KIMJ Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (2, 4, D:1) a +0 leather armour (6, 16, D:1) a ball python corpse (skeletalised by now) (18, 12, D:1) a +0 club a kobold corpse (skeletalised by now) (27, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 0, D:1) a quokka skeleton (29, 0, D:1) a bat skeleton (30, 0, D:1) a +0 robe (33, 3, D:1) a +0 dagger (33, 4, D:1) a +0 dagger a goblin skeleton (33, 5, D:1) a hobgoblin skeleton (34, 21, D:1) a rat corpse (skeletalised by now) (38, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -11, D:1) a +0 club (43, -12, D:1) a +0 club (43, 15, D:1) a +0 leather armour (47, -1, D:1) a +0 club (50, 10, D:1) a rat corpse (skeletalised by now) (52, 10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 7, D:2) a +0 ring mail (13, 19, D:2) a +0 spear (21, 23, D:2) a +0 club (23, -2, D:2) a +0 falchion a +0 chain mail (35, -18, D:2) a +0 spear (36, -1, D:2) a +0 dagger (38, -10, D:2) a +0 dagger (51, 11, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, -2, D:3) a +0 scale mail (13, -1, D:3) a +0 club (22, 2, D:3) a +0 trident (26, 9, D:3) a +1 dagger of protection (27, 0, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -1, D:4) a +0 sling (21, 29, D:4) a +0 robe (26, 3, D:4) a +0 dagger (27, 3, D:4) a +0 whip (32, 26, D:4) a +0 plate armour (37, -17, D:4) a +0 club an orc corpse (skeletalised by now) (37, -14, D:4) a +0 falchion a +0 leather armour a wand of paralysis (10) (38, -16, D:4) a +0 whip (44, -6, D:4) a +0 club (46, 11, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 trident (5, -3, D:5) a +0 leather armour (10, 14, D:5) a +0 plate armour (11, -8, D:5) a +0 ring mail (17, -3, D:5) a staff of fire