KGM Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, 40, D:1) a +0 robe (2, 45, D:1) a +0 flail (4, 38, D:1) a hobgoblin corpse (17, 27, D:1) a bat corpse (skeletalised by now) (22, 0, D:1) a rat corpse (skeletalised by now) (22, 41, D:1) a +0 dagger (31, 11, D:1) a ball python corpse (skeletalised by now) (33, 31, D:1) a rat skeleton (36, 34, D:1) a hobgoblin skeleton (36, 35, D:1) a +0 pair of gloves (37, 35, D:1) a +0 dagger (37, 42, D:1) a bat corpse (skeletalised by now) (47, 33, D:1) a quokka corpse (48, 34, D:1) a +0 dagger a goblin corpse (51, 13, D:1) a +0 sling (59, 3, D:1) a +0 club (60, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (60, 44, D:1) a +0 club (60, 47, D:1) 6 poisoned darts