KGM Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 19, D:1) a quokka corpse (skeletalised by now) (10, 3, D:1) a +0 short sword (10, 30, D:1) a +0 dagger 4 stones a kobold corpse (11, 31, D:1) a +0 robe (13, 27, D:1) a +0 dagger 2 stones (14, -7, D:1) a deep dwarf skeleton (16, -3, D:1) a deep dwarf skeleton (18, -13, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -14, D:1) a jackal corpse (skeletalised by now) (19, -6, D:1) a deep dwarf skeleton (20, 8, D:1) a deep dwarf skeleton (21, 3, D:1) a deep dwarf skeleton (27, 32, D:1) a rat corpse a hobgoblin corpse (29, -16, D:1) a bat corpse (skeletalised by now) (29, -7, D:1) 6 stones (31, -20, D:1) a +0 ring mail (31, 0, D:1) 5 stones