KGM Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (2, 51, D:1) a +0 mace (4, -5, D:1) a ball python skeleton (13, 18, D:1) a quokka corpse (skeletalised by now) (13, 24, D:1) 2 boomerangs (16, 17, D:1) a +0 robe (16, 29, D:1) a rat skeleton (17, 26, D:1) a +0 club a goblin skeleton (18, 27, D:1) a rat skeleton (19, 3, D:1) a hobgoblin skeleton (19, 5, D:1) a +0 short sword a stone a kobold skeleton (22, 20, D:1) 5 stones (30, 41, D:1) a +0 mace (31, 30, D:1) a rat corpse (skeletalised by now) (35, 39, D:1) a quokka corpse (skeletalised by now) (36, -6, D:1) a +0 dagger a kobold skeleton (36, 18, D:1) 2 stones (38, 32, D:1) a hobgoblin corpse (skeletalised by now) (39, 10, D:1) a +0 ring mail (43, 44, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 27, D:1) a +0 dagger (47, -5, D:1) an orb of mayhem (53, 32, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Evaq's Distillery a potion of resistance (130 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of enlightenment (65 gold) a potion of haste (130 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) (0, 0, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (8, -2, D:2) a maw talisman (10, -4, D:2) a +0 dagger (25, 30, D:2) 4 stones (29, 20, D:2) a hobgoblin skeleton (31, 8, D:2) a +0 robe (36, 32, D:2) a bat corpse (skeletalised by now) (43, -16, D:2) a beast talisman (45, -15, D:2) a frilled lizard skeleton (47, -14, D:2) a +0 robe (47, -6, D:2) a +0 short sword 3 stones a kobold skeleton (47, 5, D:2) a +2 ring mail of fire resistance (47, 10, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -5, D:3) a +0 short sword (11, 3, D:3) an adder skeleton (12, 16, D:3) a +0 dagger (13, -8, D:3) a ball python skeleton (13, -6, D:3) 7 stones (20, 24, D:3) a +0 robe a +0 club the human skeleton of Jessica (25, 24, D:3) a hound skeleton (32, -20, D:3) a +0 hammer (34, 7, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (40, 24, D:3) a +0 flail a gnoll skeleton (42, 9, D:3) a +0 leather armour (46, 18, D:3) a +0 club (46, 30, D:3) a +0 short sword a +0 leather armour a +0 flail a +0 hand axe a +0 war axe a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 33, D:3) a frilled lizard corpse (skeletalised by now) (48, 23, D:3) 8 stones (53, 15, D:3) a +0 spear a gnoll skeleton (55, 24, D:3) a +0 spear (60, -17, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (2, -8, D:4) a +0 dagger (3, -6, D:4) a +0 whip (4, 1, D:4) an iguana corpse (skeletalised by now) (5, -9, D:4) an adder corpse (skeletalised by now) (19, -4, D:4) a stone (19, 5, D:4) a +0 robe (24, 13, D:4) 3 stones (25, -6, D:4) a +0 dagger a +0 robe an orc corpse (25, 11, D:4) a +0 flail an orc corpse (skeletalised by now) (30, -5, D:4) a jackal corpse (31, -5, D:4) a bombardier beetle corpse (32, -5, D:4) a +0 whip an orc corpse (33, -5, D:4) a jackal corpse (35, -5, D:4) the +1 robe of Nattukir {rF+ Dex+4 Archmagi} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Archmagi: It increases the power of your magical spells.