KIMRO Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -15, D:1) a rat corpse (skeletalised by now) (1, 1, D:1) a frilled lizard corpse (skeletalised by now) (4, 4, D:1) a quokka corpse (skeletalised by now) (16, -18, D:1) a +0 short sword (16, -6, D:1) a +0 hand axe (17, -8, D:1) a ball python corpse (skeletalised by now) (18, -18, D:1) a +0 club (27, -18, D:1) a +0 club (33, -7, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (36, 28, D:2) a +0 dagger (38, 27, D:2) a hobgoblin corpse (skeletalised by now) (39, 27, D:2) a hobgoblin corpse (skeletalised by now) (40, 8, D:2) a +0 scale mail (43, 28, D:2) a +0 scale mail (61, 30, D:2) a +0 broad axe (61, 38, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (7, -31, D:3) a parchment of Inner Flame (18, -3, D:3) an adder corpse (20, -20, D:3) an inkwell talisman (20, -5, D:3) a +0 club (22, -7, D:3) a bat corpse Level 4 of the Dungeon