +2 short sword a +0 robe (45, -8, D:10) a +0 leather armour (46, -32, D:10) a +0 halberd a +0 robe (46, -12, D:10) a +0 hand axe a +0 robe (48, -31, D:10) a howler monkey skeleton Level 11 of the Dungeon [Shop] Peyhaoh's Armour Boutique a +0 chain mail (108 gold) the +1 leather armour of the World {rElec Will++ Int-2 Stlth+} (604 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 helmet of sniping (387 gold) a +0 robe (16 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) an orb of mayhem (198 gold) (0, 0, D:11) a +0 hand axe (3, -10, D:11) a +0 whip (4, -6, D:11) a +0 scale mail (10, 1, D:11) a +2 scimitar of electrocution (11, 4, D:11) a +0 hand axe (14, -16, D:11) a +0 mace a +0 chain mail an orc corpse (23, -8, D:11) a +0 mace a +0 club a +0 leather armour a +0 hand axe an orc corpse an orc corpse (25, -6, D:11) a +0 ring mail