KHT Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 10, D:1) a flux talisman (8, -1, D:1) a hobgoblin skeleton (8, 10, D:1) a book of Weapons (8, 26, D:1) a +0 short sword (12, 31, D:1) a +0 short sword (15, -1, D:1) a hobgoblin skeleton (16, -1, D:1) a +0 short sword a kobold skeleton (24, -6, D:1) a +0 dagger (37, 14, D:1) a hobgoblin corpse (skeletalised by now) (53, 17, D:1) a ball python skeleton (59, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +0 robe of Feletsi {-Tele Regen+ Int+3} -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). (5, -25, D:2) a +0 scale mail (7, -18, D:2) a +0 club (8, -18, D:2) a +0 whip 4 stones a kobold skeleton (9, -11, D:2) a +0 animal skin (11, -9, D:2) a quokka skeleton (14, -4, D:2) a +0 dagger (17, -1, D:2) the +3 short sword of the Hand {vamp, Will+ rCorr Int+2} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (30, -17, D:2) a +0 whip of holy wrath 2 stones (31, -17, D:2) a +0 club a kobold skeleton (36, 17, D:2) a bat corpse (skeletalised by now) (45, -7, D:2) a book of Party Tricks (46, -7, D:2) a +6 ring of dexterity (46, -5, D:2) a book of Air (50, -28, D:2) a +0 dagger a kobold skeleton (54, -33, D:2) a book of Party Tricks (62, -39, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 7 stones (2, 15, D:3) a +0 robe (4, 14, D:3) a +0 whip a kobold corpse (9, 12, D:3) a +0 leather armour (12, 8, D:3) an adder corpse a rat corpse