KGM Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (1, 0, D:1) a jackal skeleton (2, 1, D:1) a jackal skeleton (3, 3, D:1) a +0 whip (17, -7, D:1) a human skeleton (21, -38, D:1) a +0 short sword (31, -24, D:1) a bat skeleton (34, -28, D:1) a +0 dagger a goblin skeleton (37, -28, D:1) a goblin skeleton (40, -25, D:1) 3 stones (44, -1, D:1) a +0 long sword (47, -20, D:1) a +0 dagger (50, -13, D:1) 3 silver javelins Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (skeletalised by now) (5, -9, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (9, 10, D:2) a +0 club (10, 14, D:2) a +1 antimagic dagger a goblin corpse (skeletalised by now) (12, 17, D:2) a +0 quarterstaff a +0 dagger a goblin corpse (skeletalised by now) (14, -8, D:2) 5 stones (31, -11, D:2) a ball python skeleton (44, -12, D:2) 3 stones (46, 27, D:2) a frilled lizard skeleton a frilled lizard skeleton (52, 32, D:2) a rat corpse (skeletalised by now) (53, 29, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour an orc corpse (2, -2, D:3) a +0 dagger of venom (still there?) an orc corpse (still there?) (3, -2, D:3) a +0 mace an orc corpse (4, -17, D:3) a ribbon worm corpse (13, -7, D:3) a +0 chain mail (17, 9, D:3) a potion of heal wounds (24, -15, D:3) a +0 quarterstaff (39, -23, D:3) a bat corpse (44, 0, D:3) a +0 club (46, -21, D:3) a potion of heal wounds