KGM Level 1 of the Dungeon (0, 0, D:1) 3 stones (3, -21, D:1) a +0 dagger a kobold skeleton (10, -2, D:1) a +0 ring mail (14, -29, D:1) a +0 short sword 3 stones a kobold skeleton (16, 15, D:1) 3 stones (21, 21, D:1) a +0 dagger (37, -12, D:1) a +0 chain mail (38, -17, D:1) 7 stones (39, 16, D:1) a +0 scale mail (41, -12, D:1) a rat skeleton (45, 7, D:1) a frilled lizard corpse (skeletalised by now) (45, 17, D:1) 7 stones (52, -9, D:1) a +0 dagger (52, -7, D:1) a +0 dagger Level 2 of the Dungeon (6, 13, D:2) a quokka corpse (skeletalised by now) (10, 16, D:2) a +0 dagger (11, 12, D:2) 3 atropa-tipped darts (12, 16, D:2) a +0 dagger (13, 24, D:2) an adder corpse (skeletalised by now) (17, 23, D:2) a jackal skeleton (19, 23, D:2) a ball python skeleton (23, 19, D:2) a +0 ring mail (23, 24, D:2) 6 javelins (32, 22, D:2) a jackal corpse (skeletalised by now) (34, 22, D:2) a jackal corpse (skeletalised by now) (37, -22, D:2) a +0 dagger (44, -4, D:2) a +0 ring mail of poison resistance (55, -15, D:2) a +0 sling of flaming