KGM Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -13, D:1) a bat skeleton (6, -1, D:1) a +0 club (7, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 4, D:1) a +0 hand axe (10, 7, D:1) a ball python corpse (skeletalised by now) (11, -19, D:1) a rat skeleton a ball python skeleton (25, -18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (29, 19, D:1) a rat corpse (skeletalised by now) (39, 10, D:1) a +0 club a kobold corpse (skeletalised by now) (48, 16, D:1) a +0 whip (52, -17, D:1) a +0 dagger (57, -9, D:1) a hobgoblin corpse (skeletalised by now) (58, -30, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 25, D:2) a +0 club (12, 16, D:2) a +0 dagger (13, 23, D:2) a ball python corpse (skeletalised by now) (18, 23, D:2) a giant cockroach corpse (32, 18, D:2) an adder corpse (34, 15, D:2) a quokka corpse (39, -4, D:2) 11 gold pieces (43, 17, D:2) a +0 hammer (47, -3, D:2) a ribbon worm corpse (48, -3, D:2) a ring of wizardry (50, 0, D:2) 2 gold pieces