KGM Level 1 of the Dungeon [Shop] Qoant's Antique Weapon Boutique a +4 spear of flaming (712 gold) a +3 scimitar of protection (566 gold) a +3 great mace (611 gold) a +0 dagger (52 gold) a +0 club (26 gold) a +0 trident (91 gold) a +0 hand axe (78 gold) the +7 whip "Vediam" {spect, Int+5} (1526 gold) Int+5: It affects your intelligence (+5). (0, 0, D:1) a +0 whip (14, 23, D:1) a hobgoblin skeleton (20, -16, D:1) a +0 club (22, -1, D:1) a bat skeleton (23, 19, D:1) a frilled lizard skeleton (24, -27, D:1) a bat skeleton (24, -21, D:1) a +0 dagger (24, -10, D:1) a gnoll skeleton (24, 20, D:1) a ball python skeleton (25, 32, D:1) a +0 dagger (30, -16, D:1) a goblin skeleton a hobgoblin skeleton a ball python skeleton (32, -10, D:1) a gnoll skeleton (32, 14, D:1) a +0 mace (34, -13, D:1) a +0 short sword a stone (35, 28, D:1) a +0 whip (52, 1, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Codosev's Armour Emporium a +0 cloak (45 gold) the +11 shadow dragon scales of the Sun {Harm Int+3 Dex+3 Stlth++++} (1348 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Harm: It increases damage dealt and taken. Stlth++++: It makes you much more stealthy. the orb "Boriguk" {guile, rF+} (250 gold) rF+: It protects you from fire. a +0 leather armour (20 gold) the +7 scale mail of Good Intentions {^Contam rF- Regen+ Int+5} (439 gold) Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. a +0 leather armour (20 gold) a +0 robe (7 gold) the +1 ring mail of the Everdark {rPois rN+ rCorr Dex-3} (237 gold) Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +1 leather armour "Japsun" {rPois MP+5 Slay+2} (371 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). a +0 tower shield (45 gold) (6, -31, D:2) a +0 hammer (22, 4, D:2) a hobgoblin skeleton (25, -14, D:2) a +0 ring mail (26, 13, D:2) a frilled lizard corpse (skeletalised by now) (30, -27, D:2) a +0 club (33, -18, D:2) a rat skeleton (33, 10, D:2) a +0 ring mail (37, -3, D:2) the +3 sling of Breach {elec, MP+10} MP+10: It affects your magic capacity (+10). (42, -29, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, -15, D:3) a +0 scale mail (7, -58, D:3) a jackal corpse (skeletalised by now) (8, -19, D:3) a +0 quarterstaff (13, -8, D:3) a +0 leather armour (15, -40, D:3) an adder corpse (skeletalised by now) (18, -33, D:3) a +0 rapier (24, -48, D:3) a bat corpse (skeletalised by now) (24, -46, D:3) an adder skeleton (24, -39, D:3) a +0 ring mail (42, -49, D:3) a jackal skeleton (42, -47, D:3) a ball python skeleton (56, -52, D:3) a +0 arbalest (60, -41, D:3) a serpent talisman Level 4 of the Dungeon (1, -27, D:4) an adder corpse (skeletalised by now) (1, -23, D:4) a +0 hand axe an orc corpse (skeletalised by now) (1, -21, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (1, -20, D:4) a +0 hand axe (4, 0, D:4) a +0 dagger (4, 15, D:4) a hobgoblin corpse (skeletalised by now) (7, 8, D:4) a +0 mace (22, -32, D:4) a ball python corpse (skeletalised by now) (35, -22, D:4) a +0 war axe (38, 7, D:4) a +0 club a goblin skeleton (40, 0, D:4) a hound skeleton (41, -13, D:4) an adder skeleton (42, 13, D:4) a +0 whip a gnoll skeleton (43, 13, D:4) a +0 halberd (44, 13, D:4) a +0 dagger a +0 halberd a gnoll skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (10, -32, D:5) a +0 ring mail (13, -24, D:5) a +0 whip (23, -28, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (23, -26, D:5) a +0 orcbow a +0 whip a +0 ring mail a centaur corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -29, D:5) a +0 falchion an orc corpse (skeletalised by now) (27, -36, D:5) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (28, -36, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (42, -17, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (43, -18, D:5) a +0 mace a +0 leather armour (45, -17, D:5) a +0 club Level 6 of the Dungeon [Shop] Xoicefai's Book Shop a book of the Dragon (504 gold) a book of Blood (384 gold) a book of Hexes (528 gold) a book of the Warp (744 gold) a book of the Spheres (768 gold) a book of Fire (384 gold) a book of Maladies (408 gold) a book of Minor Magic (192 gold) (0, 0, D:6) 8 stones (1, -19, D:6) 9 stones (15, -4, D:6) a hound corpse (skeletalised by now) (28, -19, D:6) a +0 short sword (33, 1, D:6) a +0 chain mail (35, -18, D:6) a +0 shortbow (37, -8, D:6) 4 poisoned darts (37, -3, D:6) a hound corpse (skeletalised by now) (49, -31, D:6) 6 stones Level 7 of the Dungeon [Shop] Lufa's Assorted Antiques the +10 plate armour of Somyemim {Dex+4} (2740 gold) Dex+4: It affects your dexterity (+4). a scroll of identify (62 gold) the +2 pair of boots of Courage {rF+ Int+3 SInv} (1209 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. SInv: It lets you see invisible. a lightning rod (4/4) (1240 gold) the +3 dire flail of the Middle {chaos, *Rage ^Drain rN+ Int+5} (1122 gold) Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). ^Drain: It drains your maximum health when unequipped. a potion of berserk rage (155 gold) a +0 club (31 gold) a +0 mace (93 gold) (0, 0, D:7) a +0 dagger a +0 robe a +0 mace a +0 dagger an orc skeleton (1, -2, D:7) a +0 whip an orc skeleton (1, 1, D:7) a +0 hand axe a +0 leather armour (10, -10, D:7) a hound skeleton (29, 5, D:7) a +0 battleaxe a +0 chain mail an orc skeleton (31, 5, D:7) a +0 falchion an orc skeleton (31, 7, D:7) a +0 dagger a +0 robe an orc skeleton (33, -21, D:7) a scroll of vulnerability a scroll of noise (40, 3, D:7) a +0 whip of electrocution a +0 robe (41, 2, D:7) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (42, 3, D:7) a +0 flail (43, 4, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 3 stones (15, -8, D:8) +0 steam dragon scales (16, -17, D:8) a +0 flail a gnoll corpse (skeletalised by now) (16, -15, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (16, -14, D:8) a +0 halberd a +0 club a +0 spear a gnoll corpse (skeletalised by now) (16, -13, D:8) a +0 whip a +0 leather armour of poison resistance a gnoll corpse (skeletalised by now) (19, 1, D:8) a +0 whip a gnoll corpse (skeletalised by now)