KGM Level 1 of the Dungeon (0, 0, D:1) a dart slug corpse (4, -7, D:1) a bat corpse (21, -1, D:1) a bat corpse (21, 4, D:1) 6 stones (22, -1, D:1) a +0 dagger (24, 3, D:1) a ring of magical power (26, 0, D:1) a potion of curing (29, -7, D:1) a potion of degeneration