KIMRO Level 1 of the Dungeon (3, -17, D:1) a parchment of Awaken Armour (4, 4, D:1) a hobgoblin corpse (skeletalised by now) (8, -29, D:1) a maw talisman (14, -41, D:1) a +0 dagger (18, -23, D:1) a frilled lizard skeleton (24, -42, D:1) a bat skeleton (25, -40, D:1) a hobgoblin skeleton (26, 1, D:1) a hobgoblin corpse (skeletalised by now) (30, -26, D:1) a jackal skeleton (31, -27, D:1) a +0 club (34, 1, D:1) a frilled lizard corpse (skeletalised by now) (35, -57, D:1) a rat corpse (skeletalised by now) (37, -40, D:1) a +0 hand axe (46, -44, D:1) a +0 club a goblin skeleton (48, -31, D:1) a hobgoblin corpse (skeletalised by now) (55, 2, D:1) a kobold corpse (skeletalised by now) (57, -14, D:1) a quokka corpse (skeletalised by now) (57, 2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 1, D:2) a +0 flail a +1 ring mail of fire resistance (14, 8, D:2) a hobgoblin skeleton (16, 5, D:2) a quokka skeleton (17, 32, D:2) a +0 leather armour (18, -10, D:2) a bat corpse (skeletalised by now) (19, -4, D:2) a +0 robe (22, 17, D:2) the +2 buckler of the Elephant {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (22, 24, D:2) a quill talisman (24, 26, D:2) a +0 robe (31, 25, D:2) a +0 club (36, -2, D:2) a rat corpse (skeletalised by now) (39, 23, D:2) a +0 whip (45, 24, D:2) a frilled lizard skeleton (49, 24, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 6, D:3) a frilled lizard corpse (skeletalised by now) (0, 18, D:3) 3 flux baubles (2, 11, D:3) a +0 leather armour (6, 31, D:3) a +0 ring mail (9, 33, D:3) a +0 robe (33, 4, D:3) a +0 sling (35, 24, D:3) a jackal corpse (skeletalised by now) (35, 28, D:3) a jackal corpse (skeletalised by now) (35, 32, D:3) a jackal corpse (skeletalised by now) (37, 1, D:3) a quokka skeleton (37, 24, D:3) a quokka corpse (skeletalised by now) (45, 17, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -3, D:4) a +0 whip a gnoll corpse (skeletalised by now) (1, -1, D:4) a +0 whip (1, 9, D:4) a +0 whip a +0 chain mail of command (2, -2, D:4) a +0 spear a gnoll corpse (skeletalised by now) (2, 8, D:4) a +0 leather armour (4, 10, D:4) a +0 trident (5, 8, D:4) a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 short sword an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, 9, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (8, -23, D:4) 5 poisoned darts (16, -9, D:4) a +0 club a +0 scale mail (19, 21, D:4) an adder corpse (skeletalised by now) (20, -11, D:4) a hobgoblin corpse (skeletalised by now) (23, -17, D:4) a +0 cloak (23, 10, D:4) a +0 short sword a kobold corpse (skeletalised by now) (25, -21, D:4) a +0 ring mail (26, -4, D:4) a quokka corpse (skeletalised by now) (27, 1, D:4) a +0 hand axe (27, 12, D:4) a +0 leather armour (31, -23, D:4) a +0 ring mail (36, 17, D:4) an adder skeleton (37, -11, D:4) a +0 leather armour (37, 24, D:4) a rimehorn talisman (41, 11, D:4) a +0 short sword (42, 23, D:4) a +0 leather armour a bullfrog corpse (skeletalised by now) (43, -17, D:4) a rat skeleton (51, -1, D:4) a +0 shortbow (56, 21, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 partisan (38, -14, D:5) a +0 giant club an ogre corpse (skeletalised by now) (45, -6, D:5) the +9 dagger "Fimotomm" {spect, rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (48, 30, D:5) a medusa talisman (50, -3, D:5) a +0 flail a gnoll skeleton (53, -2, D:5) a +0 spear (55, -2, D:5) a +0 halberd a +0 ring mail (55, -1, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (62, 11, D:5) a +0 pair of boots of rampaging