KIMJ Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -35, D:1) a hobgoblin corpse (skeletalised by now) (15, 14, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, -25, D:1) a hobgoblin skeleton (30, -32, D:1) a +0 club (34, -23, D:1) a +0 ring mail (39, 12, D:1) a quokka corpse (skeletalised by now) (41, 8, D:1) a +0 leather armour (43, -26, D:1) a bat skeleton (47, -19, D:1) a bat skeleton (47, -18, D:1) a jackal skeleton (54, 8, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon (16, 9, D:2) a +0 plate armour (16, 14, D:2) a +0 ring mail (19, -35, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, 6, D:2) a ball python skeleton (21, 7, D:2) a +0 short sword a +0 chain mail (25, 4, D:2) a +0 club (31, 4, D:2) a bat skeleton (32, -23, D:2) a +0 leather armour (39, -9, D:2) a +0 whip (42, -1, D:2) an adder skeleton Level 3 of the Dungeon (20, -6, D:3) an adder corpse (22, 0, D:3) an adder corpse (29, 8, D:3) a +0 club a sewer (0, 0, Sewer) a +0 short sword 3 stones (6, -27, Sewer) a rat corpse