Dungeon Crawl Stone Soup version 0.35-a0-688-gec49406eb0 (webtiles) character file. Game seed: 5263482689962087430 11 KIMJ the Grave Robber (level 2, -1/19 HPs) Began as a Demonspawn Necromancer on July 8, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:29 (268 turns). KIMJ the Grave Robber (Demonspawn Necromancer) Turns: 268, Time: 00:05:30 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 17% Magic: 2/5 EV: 1 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) h - +3 spear (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: weakness stinger 1, horns 1, subdued magic 1, spark swarm 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger d - a +0 club e - a +0 short sword f - a +0 club g - a +0 club h - a +3 spear of flaming (weapon) Armour b - a +0 robe (worn) c - a +1 ring mail Potions g - a potion of magic M - a potion of mutation f - a potion of might {unknown} Skills: + Level 0.1 Polearms + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 4.7 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 3% 2 Vampiric Draining Necr 12% 2d6 8% 3 Animate Dead Necr 12% N/A 26% 4 Curse of Agony Necr 12% N/A 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. You have a pair of small horns on your head. Your spells are a little easier to cast, but a little less powerful. Foes burned or shocked in your presence may be outlined in light. Message History A fragment of the rat's soul is dislodged from its body. The rat looks weaker. Your soul wisp touches the ball python. You hit the rat but do no damage. The rat bites you. You encounter an endoplasm. Your soul wisp barely misses the jackal. You closely miss the rat. Your headbutt misses the rat. The ball python closely misses you. x2; The rat closely misses you. The jackal barely misses you. Your soul wisp barely misses the goblin. The ball python bites you but does no damage. You closely miss the rat. You headbutt the rat, but do no damage. The jackal misses you. The rat bites you but does no damage. The ball python barely misses you. The ball python closely misses you. Your soul wisp closely misses the goblin. You hit the rat. You burn the rat. You kill the rat! The jackal barely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The jackal bites you. You completely miss the goblin. The ball python bites you. The ball python constricts you. The goblin hits you with a +0 club. The jackal bites you but does no damage. Your soul wisp barely misses the jackal. The ball python bites you. The ball python constricts you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The endoplasm jiggles. You puncture the goblin! You burn the goblin. You kill the goblin! The jackal bites you but does no damage. Your soul wisp barely misses the jackal. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You burn the endoplasm. You headbutt the endoplasm. You kill the endoplasm! The jackal bites you. You die... #.####.## #.#.....# #.#.##### . #.#.# .. #.#.# ...#+## #.#.# ....... #.#.# [.....S######.#.# ......)@......#.# .....Wh#>######.# .......#.######.# .......#.#......# .......#.#.###### .......#.#.# .......#.#.# .......#.#.# #.# You could see a jackal (ally target), a ball python and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A jackal (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) 2 rats (D:1) 4 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KIMJ the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 154 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 170 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 170 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 170 | D:1 | Gained mutation: Foes burned or shocked in your presence | may be outlined in light. [potion of mutation] 268 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic Action || total ---------------------------++------- Attack: Normal || 27 Melee: Club || 10 Dagger || 5 Spear || 12 Headbutt || 3 Tailslap || 1 Cast: Soul Splinter || 10 Drink: Mutation || 1 Read: Enchant armour || 1 Armour: Robe || 26 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 272 | 101 | 171 | 0 | 0 | 1 | 272.0 | Dungeon | 272 | 101 | 171 | 0 | 0 | 1 | 272.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 272 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+